What should I do?
An unexpected problem has arisen.
The people I sent mories to aren’t trying to summon .
The problem began like this: after collecting Yasle’s summoning-related mories, I sliced them into smaller pieces and transmitted them. I didn’t send them all at once because people who received the full transmission couldn’t endure it and died.
So, I minimized the amount and experinted by gradually increasing the volu. I sent as much as possible without causing harm.
But those with sharp understanding managed to use the magic Yasle once wielded with just the mories I sent them.
Yes.
No matter how much I analyze the mories, all I can discern is the part that relates to summoning . Yet, so people grasp the principles from those mories and use simple magic. How do they do it?
No matter.
The ability to use new magic—that’s the fundantal issue.
The light that reaches , subrged beneath the cold depths, always cos from people steeped in despair and resignation.
But those who receive my blessings beco inherently strong. Just to be sure, I conducted a thorough investigation. It turns out that, besides the improvent in physical abilities, their intelligence also increases after receiving my blessing.
The extent varies from person to person, but overall, their bodies transform for the better. And if they’re lucky, they even gain a special ability.
So far, of 797 individuals blessed, 236 gained special abilities. That’s about 30%. Isn’t that a decent probability?
Incidentally, I refer to them as “individuals” because they aren’t all human. Among them, 542 were blessed while I was in that world, while the rest ca from lights that reached over ti.
Every blessed individual, without exception, beca stronger.
Incurable wounds healed, they beca younger, stronger, smarter, and so even gained unique powers.
For most, being physically healthier and stronger resolves many of their problems.
That alone is an issue, but the ones who understand Yasle’s knowledge well enough can also use magic.
Many experience dramatic improvents after receiving their blessings.
Yes, that’s the biggest problem.
When they gain the strength to escape their hardships, they no longer need to summon .
But waiting for the blessed to fall into misfortune again is too unpredictable. Their downfall isn’t being ostracized or abandoned—it’s the mont their heads are cut off.
They rampage with their newfound power, fail to achieve their goals, and are killed.
It’s a dilemma.
To grant knowledge to soone desperate enough to summon , I must first bless them.
But if I bless them, they no longer need to summon .
When I was in that world, I could influence those with low warmth. But subrged beneath the surface, I can’t.
Not only was my consciousness drawn upward, but it seems my physical form also rose, allowing to interfere with that world.
Now that I’ve descended again, I can no longer affect it.
Speaking of descending, a mory cos to mind.
That ti.
I rember seeing a crack form in the void when I tried to create the phone. What would have happened if I had pushed harder then? Would the warmth have increased? Or would I have fallen back through the crack?
There’s so much I don’t know.
At tis like this, it’s not wise to rush forward. Progress must be made step by step.
First, let’s ensure that a blessed person can summon .
What should I do?
I think.
How can I make them summon ?
What can I do?
First, one thing.
I can bestow blessings.
To be precise, it ans transferring myself to them. When that happens, their light turns black, and their bodies transform.
This is what we call a blessing.
The blessed beco stronger. Occasionally, they gain special abilities—controlling fire, water, lightning, or wind; freely altering their body size; regenerating severed limbs instantly; or even distorting the minds of others.
This is a good thing.
Now let’s consider another perspective—the bad side from a third party’s point of view.
I can drain warmth.
If I extract warmth from a living person, they transform into a monster.
A fleeting thought crosses my mind: perhaps I, too, beca a monster after having my warmth drained.
But the first person whose warmth I drained turned into a monster and exuded an intense chill.
Then, in their pursuit of warmth, they attacked soone nearby. And the warmth from the attacked person was drawn to .
Not to the monster attacking them—but to .
Let’s make a hypothesis.
That monster was infected by .
You’ve heard the stories, right? About vampires draining their victims’ blood, and then the corpses rising as ghastly creatures craving the blood of the living?
Similarly, when I drain warmth, it’s possible that the affected beco subordinate entities to .
But this is a bit unclear. Back then, the monster looked at first, as if observing its prey, then gazed at as one would a stronger predator before choosing another target.
What happened next, I don’t know. Its face was covered in a pale, chitinous shell, making it impossible to read its expression.
However, it was afraid of . Was it fear of a complete stranger, or fear of soone who could command it?
Either way, when a person-turned-monster kills soone else, I gain warmth. In essence, I can create unpaid workers who provide with warmth.
