The three puppets up front ford a coordinated attack force.
So, this last puppet must be a system unto itself.
Higan Fairy, in this mode, can potentially use Resurrection to take control of enemy puppets.
Being a Listening to the Wind puppet, regaining Energy would be all too easy for it.
Just find a place to squat and wait.
Puppets revived by Resurrection would lose their skills and have reduced base values.
And even if it’s sothing like an Eight-legged Robot, it would be tagged as a Zombie Beast, making it easier to target.
But what of that?
Do you understand the concept of a zero-sum ga?
Before the resurrected puppets are destroyed, the other party can’t resurrect at the Resurrection Point.
True, the resurrected puppets’ Health Points, Attack Power, Defense, Energy, and other values take a significant hit.
But there’s one value that remains unchanged.
That is... movent speed.
"Good, if that’s the case, then it’s ti to set out."
Leaving Higan Fairy and the Sorsault Cloud Young Lady behind,
Ree Shil commanded the Sheep God to lead Ghostfire-Youth, along with the Eight-legged Robot and Horse-headed Mare, on their way.
It’s worth noting that Ghostfire-Youth, having a car, also moved very fast.
The Sheep God was light on its feet and could easily ride any of them.
In the end, Ree Shil advised it to choose the Horse-headed Mare, which had the strongest carrying capacity.
The puppets sped down the road, heading for the rear of Team Determination’s camp.
...
"What? None of your puppets can resurrect?"
Listening to the Wind left the puppet control to others, then hurriedly went to the duo’s screen.
Indeed, he saw that the icons for those three puppets were darkened, indicating they couldn’t be resurrected.
"This is troubleso; it seems the opponent has so skill to obstruct resurrection."
He stroked his chin, a troubled look on his face.
In the three days of practice, they had also explored tactics similar to resurrection.
But the catch was, the cost of playing a Resurrection card was sowhat steep.
Instead of resurrecting on the spot, it made more sense to return to the Resurrection Point and co back.
So the cost-effectiveness of carrying a Resurrection card was lower than that of a battle card.
There was a team mber who had demonstrated the ability to prevent resurrection.
However, that team mber was not selected for the main force.
At that ti, that card was a Parasitic card.
It implanted larvae when attacking a target, which turned it into a second-tier Derivative Combat Insect upon the target’s exit.
Under such a mode, the target could not be resurrected.
The Derivative had to be eliminated before resurrection was possible.
As for Resurrection, this effect was rather rare; they had not had the chance to try it before, and naturally, they could not think of it now.
"So, what do we do now? Shall we send so more people to take out the Derivative?"
Guinevere asked the Captain.
"No need, it’s just 3 puppets, let’s leave them be for now.
If it’s like before, these derivatives have a ti limit.
It’s just that their existence ti is longer than the puppets’ resurrection cooldown.
You two just need to keep waiting.
If we scatter our forces now, we’d just fall into soone else’s trap."
Listening to the Wind waved his hand dismissively.
[Ding Dong!
The Balance Representative Team has occupied the Refinery!]
Just then, the screen displayed a prompt.
This actually relieved Listening to the Wind.
"Derivatives can’t occupy points; judging from the ti you guys were taken out just now.
He must have used 2 to 3 puppets to capture points, leaving 1 to stand guard.
In that case, he has already wasted a lot of ti and can’t possibly launch a stealth attack on our other outposts."
His analysis drew nods from his team mbers.
They couldn’t possibly think that the opponent would send just a Sheep God to stealthily capture points, could they? Even if it were an S-level puppet, that would still be an overestimation of its capabilities.
However, a few minutes later, as the fierce battle between the two sides was underway,
another prompt popped up.
[Ding Dong!
The Balance Representative Team is attempting to capture the Shepherd’s Hut!]
"Huh?!"
The entire Team Determination room was startled.
"Impossible!"
Listening to the Wind was the first to express skepticism: "He just captured the Refinery a short while ago; there’s no way he could have reached the Shepherd’s Hut in such a brief ti!"
"Captain, could it be that another team secretly circled around?"
