Font Size
15px

[Ding!]

[Calculation completed...]

[New class skills determined.]

[Tier-1 reward Class Skills.]

[You have gained the skill, Blood Dominance.]

[You have gained the skill, Draconic Magic.]

[You have gained the skill, Shadow Curse.]

[Tier-2 reward Class Skills.]

[You have gained the skill, Blood Heal.]

[You have gained the skill, Shadow Shift.]

[You have gained the skill, Blood Lock.]

[Tier-3 reward Class Skills.]

[You have gained the skill, Draconic Pressure.]

[You have gained the skill, Shadow rge.]

[You have gained the skill, Blood Drain.]

---

Wow, just wow. I didn't see this coming. I an, I got like 1,2,3,...9 skills for reaching Tier-3, which ans that I got 3 Class Skills per Rank upgrade.

You see, Class Skills are different from other skills that we get through magic cores or skill books or by our creativity. They all start at the lowest level which is level 1. Class skills however start at level maximum.

Usually, the level maximum is considered to be level 100, but no one is sure. As no person would have a single skill and the person would try to improve every skill that they have, it was known that a skill level never crossed Level 100.

Even with the increased life span of humans, it wouldn't be easy to determine if there is a level above 100. Even if there are doubts, no one has succeeded in crossing level 100. This was because every increase in skill level would an that much greater increase in difficulty of improving to the next level.

Class skill however cos at level maximum, and that ans one doesn't need to train endlessly to improve skill levels. The skill would be the best from the start. So the more class skills one has, the better.

When a person awakens, they would get one class skill, the sa way I did. This was standard for every class. The changes start to appear once you reach Tier-1.

As you reach the next rank, you'll be rewarded with 1-3 skills. The number won't be the sa every ti you rank up and won't be the sa for everyone. So whoever gets the maximum skills i.e. 3 skills per rank increase, would have a head start to reach the top.

Since I got nine skills in total for reaching Tier-3, it pretty much puts at the very front and the next person would not be even right behind but kiloters away trying to reach . Well, it is true. I am not even fifteen. Most would reach a maximum of Tier-1 when they enter the academy and that was true for the noble children.

It wouldn't be the sa for the commoners, as it wouldn't be easy to increase ranks without resources such as weapons, equipnt, potions, etc...

Without them, facing beasts would only an death. So most of the children from common origins wouldn't have started the race by the ti the academy started or the ones that started would have been running at a snail's pace.

Anyway, now let's see my new status and see what these new skills would be useful for.

"Status"

--

Na: Magnus Frostwolf

Age: 14

Titles: Son of Viscount; Great Slayer; Hidden Smiden;

Primary Class: Draconic Warlock

Secondary Class: [Restricted Temporarily]

Affinity: Shadow, Blood

Bloodline: Black Dragon (1% Purity)

Physique: Devourer Physique (EX)

Talent: Ritualistic Summoning (EX)

Trait: Silk Smooth Skin; Sleepy;

Rank: Tier-3

Level: 3

Health Points (HP): 7,578,117

Strength (STR): 469

Endurance (END): 672

Dexterity (DEX): 215

Agility (AGI): 364

Magic Power (MP): 8,853,617

Soul Energy: 5,500

Class Skills: Shadow Bolt; Blood Dominance; Draconic Magic; Shadow Curse; Blood Heal; Shadow Shift; Blood Lock; Draconic Pressure; Shadow rge; Blood Drain;

Refined Skills: Shadow Bolt Volley Lv. 1;

Skills: Evade Lvl. 3; Dodge Lvl. 4; Sprint Lvl. 2; Alertness Lvl. 2; Devour Lvl. 3; Fusion Lvl. 1; Split Lv.1; Demon Gaze Lvl. 1; Strengthen Lv. 1;

Resistances: Physical Resistance Lvl. 4; Light Resistance Lvl. 3; Poison Resistance Lvl. 2;

Weapon Arts: Interdiate Staff Arts Lvl. 3

--

Blood Dominance: You can essentially stun creatures that have a lesser bloodline purity and bloodline rank than yours unless they are of a higher level or have skill resistance.

--

Draconic Magic(Passive): Your magic skills are improved. The improvent depends on the bloodline purity.

--

Shadow Curse: Causes continuous damage to the enemy. Only light-based skills can remove the curse.

--

Blood Heal: Use blood to heal yourself faster.

--

Shadow Shift: Move between shadows. Distance depends on your magic power.

--

Blood Lock: You can block the healing of your enemies.

--

Draconic Pressure (passive): Creatures with lesser bloodline purity and bloodline rank would bow to you unless they are of a higher level or have skill resistance.

--

Shadow rge: You can rge with shadows. In this state, 100% physical damage resistance and 80% magical damage resistance. The disadvantage was that light-based skills would cause double damage.

--

Blood Drain: Drain blood from the enemies that are alive, and use Blood heal on yourself.

--

Haha, I got two passive skills. This is bloody fantastic.

Passive skills are not easy to find and they were preferred to Active Skills. So the demand for Passive skills is high. Whenever a Passive Skill Book appears, it would be sold for a huge amount at auctions.

Speaking of auctions, I believe there should be one a few weeks before the academy starts. I should attend that one to see if there would be any useful items. My parents have already given items that can be used far beyond my usage but they thought that I would at most reach the peak of Tier-0.

After that, I would return ho to take the promotion mission. So they gave equipnt that would be useful for even a Tier-4 individual.

Now that things have changed. I would most likely reach Tier-4 or at least be ready to take a promotion mission for Tier-4 by the ti I return ho. So the equipnt can be considered useful for a small ti when I am at Tier-4.

I should prepare items for myself before I reach Tier-5. If I don't search for items from now on, then there will be problems. This is because Tier-5 and above items are rare and wouldn't appear for months at a ti.

This was because the materials used to create those items are rare and the professionals are too.

Unlike combat professionals who gain EXP by killing, Production professionals would only get EXP by producing an item. If they fail, that won't give any EXP. So their improvent would usually be slow.

These materials aren't like Tier-0 or Tier-1 materials they can waste as much as they want but not these materials. Most of these materials are controlled tightly and mostly granted access to soone with less probability of failure.

Creak!

Huh?

Why is my clone back already?

You are reading The Tales of Draconic Warlock Chapter 26: My new Class Skills on novel69. Use the chapter navigation above or below to continue reading the latest translated chapters.
Share with your friends
Library saves books to your account. Reading History saves recent chapters in this browser.
Continuous reading

You may also like

No reviews yet. Be the first reader to leave one.
Please create an account or sign in to post a comment.