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After talking to Captain Kid for a couple of hours about the Universal Governnt, Leo returned to his manor with a plethora of new information and a tablet containing a list of all the most important quests within the ga that could yield him amazing rewards.

Sitting at his desk within his manor, Leo leaned back in his chair, the soft glow of the tablet illuminating his face as he began scrolling through the extensive list that Kid had complied.

Each quest was accompanied by a detailed description of its objectives, dangers, and potential rewards. The sheer variety was overwhelming, but Leo's sharp eyes combed through each entry with thodical precision.

The first quest that caught his attention was titled 'Trial of the Sun Warden'.

The mission required infiltrating the ancient Temple of Solarius, a being he had never heard of before, however, apparently, the 'r-Man' species who lived just off the coast of Unity Empire, seed to worship this deity, who they thought was the sun-god.

The location of the temple was on a remote rock 250 kiloters off the coast of Unity Empire and it was nearly impossible to reach without the right maps to guide you.

Once there, the temple itself was a high-risk zone teeming with fire-based enemies and deadly traps. The reward? The Mantle of Blazing Dawn, a semi-divine cloak granting immunity to all fire damage and the ability to summon a fiery phoenix for a devastating attack every 24 hours.

It was an amazing item that provided the ability to summon a skill move, without occupying a skill slot, however, Leo rejected the quest because 1) it took too much ti to complete, and ti was one resource he did not have, and 2) because wearing a flashy red robe wasn't really his style.

"Immunity to fire would be handy," Leo mused, his fingers idly drumming on the desk. "But I'm not exactly in the market for flashy cloaks. Doesn't fit my vibe."

He swiped to the next quest: 'The Whispering Aegis'. This mission involved navigating the Maze of Shadows, a constantly shifting labyrinth crawling with spectral assassins and shadow-born creatures.

It was located 200 ters below Mount Basalt, and finding its entrance was next to impossible, for only one of the mountains many tiny caves lead to this hidden dungeon.

At its center lay the Shadowed Buckler, a legendary defensive item capable of deflecting projectiles and temporarily nullifying all physical damage for five seconds once activated, which was undoubtedly a great feature to have.

Leo leaned forward, intrigued but ultimately dismissed the quest as well.

"Great for a tank. Not so much for soone who relies on speed and stealth." he concluded, as he continued scrolling, encountering quests offering various weapons, artifacts, and legendary items—each enticing but none aligning with his specific skill set.

There was 'The Titan's Wrath', offering a hamr capable of generating seismic shockwaves, and Serpent's Fang, a dagger coated with a permanent poison effect.

However, while both these items were impressive and really rare to get, none of them scread versatility or made Leo feel as if he had to have it.

Leo's frustration began to grow as he swiped through yet another batch of quests that didn't quite hit the mark.

Then, his eyes landed on a quest buried deep in the list: 'The Fall of the Assassin Alliance'.

Leo's pulse quickened as he read through the description. It detailed a legendary organization of assassins that had mysteriously collapsed centuries ago, leaving behind only ruins and whispers of their unmatched techniques.

The quest objective was to retrieve an artifact called the Obsidian Fang Dagger for the now dead Virex Corps leader 'Sir Cedric', however with Cedric dead it was now flagged as an impossible mission.

However, with Leo already having all the pieces of the quest, he could still complete it, as while Cedric was dead, Leo already knew the location of the ruins and could walk in there himself to retrieve the legendary skill scroll [Blade Switch].

According to the description, the skill allowed the user to throw a dagger to a specific location and instantly switch places with it, mimicking teleportation.

The move had a ten-second cooldown and was only limited by the range of the dagger's throw.

"This… now this is interesting," Leo murmured, a sly grin spreading across his face. "Fast, versatile, and perfect for both offense and defense. If I can master this in the ga, I'll have an entire year to refine it in real life."

He leaned back, recalling faint ntions of the Assassin Alliance from lore fragnts and conversations he'd overheard. Ben and Lin Mu had explored the ruins months ago, returning with the next step to [Mirror World], which in itself was a unique and powerful technique.

Even back then Ben had claid that there was much more to the abandoned ruins than what they had explored, however, Leo never felt interested enough to explore it until now, when he knew what exactly were the potential rewards.

"Looks like I'll have to pick up where those two left off," Leo said, as the grin on his face widened.

The challenge excited him in a way the other quests hadn't. While semi-divine gear and powerful artifacts were tempting, none had the potential to fundantally reshape his fighting style like [Blade Switch].

Leo locked in his decision, his fingers lingering on the quest list, until he closed the tab decisively.

A sense of purpose washed over him, as with less than 50 gaming days remaining, every decision had to count, and this one felt like the right move.

If he could master this technique, even to basic mastery, it could prove a ga changer in his fight against the Demon King and would be an interesting move to master over the coming year.

"Well, well, well…. Looks like I'll be filling one of my two remaining empty skill slots soon enough!" Leo murmured, as he felt pumped for what could potentially be his last quest within the ga world.

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