Ingredients (Glossary)
Tofu: Myself. Fusion of bio-chanical core unit with organic cell structures. Micro units provide variability of form. Human.exe provides advanced combat/social problem solving abilities. Human.exe integration going well.
Hellions Henchn:
Hellion: Mask is red horned helm with transparent golden faceplate. Boss of Hellions Henchn. Fla powers (assud pyrokinetic). Explosions. Do not anger. Estimated chance of confrontation survival: 0.012%
Imp: Mask is red powered minion helt with two small horns. Teleporter, short range. Can teleport self and small objects. Uses handguns. Estimated chance of confrontation survival: 37.3%
Socket: Mask is tinker goggles with various attachnts. Tinker. Makes elevators, masks. Focus on fabrication? Strange accent. Combat potential unclear (tinker designation). Estimate chance of confrontation survival using known factors: 89.5%
Sandra: Hellions Henchn HR departnt head, handles legal issues. Strangely perceptive. Seems protective of younger employees (note: maintain young age persona). Estimate chance of confrontation survival: 100%
Adder: Mask is standard minion black domino mask. Hellions Henchn lee combat trainer. No power detected, does not hench. Estimated chance of confrontation survival: 99%. Estimated chance of winning spar: 1.45%
Rattleback: Mask is standard minion black domino mask. Hellions Henchn Quartermaster. Manages equipnt for minions. Values efficiency and lack of waste. No power use detected. Estimated chance of confrontation survival: 62%, accounting for potential explosive weaponry.
Viper: Mask is standard minion black domino mask. Real na Lily. Mutant. Scaled hands with sharp claws, scales extend up forearms, shoulders, neck, to sides of head. Has embedded tal piercings (combat weakness). Works with Sandra in HR departnt. Likes rectangular cellphone (combat weakness?). Estimated chance of confrontation survival: 96%
Smoke: Mask is grey powered minion mask with tinted faceplate, impression of human skull. Powers unknown. Combat potential unknown. Appears to be faded and shadowed (note: ask Tim about shadow powers). Always seen with Hellion. Threat Estimate: High.
HH new hires:
Ifrit: Mask is standard minion bone-white helt mask. Real na Cindy. Mutant. Wears red tal gauntlets. Shoots explosive fireballs from hands, mutant ability or aspect of gauntlets unclear. Peripheral modifications: second set of transparent eyelids, fireproof chemical in sweat, raspy voice (aspect of mutation?). Estimated chance of confrontation survival: 52% (WARNING: Ifrit is offspring of Hellion. DO NOT ENGAGE)
Olson: Mask is standard minion bone-white helt mask. Previously worked for Hellion. Wears red shirts. Power returns him to life uninjured upon death (Jealousy)! Assu offensive capabilities equal to normal human. Estimated chance of confrontation survival: 100%
Gregor: Mask is standard minion bone-white helt mask. Mutant. Eight feet tall, with green scales encasing entire body, above average human strength, claid to be knife proof (note: acquire sample when possible). Estimated chance of confrontation survival: 98%
HH Team 3:
Pebbles: Mask is standard minion bone-white helt mask. Mutant. Has tallic platelets embedded in skin/flesh at key points, providing reinforcent. Resistant to blunt force trauma. Estimated chance of confrontation survival: 98%
Buzzer: Mask is standard minion bone-white helt mask. Sound based power, creates sonic vibrations, can listen to sounds from a distance, can detect quiet sounds. Estimated chance of confrontation survival: 96%
Fred: Mask is standard minion black domino mask. Standard male human. Bad at drinking. Estimated chance of confrontation survival: 100%
Brilla: Mask is standard minion black domino mask. Standard female human. Bad at drinking. Estimated chance of confrontation survival: 100%
People I like Social Resources:
Jasper P. Barnigan: entrepreneur of odd jobs and information broker extraordinaire. Mutant. Has four eyes (low-light vision). Humanoid, but covered in green carapace. Seems to know everyone, and a little about everything. Taught about lunch. Valuable source of information; prioritize his survival. Estimated chance of confrontation survival: 110%
