Upon receiving the two sets of bones. He imdiately headed out. There were also three more regular anti-skeletons but Ed didn't concern himself with them for the ti being as he hadn't prepared for them a consciousness.
Once out, Ed saw Zephyr was still patiently ditating slowly regaining its green complexion. He didn't bother paying attention to much else or calling Pioneer, he only needed to swiftly assemble two skeletons.
And just as planned, in no ti at all there were now two sets of bones laying out in front of him ready to co to life.
'Let's see, this one first' Ed crouched over and inserted a regular moryless orc consciousness into the blue skeleton. The reason was that he intended to focus his attention on the earthen one and thus found dismissing the water one first most optimal.
The skeleton slowly rumbled before assembling itself in front of Ed as per usual. Ed examined it as it stood dumbly in front of him. This skeleton was taller than himself by a couple of centiters. The anti-skeletons and Zephyr however were of his sa stature although he didn't really have a ruler to determine any of this.
The blue skeleton, unlike Zephyr, also seed to be coated in so sort of tal resulting in a blue sheen. It overall just seed more capable.
'It's a good thing I can always upgrade these guys' He just hadn't done so yet since it would be quite a ti-consuming thing to do and he at the ti hadn't succeeded in creating mages.
'Now that I think about it, there is no need to compromise between mages and footsoldiers' The only advantage would be saving resources which he currently didn't lack. That being the case, why bother? He may as well give them all a core.
The thought alone was enough to feel invigorated. He needed to quickly finish his current affair.
'Your na will be Drench' Ed transmitted to the lost blue skeleton. It was then broken out of its stupor and it quickly knelt.
Why settle for such a na? Well, the way it was coated entirely in blue made it seem as if soaked in water. Not only that, but he couldn't really think of any good water nas or words.
'Now, for the next one.' Ed quickly shifted his focus to the anti-skeleton with a smooth brown orb resting near its abdon. He approached it with hidden glee and inserted the prepared consciousness.
The bones rested for a couple of seconds before starting to vibrate and connect. The process was slightly longer than usual but it soon started to assemble itself upright. It was as if he was watching puzzle pieces pop themselves perfectly into place. Ed had beco expectant.
Soon, the anti-skeleton mage was ready to go. The first thing it did was survey itself before following it with its surroundings. As soon as it caught sight of Ed it knelt no longer showing its previous curiosity.
'Interesting…' This was what Ed transmitted as to not lose face as he pondered over what to na the new cadet.
'Earth… Ummm… dirt- no that sucks... Trench…?' Ed asked himself while wondering if it was really an okay na.
'Well, it sounds better than Drench and it combos nicely, I'm all for it.' Ed decisively gave up.
'Trench, that is your na.' Ed transmitted with great grandeur to the new earthen skeleton. It seed to tremble with emotion after that. Ed nodded and received a new ssage.
[Transmission has leveled up]
'Good. I am Ed, I will first teach you both a couple of things' Ed told both Drench and Trench. After hearing this, Trench knelt leaving Drench confused for a second before following suit.
'Alright, first is sensing mana…' Ed imdiately comnced his lecture. It wasn't much different than Zephyr's. Only a couple of well-tid sentences. This was mainly due to the skeleton's innate ability to follow orders. He didn't know where it ca from but it was certainly a blessing.
'Zephyr, that's enough, co' Ed called over the ditating Zephyr to teach it to properly release the wind.
Drench had managed to successfully control its mana to form a small spurt of water. It could be improved and it would be improved. As for Trench, since Ed had used a much larger consciousness for it, it easily got the hang of things.
It was able to make the ground softly rumble and at tis create spikes of earth. The speed was a bit slow. Trench also seed dazed or pained at tis which Ed felt was a curious occurrence.
'I wonder if it has sothing to do with its consciousness being too large' This was the most likely culprit since nothing else truly differed Trench from its counterparts. Ed was however surprised that it didn't simply outright break.
'I suppose that ans this body can take so beating since it isn't a weak skeleton but it would still be a good idea to resolve it' It wouldn't be surprising for Trench's body to slowly deteriorate otherwise.
[Assimilation is off cooldown]
Ed's assimilation had then gone off cooldown just as he planned to continue the lesson.
Ed walked over to a bladed weapon pile and directly grabbed a throwing knife. It was intact since whoever carried this clearly knew better than to use it against a skeleton.
'That reminds , they didn't bring over any archers' After noticing this detail, Ed felt it had beco really obvious that they had indeed co for him. There were occasionally zombies loitering around which could be dealt with by archery but it was otherwise pointless to bring one unless there were plans to advance to the orc plains.
'That's the power of information I suppose' Ed mused as he promptly assimilated the item.
[Constitution 1]
[Dexterity 1]
[Agility 2]
'Neat' The effects were much better than he had hoped. The dexterity stat also ca as a nice boon.
'It takes adept hands to accurately throw a throwing knife' Ed never missed a chance to learn more about why things gave certain attributes. Information was power as he had just established.
***
"Why is there no information yet?" Count Flawood pressed a Freedom Union mber shortly after entering.
It took less than half an hour to get to the dungeon itself. From there, based on the gathered data, one could take anywhere between one and three hours to reach the third floor. This was since most of the preliminary investigations and explorations were done and one could simply plow forward.
The reason for the large range was due to the traps that had suddenly appeared at so point on the first three floors. They could cause significant slowdowns for weak parties. But… the party for his son was not weak!
He calculated two hours lost there at most! The count had set a condition for this farming expedition as a way to ease his hidden worries, it was for them to send a ssenger after they first hunted the skeleton. The ssenger's purpose would be to report any losses or injured as well as deliver the item.
Since the adventurers would already have experience fighting the skeleton, they could more accurately provide backup. That is to say, if they lost two or three B-class adventurers, they would know to send at least double as a backup.
If the situation was extrely dire, the adventurers inside could wait inside of a safe room for backup or call off the operation entirely. It was a well thought out system. To the point where if there was nothing, there was only a single real option.
They died!
But how would he accept that? His son was in there! Regret was starting to creep up in his heart and that regret led to exasperation. He couldn't help but lash out against the poor regular worker.
"Mr. Fla-" Before she could say anything though the Count interfered again.
"Where's Khal?!?" He yelled.
"Sir Khal is out at this ti" The woman replied with worry. She was afraid of how the Count might respond.
"Hell! Carlton, contact Bayard!" The count turned around and addressed his valet.
"Bay-Bayard" Carlton inadvertently stuttered out. Who was Bayard? He was the Flawood estates sole knight captain. This was already the highest title the nobles could bestow upon their knights based on Bosque's law. Did the count intend to wage war against Khal or sothing?!?
"Did I stutter? Go! He needs to rescue my son, hurry!" The count could not accept that his son had died. Perhaps he was trapped inside? Or maybe… he was injured! He was obviously waiting for his father to send help!
Carlton didn't dare decline. He didn't have that privilege even though he was afraid the young count successor had already t his demise. Carlton hadn't been working at the estate for long resulting in his lack of faith.
"Mis-Mister Flawood, Miller should still be upstairs settling things for Sir Khal…" The oppressed clerical work shyly told him.
"Why didn't you say that then!? Take up, quickly!" The count still cared about his pride so even though he knew the way he still wanted soone to guide him as a form of formality.
He thus retreated from the lobby as he followed after the woman. Realistically, Bayard wouldn't be able to head over from the estate so rapidly.. He therefore still needed to desperately discuss things with Khal or in this case, Miller.
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