Chapter 300: Chapter 196: Healthy Gaming, Duration Lock!
As the end of the year approached, Tianba Studio carried out a routine update and maintenance of its gas.
Among these, "Global Evolution," being a new ga, had the most updates.
Next up was "Don’t Leave After School"!
As a casual ga that brings back childhood mories with marbles as its main selling point, the number of players has surged once again after it beca free to play.
Don’t ask why; it’s about getting money!
Ever since the ga entered the advertisent era, where watching ads could earn you money, "Don’t Leave After School" has beco the first choice for countless players to idle or entertain themselves.
Understand that during work hours, diligently doing tasks assigned by the boss while having "Don’t Leave After School" running in the background on the computer, is like earning two incos from one job, isn’t it?
Honestly...
When Chen Ba first heard about this, he was as shocked as anyone else.
Can you really play like this?
Playing "Don’t Leave After School" during work hours, not only does the boss pay your salary, but you can also earn a share of the regional server’s ad revenue, all about "ti managent"!
The premise is not to get caught by the boss...
Otherwise, it could be bad!
If the boss finds out you’re playing "Don’t Leave After School" during work hours to earn ad revenue, fines and pay cuts are minor issues; more seriously, you could get fired outright.
According to several players from the Tianba Community, their companies have already strictly prohibited installing and playing "Don’t Leave After School" on company computers.
If found, you’re directly fired!
Even if it’s playing card gas during work hours, or watching videos and browsing Weibo, managent might turn a blind eye and pretend not to see or don’t give a penalty.
But playing "Don’t Leave After School" during work hours is different; bosses generally can’t tolerate their employees "moonlighting" during work hours.
"Moonlighting?"
"Exactly! Many companies have such rules: playing ’Don’t Leave After School’ during work hours isn’t considered slacking off, but moonlighting."
Chen Ba explained, "But company rules depend on whether employees follow them. As far as I know, many people still idle and play ’Don’t Leave After School’ during work hours, even if their company has rules against it."
You can tell from the average online ti of players in "Don’t Leave After School: Marble Storm"!
This ga is fascinating!
The fascinating thing is that players of this ga are highly enthusiastic, maintaining extrely high online activity throughout, except for a few inappropriate ti slots.
"Which ti slots?"
Lu was very curious, saying that "Don’t Leave After School" players’ activity was high, and it hardly fluctuates 24 hours a day, so which ti slots are abnormal?
"Weekday mornings from seven to nine, afternoons from five to six, and from midnight to six in the morning, online numbers plumt!"
Chen Ba explained, "Besides these special ti slots, the remaining tis, the online number for ’Don’t Leave After School’ is stable and solid."
"Huh? Why is that?"
Lu was confused; is the online number also high at noon?
"Of course, it is!"
"From midnight to six, that’s when everyone sleeps, so low activity is normal."
"From six to seven is the wake-up, wash, and breakfast ti, where online numbers slightly rebound, then drop again from seven to nine... That’s when people go to work."
Chen Ba laughed and said, "Once at the office, you handle so important tasks and then start idling; you have ’Don’t Leave After School’ running in the background, and when no one’s watching, you pop out and play a few rounds."
It continues until it’s ti to get off work.
After work, the online activity number of "Don’t Leave After School" reaches its peak, with nearly 98% of players logging in after dinner and logging off before sleep.
From this online number change curve, it is not difficult to deduce the daily life of most "Don’t Leave After School" players.
Wake up at six in the morning, seize the ti between washing and eating als to log in and play a quick ga, continue idling at the office, and start playing wildly after work...
Before going to bed, they’re still pondering how much ad revenue they earned today in-ga, considering getting a new graphics card next month?
"Are they really this obsessed?"
After hearing what Ba said about the lifestyle of most "Don’t Leave After School" players, Lu couldn’t help but hesitate, "Is squeezing out all rest and entertainnt ti really worth it?"
"How to say it..."
Chen Ba knew what Lu wanted to say and sighed, "It’s not worth it for you because your inco is high, and you can enjoy life without caring about that ad revenue."
"But for those making less than ten thousand a month, playing gas and earning enough for rent in a month is quite tempting."
Moreover, one more thing!
Everyone’s definition of rest and entertainnt is different; perhaps for Lu, this doesn’t count as rest, and it’s more like finding himself another job.
But for 99% of people, gaming is a great way to rest and entertain themselves while also making so money on the side, so why not?
"But you make a good point!"
Chen Ba also admitted that this lifestyle, once continued for too long, is indeed not conducive to ntal and physical health.
So he plans to add a "Duration Lock" in the ga "Don’t Leave After School: Marble Storm"—
Minors are not allowed to play!
Adults can enjoy the ga for up to 40 hours a week! Once this ti is exceeded, they cannot earn any ad revenue from the ga that week.
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