A teammate asked.
"No, that’s unlikely."
Soone imdiately retorted, "It might be possible with other maps, but on this one, if you want to get to our rear, there are only two directions: through the refinery and the timber warehouse.
We’ve been walking on the road to the timber warehouse the whole ti, so it could only be from the direction of the refinery.
Just like how we can only get behind them by going through either the timber warehouse or the refinery."
They had studied this map thoroughly.
Originally, if they hadn’t encountered the enemy at the refinery, their plan was to circle around to the Balance Representative Team’s far rear from that direction.
"So now, what should we do?"
Everyone knew that they couldn’t just stand by and watch the other party steal points.
"I know, he counted on us thinking this way.
That’s why there was no sentinel placed at the refinery, allowing the Sheep God to rush straight to the Shepherd’s Hut."
At this mont, Big Wind sorted out his thoughts, "Don’t worry, it will take a single unit quite so ti to capture a point. We just need to send a few units that are close and fast enough to go back and interrupt its channeling."
But as soon as he finished speaking.
[Ding Dong!
The Balance Representative Team is attempting to capture the Beast’s Outpost!]
"Ah?"
"I understand!
Don’t panic!
He must have left two puppets to capture the refinery just now, and now it’s probably just two other puppets making a bold move.
This kind of action is just for scares, it won’t lead to any substantial outco.
Their goal is to disrupt our morale and deploynt and then tie us up in the front!
We can’t fall into disorder; otherwise, we’ll be playing right into their hands."
Big Wind responded quickly.
Seeing the agitation calm down again, he was very satisfied.
He really was a qualified captain.
So he quickly checked which puppets had just respawned or had left the Resurrection Point not long ago and were skilled at moving quickly.
A total of 4, two on each side, headed towards the Shepherd’s Hut and the Beast’s Outpost respectively.
But just as they were halfway there, bad news ca again.
[Ding Dong!
The Balance Representative Team has captured the Beast’s Outpost!]
"Eh..."
The two team mbers responsible for sending the puppets that way instinctively looked towards Big Wind.
"I understand!"
Big Wind slapped his palm, "Just now, the diversion at the Shepherd’s Hut was just a smokescreen!
He only touched the crystal and left.
The real target was the Beast’s Outpost.
This must be the capturing speed of at least two puppets touching the crystal simultaneously!
You two, don’t go to the Shepherd’s Hut anymore, head straight to the Beast’s Outpost!"
He once again made adjustnts.
So the number of puppets heading to the Beast’s Outpost changed from 2 to 4.
But before they could even get there...
[Ding Dong!
The Balance Representative Team has captured the Shepherd’s Hut!]
"Ah this...!"
This ti, Big Wind was completely flabbergasted.
How many people did the other party send to steal points?
Or were their speeds incredibly fast?
But this mode does not allow high-altitude flying!
"Captain, we’ve been wiped out!
It’s the Sheep God!"
It wasn’t long before the team mbers who had rushed over ca back with gloomy faces.
Their puppets had just reached the Beast’s Outpost.
Then an electric two-wheeler burst out and blew them to smithereens.
Only one puppet with high health points was left standing in the smoke, but it was quickly taken down by the Sheep God who appeared in front of them.
All of a sudden, the whole Determination Representative Team was isolated and without support.
The only point they hold was the Lumberyard.
"Burn the bridges! Fight with all we’ve got!"
Big Wind hadn’t thought about the details of the situation in the rear, but at that ti he knew the circumstances were dire.
However, the Balance Representative Team showed signs of fatigue at the timber warehouse, giving him a glimr of hope.
If their ho base had been stolen, then they would charge straight over, and go for a base trade with the opponent!
Consecutively attempt to capture the timber warehouse, Beast’s Outpost, and Big Grindery!
If all goes well, hold the Lumberyard.
If not, abandon the Lumberyard.
After capturing those three points from the opponent, engage in a decisive battle with them at the Lumberyard or the refinery!
However, irrespective of how thoughtful Big Wind’s last-minute counterattack plan was, it was...
...
...
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