Chapter 258: Chapter 171: Did the Studio Go Out of Business? (Part 1)
The ga icon featured a white background with a black Chinese character: “Letter.”
“Letter” was the na of the ga.
Although it looked simple, this website was the platform for displaying entries in the competition. Without a sufficiently impressive ga, it would not be showcased here.
The competition required a highlight, but the completion of the ga was also essential. Unless certain aspects of the ga were particularly outstanding, it wouldn’t be displayed on this platform.
With its very simple icon, no character portraits in the ga’s introduction, and only a single phrase for its description—”The World of Characters”—it seed as if a reserved ga developer had silently submitted their ga.
When Qiu Yu launched the ga, the screen went dark and the title appeared, with the large character for “Letter” growing bigger and bigger.
Within this massive “Letter,” there were nurous other characters embedded, which then shattered like raindrops scattering, leaving only the character for “one” on the screen.
The visual effects displayed at the opening were quite stunning; though they consisted only of ordinary text, Qiu Yu could feel an exuberant sense of self-expression coming through. The developer, shedding their earlier aloofness, had fully showcased their vision, resulting in a powerful impact.
And with that, the ga truly began.
Watching the flickering “one,” Qiu Yu dragged the character and saw it replicate itself continuously through the dragging motion.
After ten “ones” appeared, they suddenly combined into a new character, “ten.”
Witnessing this, Qiu Yu murmured, “From Tao cos one, from one cos two, from two cos three, and from three cos all things.”
Trying different dragging thods with the previous “one,” Qiu Yu discovered that different combinations of movents could form various Chinese nural characters.
Yet, this was just the beginning.
Breaking apart “ten,” the original character was split into “one” and a vertical line. The ergence of new strokes allowed him to create even more characters and further expanded the range of characters he could combine.
By mid-ga, nouns had started to appear.
“Wood,” “again,” and “inch” could turn into a tree, which, upon being cut down, yielded “leaf,” “branch,” and “root.” A slight rearrangent of “leaf” beca “sun,” and the appearance of “sun” filled this black world with light, giving rise to “day” and “night.”
As Qiu Yu continued experinting, he found that he could create an increasing number of nouns. Although so nouns had no practical use, those that did would change their form through transformations, creating a reflective relationship with their corresponding real-world noun.
Two hours later, the entire world was brilliantly illuminated—mountains and rivers, sun, moon, and stars—all familiar elents from daily life were recreated in the ga, leaving Qiu Yu feeling both a sense of novelty and insight.
This ga, Alan and the others definitely couldn’t play it.
It was a ga with a strong personal touch, one that fully showcased the developer’s personality. The gaplay integrated seamlessly with the intrinsic anings of the characters, resulting in a ga that only nationals could truly understand.
The doctrines of Taoism embedded within made sense, not forced upon the player but revealed through the combination of characters, culminating in an indescribably mystical and fascinating atmosphere.
Once most of the nouns were combined, the ga was considered complete.
After finishing the ga, Qiu Yu leaned back in his chair, reflecting on the experience it provided.
Although parts of it were still rough around the edges, the overall conception of the ga was solid, and the gaplay was complete. It was a very impressive ga indeed.
The developer was clearly soone who had researched gaplay profoundly. If assessed on the overall ga, Qiu Yu had a slight advantage, but in terms of ga chanics, the other party was probably much stronger.
After comparing, Qiu Yu realized that besides his ga and the developer’s ga, the other entries pretty much weren’t worth noting. The final first and second place would likely be between him and the other developer.
Having played “Letter,” Qiu Yu was inspired with so new ideas.
Closing the ga and opening his docunt, he launched his own ga and began reviewing it anew.
“Flying Sword Questions” was the ga he had made for this occasion, but it was not the ga he most wanted to create.
According to his plans, once his studio was established, he would use “Flying Sword Questions” as his stepping stone to make a na for his studio.
But the ga he truly wanted to develop was another one.
It was a ga he had conceived during college. The gaplay was fairly simple, with so elents of microtransactions, but not excessive, focusing rather on content paynt. Players could obtain materials through the ga or purchase resources with money.
Simple though the gaplay was, it had great depth. The paynt model was not heavily emphasized but was enough to maintain about 10% monthly player retention, which suited his desire for a ga that could be operated over the long term.
Such a ga had been unrealistic in the past because a 10% monthly retention rate was formidable, essentially marking a ga as a hit—a normal ga’s monthly retention rate was around 3% to 5%.
His career plan was already in place. Now, everything was ready—he only needed the right opportunity. If he could secure a top-three position, he would be qualified to build his own team and then embark on his journey.
But would things really go that smoothly?
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