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Every player who knew about and had a way to reach the stone platform already had their own unique aesthetic and had integrated a set of equipnt that was freakishly twisted.

So, why not completely ignore balance and let these freaks gather together to slaughter each other, and then just let the freakiest of the bunch erge.

Since there were relations of mutual restraint among the equipnt, there was no such thing as a version answer.

Moreover, the content of the ga hadn't been completely explored yet, and as new combinations and strategies erged, the old ones would be updated, injecting new charm into the ga once again.

In this way, even without updating the ga, the players' various explorations and discoveries could lead to internal self-iteration and updating, thus maintaining the ga's strong vitality.

At that mont, Huang Ping was convinced.

This kind of balancing gaplay was sothing they could never learn in online gas.

After all, there's an unshakeable truth in mobile gas: the pay-to-win big shots must dominate everyone.

Free players will never beat the first-ti buyers, and the first-ti buyers will always lose to the monthly card players.

Spending a thousand will definitely be stronger than the monthly card players, and spending tens of thousands enters another level.

After that, players who spend ten thousand, a hundred thousand, or even more have to be incomparably dominant in the ga.

Therefore, in pay-to-win gas, the so-called balance can simply be summarized as follows, "Cash power must always be the strongest, all balancing is in service of cash power"!

And the free players, they are forever one of the paying players' features in the ga, the atmosphere setters, the tools who chant "666" when the big shots spend money, the ultimate bootlickers who are there to push when the big shots are surrounded by admirers.

However, this is of no concern in single-player gas.

Everyone is a player who has just spent sixty-eight to buy a ga; no one is nobler than the other, and strength is more a reflection of understanding the ga's chanics.

In such PVP circumstances, losing would only be seen as a lack of skill, not a lack of money.

After experiencing the gaming atmosphere here, Huang Ping sighed.

The deeper he delved, the more he realized that everyone at Fang Cheng Studio was a genius.

This kind of balance-ignoring solution was carefree and comfortable, sothing Huang Ping didn't dare to imagine or execute.

While Huang Ping was reflecting, a voice snapped him back to reality.

KongKong had just entered the company and imdiately began shouting, "Huang Ping, what do you an by not replying to my Feixin last night? How did the task I assigned you yesterday go?"

After glancing at his empty notebook, Huang Ping sighed, then walked into KongKong's office.

Even with his eyes closed, he knew what he was about to encounter.

But as the lead designer, he had no other choice but to steel himself, close the door, and brace for KongKong's fury.

Inside Fang Cheng Studio, another person was feeling quite helpless.

In front of Fang Cheng, Xiao Douzi pointed to the screen and asked helplessly, "Boss, we have PVP in our ga, why didn't you tell about it?"

Fang Cheng looked puzzledly at the screen where players were engaged in fierce combat, "Oh, I didn't think this feature was a big deal, so I didn't ntion it."

Holding his head, Xiao Douzi felt a headache coming on.

He thought he was unconventional enough, but compared to his boss, he wasn't even worth ntioning.

Implenting PVP in Pigeon Gas and making it work, such a wildly imaginative move, was sothing he didn't even dare to think about.

Not to ntion the environntal simulation and the combination of nurous random effects, making them run together without conflicts was a huge challenge.

But unexpectedly, the boss had actually pulled it off.

And he didn't even think it was any big deal!

Fang Cheng fought the urge to kneel and Xiao Douzi continued to ask, "So boss, what was your original purpose for creating this thing? It wasn't just for fun, was it?"

"Nothing much, just that running each dungeon was quite troubleso, so I made sothing that could instantly reach different dungeons, and then this thing ca out."

"Hold on a second," Xiao Douzi interrupted Fang Cheng again, "Can I understand it this way: that all player data is actually on the sa server and you didn't do single-player storage?"

Actually, the storage function was placed on each planet, and he had just accessed the control terminal.

However, explaining this would be too complicated, so Fang Cheng simply said, "You could say that."

Covering her head, Xiao Douzi felt like her brain was about to explode.

Although she had known for a long ti that her boss was very impressive, she hadn't expected him to be capable of this extent.

In fact, when she saw that the ga was only 10MB in size, she should have realized it then.

After all, a few high-definition images would fill up that much space; it was impossible to have such good effects.

The only explanation was that the boss had rented a huge data server where all the data processing was actually happening, and the client was just acting as a real-ti computation interface.

But thinking about it this way made it seem even more unbelievable.

How would the cost of the server be calculated, and what about handling instability in the network connection?

Xiao Douzi only understood programming to so extent but still vaguely felt that no software guru could achieve this at the mont.

While Xiao Douzi's mind was in a blur, Xu Qingling ca over with the financial report and said to Fang Cheng, "Boss, our project team's ga has achieved its first stage of success, and I think we can go and pop so champagne to celebrate."

"Forget it, I see lots of people online saying they don't like team building activities."

"That's because foolish leaders always take up their rest ti. As long as we hold the team-building activities on a workday and then take a day or two off afterward, no one will hate it."

Fang Cheng looked at Xiao Douzi, who was nodding vigorously in agreent.

Getting the affirmation from his employee, Fang Cheng also nodded and said, "Alright, that's possible."

"Right. Before the team-building event, we can also distribute the project bonus. Boss, how much do you think is appropriate to give out?"

Fang Cheng had no real concept of money.

After all, he was an Immortal. Mundane materials held no interest for him. His only interest was to create gas that he and the players found fun, and then to ascend to immortality in the end.

However, it seed the studio did need to keep a cash reserve, as a budget for the next ga.

Additionally, he needed to set aside so funds for contingencies and to purchase various office supplies.

More reserves were needed for hiring new people and for the employees' salaries.

But after calculating, Fang Cheng realized he didn't need much to develop gas.

After all, his thod of ga developnt was simple: use Divine Sense to scan the vast universe, find a suitable planet, then adjust it a bit, and that was it.

If that still wasn't enough, he could opt for Void Creation or even Dream Creation; anyway, he could always create an environnt that matched his ideals.

After calculating, Fang Cheng confidently said, "Then let's distribute 60% of it."

Xu Qingling looked helplessly at Fang Cheng and sighed, "Boss, you're here to do business, not charity."

"Ah, what's the problem with doing it this way?"

"That's enough, 10% is plenty. I hardly contributed anything, just give 1%. With that calculation, my share of the bonus will be a little over sixty thousand, so Xiao Douzi, you can take around five hundred and forty thousand. Oh, but there are taxes, so it might be in the low four hundreds."

Suddenly hearing such a large number, Xiao Douzi's face changed.

Boss, you're really giving too much.

You are reading To ascend, I had no choice but to create games Chapter 20 - 20 You Gave Too Much1 on novel69. Use the chapter navigation above or below to continue reading the latest translated chapters.
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