Leo took a comprehensive look at the list of gas and the potential highest payout range for each. The list was divided into two categories: familiar Earth gas and new, unique gas created specifically for the event.
[ Earth gas ]
1. Roulette ( 2x – 36x payout )
2. Blackjack (1.5x – 3x payout )
3. Baccarat ( 1.5x – 2x payout )
4. Poker ( No limit )
5. Slot Machines ( No limit )
.
.
.
.
25. Trivial Pursuit
[ New Gas ]
1. Strategic Warfare ( 3x payout on win )
2. Empire Builder (5x payout on win )
3. Diplomatic Chess ( 50x payout on win)
4. Dragon Tower ( upto 100x payout )
.
.
.
.
.
.
25. Mystical Artifacts ( No limit )
Leo took a close look at all the available options and then rembered Cervantez’s advice to avoid purely gambling gas.
Focusing on strategy-based gas instead, Leo decided to rely more on his skills rather than gamble on pure luck.
Leo understood that his best chance to maximize gains in this event without taking unnecessary risks was by leveraging his strategic thinking and hence the gas that he finally selected to play with his three free chances were also gas which let him exercise maximum control over the final outco :-
1. ( Strategic Warfare ) : This ga simulated large-scale battles where players deployed troops, managed resources, and devised tactics to outmaneuver their opponents.
The complexity and depth of this ga appealed to Leo’s strategic mindset. He believed himself to be a strategic genius and anticipated that his ability to plan several moves ahead would give him a significant advantage in this ga.
2. ( Darts ) : A familiar Earth ga, but in this event, it was modified to include various challenges that required not only precision of aim but many more challenges.
Players had to decide the best targets to hit for maximizing their scores while managing limited attempts. Leo felt confident in his aiming ability and eye-hand coordination to perform well in this ga.
3. ( Monster Arena ) : A combat strategy ga where players controlled a team of monsters, each with unique abilities, to battle against other teams.
Success in this ga required careful selection of monsters, strategic use of their abilities, and tactical maneuvering during battles.
Sohow, this ga reminded Leo of ‘Pokemon’ and he felt that if he chose the right type of monster to fight the right type of opponent, he could win this ga easily.
With these selections, Leo felt confident that he could make the most out of the event without falling into the trap of gambling away his chances.
“I think from the entire list of 50 gas, I have the best chances to win these 3 gas–” Leo muttered to himself before clicking the first option ‘Strategic Battle’ as his first event choice.
[ System Notification :- The ga ‘Strategic Battle’ will begin in 2:00 mins…. Preparing Arena…. Loading Characters….. Writing Script….. ]
Taking a deep breath, Leo ntally prepared himself for the first ga, feeling slightly excited to see what it really was.
As the tir counted down to the start of the ga, Leo’s mind raced with potential strategies and plans.
Although he had never properly studied warfare like Luke, sohow he considered himself to be a natural born tactical genius, but that notion was about to be put to the test.
***********
The screen flashed, and Leo found himself transported to a strategic vantage point overlooking a vast battlefield.
He was positioned on a high platform, providing him with a comprehensive view of the terrain and the forces at his command.
Below him, his army was arrayed on the lower ground, dressed in blue armor and ready for battle, while the enemy held a fortified position atop a hill, clad in red.
Leo’s army consisted of:
– 200 infantry soldiers equipped with swords and shields.
– 100 archers ready to provide ranged support.
– 50 cavalry units for swift flanking maneuvers.
– 20 siege engineers with catapults and battering rams.
The enemy, defending the hill, had:
– 150 infantry soldiers forming the first line of defense.
– 120 archers strategically positioned to rain down arrows on any advancing troops.
– 80 piken ready to repel cavalry charges.
– 30 mages capable of casting destructive spells and enhancing their troops.
The battlefield was dotted with various natural and man-made obstacles, including a river that cut through the middle and a dense forest on the right flank. The hill itself was steep and fortified with makeshift barriers, making a direct assault costly.
[ System Notification :-
The Winning Conditions for player are :
1. ( Capture the Hill ) : Successfully breach the enemy defenses and take control of the hilltop, forcing the enemy to retreat.
Or
2. ( Enemy Commander ) : Defeat the enemy commander, causing the enemy forces to lose morale and surrender.
Rewards :-
Guaranteed reward : 2x entry wager upon victory.
Performance rewards : Up till 5x additional rewards based on performance. ]
A system notification inford Leo about the winning conditions while a high tech interface loaded in front of him which allowed him to deploy his forces with precision.
By simply making movents on the screen, he could issue commands to his troops. A single tap or swipe could instruct his archers to fire, his infantry to charge, or his cavalry to flank.
“Oh this ga is extrely interesting…. I just need to control my army from this high-tech screen in front of and sohow devise a strategy to beat the enemy….. hahaha, this is such an interesting ga” Leo muttered to himself, feeling extrely excited, as this was the fun type of gaming that was usually missing from the mundane world of Terra Nova Online which was usually much more serious.
“Behold, the strategic genius of Leo Skyshard!
Hahaha,
Mad dash! All troops deployed at once! MAD CHARGEEEEE!!!!” Leo muttered, as he pushed all the buttons on his screen and pushed his army into a mad charge.
It was probably an extrely dumb strategy, however, in Leo’s mind he could envision it becoming a grand success.
——-
/// A/N – Apologies guys for uploading today’s first chapter later than usual….. today will also surely be three chapters, but they will be slightly delayed because I’m caught up in so personal stuff. ///
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