Not bad. Stripping away ideology, it’s the most efficient thod. I can use them as much as I want and discard them when they’re no longer useful.
But this isn’t a good solution.
The fact that they devolve into mindless monsters is especially problematic.
Because simple enemies are easy to kill. There’s no guilt, and it feels more like a job—just slaughtering them.
Here’s an example:
Zombies in a shooting ga. They resemble humans but elicit no guilt when killed. They’re monsters that eat people, already dead, and lack reason. Whatever the rationale, the bottom line is they’re easy to hunt without moral burden.
This would lead to them being hunted indiscriminately.
While it might be beneficial during the initial outbreak, the aftermath becos the problem. Haven’t you seen this in any pandemic simulator ga?
If the infection rate is too high and the fatality rate is extre, people quickly develop a cure. If I create monsters through warmth extraction, soone might discover an unforeseen thod to eliminate them and kill off the monsters.
I’ve realized that if I must do sothing, ensuring spread is the most important priority.
Thus, blessings are better than warmth extraction.
Blessings don’t necessarily lead to bad outcos for those around them. No matter what the essence of the power is, it simply appears as strength, devoid of notions like good or evil.
Still, those who receive blessings give a significant amount of warmth.
When pushed to the extre, people who gain power tend to use it to overco their struggles.
And because of their experience in extre situations, they often resort to violence instead of dialogue.
Soone once said: "Philosophy and moral dilemmas don’t matter when there’s no rice at ho."
This isn’t about right or wrong. It’s not a discussion about human nature. Those are luxuries for people who aren’t struggling.
What matters to is: where does the higher probability lie?
In extre situations, are there more people who act rationally? Or more who just want to survive at all costs?
Purely considering the odds, there will likely be more people who prioritize survival.
And violence inevitably breeds resentnt.
Of course, the one committing violence might be in the right. Perhaps the person they’re attacking truly deserves it.
But would the attacked party accept it as their couppance, or would they resent their attacker?
Blessings will undoubtedly bring more warmth.
Yes, more warmth.
I know how to be patient.
I’ll choose the option with the larger total.
In other words, my advantage lies in giving blessings. Warmth extraction can be set aside for now—that’s an issue to think about once I’ve returned to that world.
First, I need to sell my strengths.
How should I sell them?
I sift through the mories I’ve gathered so far.
Hmm.
Hmm.
There was sothing that kept popping up and sticking in my head from internet video platforms, wasn’t there? That’s right—how various forms of dia disseminate specific information to people.
Advertisents.
What if I insert my advertisent when I transmit mories?
Sothing like, “I can bestow even more blessings upon those around you!” If I include that, perhaps one person will take the bait.
And surely, there aren’t just a handful of people like Yasle or Andrew. There must be many.
Even the faded man’s mories had sothing like this:
“For a pioneer church to run properly, you only need 80 mbers.”
With that many, they said the operation enters a stable profit zone without deficits.
Yes, for so people, religion is a business. Wouldn’t blessings be an excellent business item for such people?
I’ve seen this kind of operation with my own eyes and experienced it firsthand.
Surely, there will be soone who sees my advertisent and decides to summon .
Yes, I’ve decided.
It might take a little longer to fully transmit the mories a person needs, but I’ll insert advertisents here and there.
What kind of advertisent would be good?
Should I mimic that one goddess from a certain ga, who starts with, “Can you hear ? Can you hear my voice?” and then delivers a twist at the end?
I’d love it if soone mindlessly summoned like in a cosmic horror story. Although, now that I think about it, most of those works focus on people driven mad by alien knowledge, so they don’t offer much useful reference.
Hmm.
Let’s keep it simple for now. Simple.
“If you want more blessings, use this knowledge to summon .”
It’s a sentence with a bit of a trick.
Doesn’t it sound like they themselves can gain more power? But when I say “more,” I an spreading blessings to more people, not just to them.
Still, depending on the language, the phrasing might need to be adjusted slightly. So languages use entirely different words depending on the nuance.
But the basic structure remains the sa. It sounds like it’s for their benefit, but it’s actually for mine.
I’ll keep the sentences short and straightforward to stimulate their desires as much as possible.
Isn’t that what all advertisents do?
It’s not like there are any rules against it anyway.
Hehe.
I made an advertisent.
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