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[Book of the Celestial Chariot, Page Four]

[Type: Fragnts of Truth (1/6) (Unlocked)]

[Remaining Fragnt Holders: 1]

[Revealed: 5]

[Description: A newly born Fragnt of Truth, gather all the fragnts to grasp new authority]

As he looked at the pure white Fragnts of Truth, which had exhausted its radiance and was slowly rotating in mid-air,

Annan remained silent for a while before reaching out and gently touching it.

It imdiately shattered like a phantom, turning into a pure white light that flowed into Annan’s body.

Annan imdiately saw that the collection progress of his Book of Truth had significantly increased, and a new function appeared that he had never seen before:

[Book of the Celestial Chariot (5/6): Summon or dismiss a specified number of players from other worlds (324/500)]

[Current Special Effects (5/6): Players can be resurrected; Common Experience Pool (3%); Transport Keystone; Friends and Team Function; Opening New Player Registration Function]

[New Player Registration: Can consu three player slots to transform a willing Transcendent from the current world into a player, or consu one player slot to transform a willing non-Transcendent into a player. Players transford in this manner still have a certain degree of control by the Celestial Chariot, including but not limited to obtaining target perception, granting or deleting non-Curse Binding abilities, and cancelling player slots]

[Players manually added in this manner can only use resurrection and transport functions, and cannot gain experience from killing units; Players manually added in this manner, when resurrected, need to consu materials equivalent to the consud slot multiples]

"This is..."

Annan’s pupils suddenly constricted.

...Can be given to the natives of this world, the right to use resurrection?!

With this, whether it’s the seniors, Kafney, Dmitry, or Maria, they will no longer suffer from accidents!

If he encounters particularly useful tools, he could also allocate them a slot... to prevent sudden death.

As for the resurrection rights... he should probably use those sparingly.

He had already confird that the materials consud during player resurrection—were actually the Power of Truth of the Book of the Celestial Chariot.

Its maximum value is related to the current maximum limit of player slots, and its recovery rate is constant.

—That is to say, Annan actually had two developnt paths.

One was to maximize the player count, then significantly increase the cost of resurrections; the other was to sign only a few elite players, and significantly reduce the cost of resurrections.

...Although he discovered this a bit late.

Previously, when the players from "The Thirteen Fragrances and Husky" entered the ga, the total number of "players" had already expanded to more than three hundred. Now, there were still about a hundred people who had not advanced to the silver rank, thus not participating in the current "World Activity".

Seeing the new function of the Book of the Celestial Chariot, Annan planned... not to recruit new players for now—just to deal with this batch of players first.

He currently had about fifty more "native recruitnt quotas".

In theory, Annan could use the experience pool accumulated by the players to directly level up a person... This was a ability he acquired when he found the fourth page, but he had barely used it so far.

If he paired that with the supernatural abilities of transport and resurrection, then he seed to have the chance to turn the "mysterious organization" he used to sway people in the Underworld into reality...

Those who had already ford deep friendships with Annan and were trustworthy had to be protected first.

They could also lure so power holders and nobles with vast wealth to join the organization using "resurrection" and "power." This influence could even spread to The Holy Nation—those who joined this organization could be considered Annan’s followers in advance, hence True Gods would not regard them as heretics.

Of course, the most basic prerequisite was that their character and abilities must et the minimum criteria.

It was unlikely that they would be as noble as these players—it might sound strange, but these players truly had extrely high moral standards... This might also be related to the initial screening chanism.

If there were still so vacant spots, they could look for talented individuals in other countries.

"In that case..."

Annan quickly realized the true aning of this ability.

Forming an organization across multiple nations—this idea was not unprecedented.

After all, with the Mist enveloping everything and the great barrier completely isolating all nations, if there were a power that had trustworthy insiders in each country, they would undoubtedly have a significant advantage in all areas.

Each country had different specialties, taboos, laws, and scarce resources.

For instance, in Noah, "buying office" was a permitted practice, but this act was a capital offense in the United Kingdoms; the United Kingdom still used eunuchs and even allowed such duels in private contracts without official notarization, but the act of castrating intelligent beings was a serious cri in The Holy Nation and Winter, considered the gravest among cris "causing disability to others."

Similarly, the Silver Baron oversaw the taxation in Noah while it was chaotic in the United Kingdoms; in Noah, the path to becoming a Transcendent was blocked among the common folks and Transcendents were rely a folk tale, but in Winter, Transcendents might be officially recruited, imprisoned, or assassinated, and they might beco high-ranking officials in the United Kingdoms and the Underworld—whereas in The Holy Nation, they still had to work as laborers.

By intelligently positioning personnel in different countries, and seeking trustworthy and well-inford local consultants when facing key issues, many unnecessary complications could be avoided.

But similarly... Due to different taboos and cultures ford over centuries without adequate interaction, maintaining such an organization was extrely challenging.

Basically, there were few promises and benefits that could tempt everyone—if there were benefits significant enough to do so, there was no need to offer them to people from other countries; the sa benefits could be directly given to high-ranking officials in one’s own country, even more simply.

However, the situation was different for Annan.

The ability to indefinitely resurrect upon accidental death, the distributable experience, and nearly cost-free transport privileges...

Moreover, though these "native players" could not level up through killing, the model of absorbing experience from the Common Experience Pool by recording books was still allowed, and their ability to foresee the costs of Curse Binding and easily discern the attributes of cursed objects was a privilege of considerable extent.

—If placed in another church, this would at least be a privilege reserved for bishops.

However, if they added so many people... high-density resurrection might not be feasible.

"In that case, let’s set a resurrection ti."

They could use "version update" as a pretext to add a progressively increasing loading ti for regular resurrection. It won’t be too long, just a few minutes to an hour... this could also prevent overly strong enemies from escaping too far and might even help players execute so clever moves.

Yet, Annan still had doubts.

If he assigned Maria a player identity, then after Maria committed suicide in The Void World and released the Power of the Lady of the Storm... could she still resurrect in this world as the Lady of the Storm?

But he had no one to ask.

However, he thought... probably not.

Though there was indeed a possibility of success.

But Annan was not willing to risk his sister’s life on such a "possibility."

For the ti being, it should still serve as a last resort... He would look for other treasures or rituals related to "heart" and "victory" for Maria.

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