That Time I Got Turn Plaything

Novel: That Time I Got Turn Author: Super-Nova Updated:
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Samael had long, flowing red hair and glowing reddish eyes that sparkled with mischief. Her six magnificent wings stretched proudly behind her, each feather shimring with divine light. She was the very image of beauty and divinity, like she was born to rule the skies. Her presence was powerful, and yet playful—like a goddess who knew her charm and loved to tease the world with it.

After Samael, the Creator turned his attention to the second being—an archangel nad Raphael. She was the angel of knowledge and life. The Creator poured an enormous amount of wisdom into her—knowledge about everything. From the smallest truths of morality and kindness to the vast secrets of stars and galaxies, Raphael knew it all. But as he filled her with this boundless knowledge, the Creator suddenly paused. Even he felt that it might be too much, that it could beco dangerous.

So, he decided to take out a part of Raphael’s power and sealed it inside a sacred artifact. He nad it the “Key of Truth.” It was not just an object but a key to understanding the deepest truths of existence, holding the potential that even Raphael no longer possessed.

One by one, the Creator brought more archangels into existence: Michael, the warrior of justice; Uriel, the shield of world; Azrael, the observer; Raguel, the bringer of fairness; and Barachiel, the angel of blessings and fortune. Altogether, seven archangels stood by the Creator’s side—guardians of the new world.

Once the archangels were complete, the Creator finally turned his gaze toward the rest of creation. He began crafting universes—countless worlds filled with life, energy, and purpose. But among everything he made, two things were the most important: the System and the Creator’s Will.

Why did he create all this? The answer was simple and unsettling.

It was for entertainnt.

To both the Creator and his brother, Oblivion, the entire multiverse was just a ga—a playground. A place to watch stories unfold, to see how beings lived, fought, struggled, and changed. Everything, from the smallest bug to the mightiest god, was part of this grand stage.

Every living creature was given a System. It didn’t matter if they were tiny or huge, smart or dull—everyone had one. The System allowed them to grow, learn skills, use magic, and gain power. Skills ca in many forms, from simple ones like cooking or running to Unique Skills and even Ultimate Skills that could break the very laws of reality.

These Ultimate Skills were like cheat codes, created by the Creator himself, just to spice things up and make the show more exciting.

But hidden within the System was sothing much deeper—the Creator’s Will.

Those who stayed within the Creator’s Will could grow, but only up to a certain point. After that, no matter how hard they tried, they would hit a wall. Their future was already decided. They were walking a path already written, and the Creator knew every step before they even took it.

Because the Creator was nearly all-powerful. He could see the past, the present, and the future. He knew what people would do, what they thought, and even what they dread. He could do anything—things beyond anyone’s understanding.

But there were a few exceptions. The Creator could not see the future of his brother, Oblivion, or the seven archangels. They were special, outside his full control.

And for those rare beings who broke free from the Creator’s Will? They gained freedom.

Once soone broke the Creator’s Will, the connection was severed. The Creator could no longer read their thoughts or see their fate unless he looked directly with his own eyes or through soone else’s System.

That was their one advantage.

Because while those inside the Will were like puppets sharing the sa mind with the Creator, those outside had beco sothing different—wild cards in a perfect ga. Slightly Free, slightly unpredictable, and dangerous but certainly way more interesting.

In the end, the world was nothing more than a grand stage. And this stage was where the real ga of entertainnt began between the Creator and Oblivion.

They played gas, made bets, and competed against each other—not for money, not for power or won, but for sothing far greater.

They gambled **universes**.

To keep things fair, the Creator made a promise—he wouldn’t use his all-knowing powers during their gas. The rules were simple. They split the endless multiverse in half. Yes, infinity can’t be divided in normal ways, but the Creator twisted the rules of infinity itself and made sure each got exactly half.

If the Creator won a ga, then that universe would be under his control. He could do whatever he wanted with it. But if Oblivion won, then that universe would be his. Oblivion's powers of "Nullification" would erase the Creator’s presence completely from that world.

And so, in those lost universes, no one would ever hear of the Creator. He wouldn't exist in their skies, prayers, or hearts. People there wouldn't have any system. No skills. No blessings and no magic. Just freedom. But not the kind of freedom with miracles or gods watching over them—just pure survival with nothing but science and technology to depend on.

But if the Creator won that world back, it would beco his playground again, and everything would return—magic, skills, gods, and destinies.

The ga was incredibly fun for both of them. The Creator even added new features to make things more interesting. He created a realm called "Hell"—or sotis called "The Abyss." Those who committed terrible sins would be thrown there. So would stay in tornt forever, while others might be sent back through the Door of Rebirth and Resurrection to start over.

He also created the "Seven Heavens":

* The First to Third Heavens held the souls of noble people, those who lived good lives.

* The Fourth Heaven was ho to average gods and angels.

* The Fifth Heaven held the high-ranking goddesses and powerful angels.

* And the Sixth Heaven was reserved for the Archangels—the most divine of beings.

Lastly, he created sothing very important—"Contracts". These were sacred agreents, and once soone signed one, they had no choice but to follow its rules. Not even gods could escape a contract’s conditions.

For a long ti, everything went smoothly. The balance of the world remained. That was until the other two worlds matured.

The "second world" was world darkness. It ford from a strange mixture of both the Creator’s and Oblivion’s powers—but most of its energy ca from Oblivion, the second true dragon.

Strange beings were born there—beings that the Creator couldn’t control. These beings were called "Anti-Narratives". In the Creator’s worlds, if he wished sothing to happen—like an ant defeating an elephant—it would happen. But in the world of darkness, that control didn’t exist. The Creator couldn’t decide what would happen there. The people and creatures of that world were immune to his will.

He found that both amusing and fascinating.

So, he gave them a surna—"Anafabula

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