Nicole: Mutant, non-humanoid. Freely teaches information, has no faction. Design matches organism designated: scorpion, albeit heavily modified by mutavus. Acid spit, fast reflexes, claws are strong, practiced combat maneuvers. Valuable designs, but is source of free information and is possible ally; consu only if necessary (observe for chances to sample). Estimated chance of confrontation survival: 37%
Mikey: Human. t at school. Shares food unprompted; prioritize his survival. Valuable social resource. Estimated chance of confrontation survival: 100%
Tim: Human. t at school. Mikeys friend. Has extensive knowledge of super heroes and power gain. Valuable social resource; prioritize his survival. Estimated chance of confrontation survival: 100%
Maggie: Owner of Maggies Sunrise Diner. Makes the best tofu burgers in E13 sector. Shares food unprompted; prioritize her survival. Estimated chance of confrontation survival: 100%
Heroes:
Brick: Mask is blue half-face mask. Leader of E13 hero faction, tall, has super strength in addition to activatable combat mode (size increase, appears to gain rock-like armor). Estimated chance of confrontation survival: 15%
Magenta: Mask is magenta half-face mask. Durable forcefield power. Capable of flight. Forcefield defends whole body, and can shift size and shape, but seems to be concentrated on hands. Estimated chance of confrontation survival: 12%
Turbo: Mask is grey head cover, leaves mouth uncovered. Velocity/Acceleration power, can travel at speeds exceeding bullet velocities. Weakness: while strong for a normal human, power does not grant strength. Hits for substantially less than mass tis acceleration equation would suggest. Counterasures successfully implented. Estimated chance of confrontation survival: 27%
The Guardian: Mask is small blue domino mask, does not conceal identity. According to Tim power is Vector Control. Capable of flight, and withstanding explosions. I owe him lunch. Estimated chance of confrontation survival: 93% (docunted evidence that The Guardian does not kill). Estimated chance of confrontation victory: 12%
Villains:
The rc: Mask is black, covered-face helt. Powers unclear, uses devices. Capable of flight, and shooting explosive fireballs from hands. Kill when feasible. Estimated chance of confrontation survival: 6%
Sanguine: Forr high-ranking mber of the Espada faction. Had the ability to control free-flowing blood, both his and others. Weakness: required specific mix of blood cells and plasma. Deceased.
Frankie: Forr low-ranking mber of the Espada faction. Had the ability to create glowing green blades floating above his forearms. Blades vaporized solid matter, cutting through most materials. Weakness: blades could not change shape or position, high-density objects slowed vaporization, and therefore cutting ability. Deceased.
Acid-Woman: Na unknown. Forr low-ranking mber of the Espada faction. Power activated during confrontation. Had the ability to produce a high-quality acid which she was immune to. Dissolved upon death. Produced acid did not imdiately disperse. (Note to self: research bad trigger). Deceased.
New Dawn Inc: Na of faction that created . Strong faction, highly competent and well-ard soldiers/henchn. Estimated reaction to my escape from facility unknown: Avoid.
Dr. Mason: mber of New Dawn Inc. Scientist, leader of team that likely created . Intelligent, gives food unprompted, gives good advice. May have knowledge of weaknesses: Kill when feasible. Estimated chance of confrontation survival: 100%
Brett Savvy: mber of New Dawn Inc. Scientist who worked with Dr. Mason. Intelligent, appeared to be highly involved in project. May have knowledge of weaknesses: Kill when feasible. Estimated chance of confrontation survival: 100%
Darksiders: Biker gang situated south of Ashwood St. Friendly and helpful. Notable mbers: Teddy.
Tinker Tots: Street Urchin gang. Situated north of Ashwood St. Concentrates activities on devices/gizmos/gadgets/money. Architectural modifications in area are a result of their activities. mbers comprised predominantly of orphan children with mutant modifications or tinker abilities. Maggies Sunrise Diner within their area of activity: maintain cordial relations.
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