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"——My life had already been completely changed."

Wang Shouyi—or rather "Thirteen Fragrances," had beco very aware of this fact.

It was like a childhood dream.

When he was very young, he had dreamt of an otherworld.

It should be the magical imaginings everyone had as a child—opening one’s wardrobe to find it led to a wondrous, novel otherworld; or walking through so rarely trodden alley to arrive at an underground gathering of monsters or sothing; or going on adventures in dreams with classmates and friends every day, then waking up to resu the identity of a normal person and carry on with daily life.

Of course... Such legends-filled romantic fantasies vanished as one grew up.

It wasn’t that adults had their imaginations stifled.

It was because, as one grew older, fantasies usually beca more grounded in reality—usually centered around "how great it would be if I had money," "how great it would be if I could suddenly co into a large sum of money," "how great it would be if I could have money without working"...

...Although the latter part of these fantasies still hadn’t co true.

However, the first half had actually taken place.

He and Husky, every night, would truly go on adventures to the Otherworld—carrying their immortal bodies to unknown, astonishing otherworlds.

They could adventure as they pleased.

Without worrying about funding issues or encountering overly strong enemies in strange places. Rather than resembling an MMORPG from start to finish, it was more akin to an otherworld travel simulator.

Because overall, this was still a world full of order.

There were no murderous villains in the alleys; no man-eating wolves in the wilds. Most quests could be resolved before battle; likewise, the quests could always be terminated by force—at a reasonable cost.

At the sa ti, there wasn’t any "main quest" that pressed them to run around like their life depended on it.

It was like a prince with a main quest of restoring his country, hanging out fishing, picnicking, enjoying good food and fun...

Nightmares were everywhere... Through official channels, one could easily find a plethora of them in every city—as long as you wanted to uncover mysteries or level up, you could enter a unique nightmare each day.

Clearing these nightmares not only allowed him to level up but sotis also yielded powerful Cursed objects. Whether for personal use, exchange with other players, or to sell, the benefits were considerable.

Moreover, after purifying a nightmare, the local authorities were thankful to them—if a wild, unregistered Transcendent purified a nightmare, they were considered unidentified dangers.

But Annan had already granted them a legal, traceable Transcendent or holy occupation identity.

Their purification of nightmares could thus be considered as engaging in frontline purification work.

Apart from the rewards of purifying nightmares themselves, they could also gain gratitude from local administrators, enhance local reputation, and receive monetary rewards.

And if they grew tired of battling nightmares, they could take the subway to different countries, different cities, to experience the local cultures. Each city had its own quest lines, and staying a week could help activate a teleportation point, thus earning a batch of extra experience...so even just traveling could steadily result in leveling up.

Working and learning in different Wizard’s Towers or Curse Material shops, collecting various Spell books and mystical texts, then transcribing and uploading them, could also earn experience and reputation. This reputation could then be used to increase one’s access permissions, enabling them to view other people’s transcriptions for "online learning," and using this thod to strengthen oneself.

It was said that during the initial "launch" of the ga, besides killing, there were almost no other normal ans for players to gain experience.

The explorable map area was very small, surrounded by invisible walls. The only purifiable nightmare was the "Gallery" instance, and even those were extrely limited...all players gathered together, cramming into not-so-spacious houses, discussing strategies and purifying the sa nightmare.

Thirteen Fragrances felt quite regretful.

"If only I had been selected and entered this world back then."

"If that’s the case, I would definitely have so beautiful mories to cherish.

However, it wouldn’t be as comfortable as it is now... Within legal limits, I could live in any country, any city, and work in almost any industry.

I could even decide not to level up, and instead beco a chef or a rchant; it’s completely possible.

I don’t know if it’s an illusion, but lately, I’ve felt more passionate about my work. My body no longer feels so heavy and tired; it’s like I’m back in my university days...

After recording the show today, I stuffed earphones into my ears, read a novel, and listened to music as I boarded the subway.

After finishing a day’s work, I didn’t feel the slightest bit tired—unlike when I usually slack off and play gas at the company, waiting for the copywriters to finish their drafts. Not only did I almost finish recording this episode in one go, but I even received complints.

They said my voice now sounds much more pleasant than before—full of emotion and more comforting and impactful to listen to.

Although this might just be an illusion caused by a better state of mind, I think it has sothing to do with my experiences in the ’ga.’

—It’s not a fictional world, but a very real ’otherworld.’ And we are adventurers chosen by the gods.

Although players still don’t know why they were chosen...

They indeed gained rapid growth from this fantastical adventure that ordinary people couldn’t experience in a lifeti.

According to discussions on forums, almost all players no longer fall ill, and their ntal states have improved a lot. Those who were obese due to overeating and lack of exercise are losing weight rapidly; and the hosts who stayed away from sunlight and had unbalanced diets, making their skin rough, now show significant improvents in their skin condition.

It’s like they’ve beco completely different people—and through this channel, I’ve ford a very close network with other players.

Not a single player is completely ’useless.’

Everyone has their own unique skill but many just hadn’t found their opportunity yet... and more importantly, they are all broadly good people, at least without strong conflicts in their fundantal values.

With this ’common secret’ acting as an invisible Curse Binding, I’ve t many people. This has also landed our program a batch of advertising sponsors, ensuring a livelihood for other staff mbers.

’...Huh?’

But just then, I suddenly noticed... a red dot appeared on the top right corner of the ’Mist Continent’ app.

Is this a new feature?

Did a ssage co in?

I subconsciously clicked on it—In that mont, I realized sothing was wrong.

—What if I were to pass out in the subway?

But it quickly dawned on that I was being overly anxious.

What appeared before was a new type of CG—surprisingly, the technology of this mysterious ga masked as ’Mist Continent’ had been upgraded again.

A deep blue data network imdiately encased the view around .

But the physical sensations from my hands and beneath told that I’m still in the subway, and I can exit this CG anyti without losing consciousness or fainting.

I could even ’see’ my phone and the other passengers around . It felt as though I had two sets of eyes—one set watching the real world, and another set watching another world.

At first, I was astonished by this incredibly novel experience.

But soon, a new promotional video that erged next to quickly captured my attention:

’—I am destined to die in a grand tragedy, which has beco my unavoidable fate.’"

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