In fact, I think that thanks to Roxannes efforts, I have yet to receive a single attack from these enemies. The reason why I said that four Bitch Butterflies are difficult to fight against is that there is a chance that just Sherrys Steel Spear may not be enough to deal with them when theyll start activating their Skills at the sa ti.
Bitch Butterflys Skill is the one capable of inflicting paralysis upon the person whos going to be unfortunate enough to be hit by it, so if Roxanne were to beco paralyzed because of such a Skill, it would lead to total collapse of any of our strategies, but if they are only two Bitch Butterflies in a group of monsters that we have to fight, then there would be no problems at all. I think that it would even be manageable for us if there were three Bitch Butterflies because that number seems like just the right one for us to easily deal with, but four are just too much and beyond our current capabilities.
As for the Grass Bees, their biggest cause for annoyance are their ranged attacks that they tend to launch quite from a distance where even hitting them with my magic becos potentially problematic instead of coming close enough for us to deal with them without having to sweat the entire ti.
When there are in a group of four monsters, they often form two rows.
If there are five, one of them does go to the second row, and when they appear in the group of five monsters, then it is pretty much guaranteed that at least one of them is going to move to the second row where the difficulty of hitting it will increase even further since its going to be shielded by its other companions, and then its just going to start shooting its poisoned needles towards us like theres no tomorrow.
And that is why the groups of four Bitch Butterflies and four Grass Bees are the scariest and most difficult to fight against here on the sixteenth floor.
Thankfully, even after encountering quite a lot of Bitch Butterflies today during our hunting expedition, there was no need for us to be using any Anti-Paralysis Pills, and we finished it without any kind of unfortunate incidents occurring.
On the next day, we entered the sixteenth floor of Quratars Labyrinth once more from the early morning.
Here it cos!
Roxanne gave us a warning, and imdiately after she shouted it, she blocked an incoming Poison Needle shot by a Grass Bee from the second row of enemies with her shield. Her sense of balance and stability are truly exceptional as well.
She then swiftly proceeds to stabbing the Grass Bee with her Rapier while dodging body slam of a Bitch Butterfly at the sa ti! Dodging the butterfly like a butterfly. Stabbing the bee like a bee. If that is not how being terrifyingly strong looks like, then I have no idea how being terrifyingly strong should look anymore.
Sherry also evades the Bitch Butterflys attacks, albeit not as gratefully and easily as Roxanne did, and Miria blocks the attacks from the Grass Bees with her shield. While we are all busy fighting the monsters that are the closest to us, the Grass Bee in the second row activated its Skill again, as it was evident by the orange magic circle lighting up beneath its body. Roxanne, however, parries its attack with ease.
The Bitch Butterfly launches another attack. Roxanne sways her body lightly to the sides and dodges it without sustaining any kind of damage or coming even remotely close to sustaining it.
Faced with her vehent resistance, the Grass Bee decides to change its intended target from Roxanne to Miria. But much to its displeasure (if monsters could even feel displeasure in the first place, that is), Miria also managed to dodge it.
However, the attack of the Grass Bee, which Miria managed to dodge was received by who was standing directly behind her instead when she moved out of the Poison Needles intended trajectory. Thankfully, even though I have been hit by it directly, it doesnt seem like I have been poisoned, which must an that this ti the Gods of RNG must have been on my side, so I continued to fire my Spells at the monsters in front of .
Since Sherry has Chant Interruption on her Steel Spear, shes responsible for keeping the Bitch Butterflies from using their paralysis Skills on any of us, so she has to stay near them and keep a watchful eye on them in case if an orange magic circle lit up under any of them, and as for Miria, she needs to watch out for the Grass Bee and block any of the projectiles that its going to be firing towards us, and if she suffers a hit from the other monsters, I first heal her wounds and then continue to attack the monsters with my magic.
Thankfully, all four of us grew up to such a level where we can afford to take two or three hits from the monsters without worrying about our health, but suffering any more than that is still going to be risky, so whenever it is needed, I have to alternate the focus of my actions between healing and casting offensive magic until all of the monsters have finally been slaughtered with my Wind Magic.
Im fine, desu!
Miria raises her hand and stops from using any more dical Treatnts on her, saying that she feels fine already, so I did exactly like she asked and stopped healing her, and then I ask Roxanne to continue searching for more enemies for us to fight, and once she finds them, we resu our march through the sixteenth floor until we find them.
There are two Bitch Butterflies and two Grass Bees in the next group we encounter. Sherry cos under a Bitch Butterflys attack almost as soon as the battle begins, but she manages to get rid of it swiftly before it could do any kind of damage to us.
After healing her, I pull Durandal out and fight a portion of my next battles with it. After killing two more groups of monsters, I fully recover my MP again. I could have recovered my MP much faster by using the appropriate Pill from among the ones that I have on right now, but in this situation I feel like doing that would be nothing but a waste.
Next group of enemies that we encountered was comprised of two Bitch Butterflies, two Grass Bees and a Hat Bat.
The Hat Bat flies past Roxanne and is heading straight towards , but luckily for I managed to ward it off with my Rod of Offerings.
After several uses of Breeze Storm, all of the monsters have been swiftly defeated and dropped down to the ground. I believe that I have ntioned this before, but Hat Bats are a real nuisance to fight against, especially for soone like who fights in the rearguard, because unlike any other monster, Hat Bat oftentis just disregards the mbers of the vanguard completely and goes straight for the mbers of the rearguard, just like it was doing with right now.
The next group is made up of a single Grass Bee and four Bitch Butterflies. Although its one of the most difficult combinations of monsters possible, I feel rather relieved that theres no Hat Bats among them, because it ans that I wont have to on the lookout for anything thats going to just make a beeline towards , allowing to focus entirely on supporting the girls with my magic.
The Grass Bee launches its ranged attack, and Roxanne receives it with her shield. Her defense is impregnable, just like that of an insurmountable iron wall, and theres no way that such a wall is going to be destroyed by sothing so weak as Grass Bees ranged attack.
Bitch Butterflies also close in on us. All four of them are lined up in one row, side by side. Roxanne lightly dodges body slam of one of the butterflies, and then she blocks the attack of the second one with her shield. Third one was trying to activate its Skill but Sherry interrupted it with a poke of her spear.
Can we keep this up?
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