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I am not stupid.

I am not going to face those worms at all, much less follow them back into their territories, where I would be vulnerable in every way.

Going into the enemy's territory is a stupid move in general. In the case of the underground monsters, it would be far worse than just being stupid. It would be on a whole new level.

Entering those tunnels ans death for sure.

Unlike while fighting above the ground, where the landscape wouldn't be so congested and restrain our moves, it would be totally different in those tunnels.

No dangerous moves can't be executed as that could bring the stability of the tunnel and would collapse, leading you to be buried alive. If you are powerful enough or not injured by that fiasco, there is a small chance of escaping but those chances are low.

It was not just the attacking that would be hindered, the movent skills would be useless in there as there is no way that these tunnels would run in a straight line. Using movent skills in those curved tunnels is very risky as they could lead to colliding with the rocks inside and potentially injuring us, making it easy for the monsters to hunt us down easily.

Yeah, normally when it was monster hunting monster scenarios out in the wild. In those scenarios, no monster would venture into these tunnels dug by these underground monsters but now it is different. They are all controlled by high-ranking monsters.

It ans their targets would be only the humans and monsters would not be on the list. So those monsters can easily enter the tunnels.

If any idiot enters the monsters thinking that there are only the worms, they would definitely be in for a surprise. They would surely be welcod by the hundreds, if not thousands of monsters that would be in those tunnels.

I an, those tunnels are definitely for that purpose.

The worms would create paths, I an tunnels, which would lead directly into the town bypassing the defence lines. The monsters wouldn't need to fight the frontline troops who are obviously very good at close range and can halt them, while the long-range attackers from the top of the wall can eliminate them.

Fighting there would be like voluntarily letting them kill you. Though the low-ranking monsters may be dumb, the high-ranking ones are not. They led such a battle and wouldn't leave without getting so benefits.

Losing all the monsters quickly would only lead them to retreat without gaining any benefits. That is sothing they can't accept. So using whatever ans possible they need to gain a few benefits.

Now using the worms, they created tunnels bypassing the defences. Using these tunnels, the monsters would arrive in the town.

Only healers, wounded and other support personnel are at the rear. They are the ones who didn't hone their combat moves. So they would die quickly if we didn't move to save them.

if they die, there would be none to take care of the wounded and that would an there would be too many deaths, creating holes in the defences.

Moreover, the first line of defence from the rear is us, who are only good at long-range combat.

if those monsters gain the distance between us, we are dood to fall and with the loss of long-range combatants and the support, others would fall too. It's only a matter of ti.

If we leave the positions, the front-line attack capability decreases and if we don't, we are sure to die slowly one by one and then the town will fall.

Unless new reinforcents appear, we are in a bind.

As I said, we are royally fucked.

---

(3rd PoV)

Just before the Underground Monsters appeared...

Though it looked as if the ones fighting on the frontline were facing all the difficulties, the ones at the rear were also facing their own battle.

With the first line broken, there are many deaths and also many injuries. Many with broken arms and legs, many tis ripped bellies appeared at the rear.

The healers were busy with healing these injuries, while other support personnel had to go to the front line to bring the injured.

Under usual situations, the fighters were the ones who would usually bring the injured to the rear to get healed. With the first defence line broken, everyone is trying their best to push the monsters back.

So there was no one free enough to bring the injured. Even the exhausted ones would have not much rest ti as once they recovered from exhaustion had to start fighting again. There was no true rest for anyone.

This was not how it was supposed to go, but whining wouldn't change and that's sothing everyone understood clearly. So they followed as much as they could with the changes but that was not easy as these personnel are actually required at the rear. They have a purpose here but that was disrupted, making it problematic at the rear.

The only solace would be that the fighters at the front are pushing the monsters back to the first defence line. As long as that line holds, the workload on the rear would be reduced.

Hoping for good conditions soon, the healers and other rear-end workers started working without complaining. Things were turning for the better, maybe it would return to the state that it was supposed to be. So it would be a waste of ti and energy to bicker and whine about those matters, instead of concentrating on the work.

Everything started to get better at the rear and then...

Boom!

Suddenly the earth fractured and sothing ca out of those fractures.

Roar!

Roar!

Monsters!!!

Monsters appeared at the rear, and these were not normal land or flying monsters that the frontline troops were fighting against. These are giant worms, which are usually underground, only to surface for food.

With the appearance of the underground monsters, tranquillity at the rear broke down.

The fall of Repest has begun.

You are reading The Tales of Draconic Warlock Chapter 232: Attack of the Underground Monsters (3) on novel69. Use the chapter navigation above or below to continue reading the latest translated chapters.
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