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This world is still in a very primitive stage. The appearance of such a life form as the White Deer at this ti can basically confirm that it is blessed by the World Will, also known as the Child of the Plane.

del quickly said, "Lead the way, we must catch that White Deer!"

Alimu nodded and said, "My lord, the White Deer just disappeared, and we’re not sure which direction it went."

"Then start searching," del smiled.

This smile looked inexplicably fearful to Alimu, and he lowered his head, "My lord, I will go and search right away."

Alimu’s figure flashed, appearing in front and diving into the forest to begin searching.

del then said, "Let’s go, we will search too. By the way, both of you stay close to and act together with ."

"Understood," Wade and Tessa lowered their heads and said.

"White Deer..."

Herag hid in the rear and clearly heard the conversation between the people.

Alimu didn’t know where the White Deer was, but Herag did. He saw the position where the White Deer flashed by through Shenlan’s environntal detection.

Although it was just a mont, and it quickly went beyond the range of the environntal detection, at least the direction was clear.

Herag glanced at del and the other two searching in another direction, then glanced in the direction of the White Deer.

He focused his thoughts, releasing the Shadowy Corner magic, and entered the Titan Power state.

Herag entered this state simply to travel at the fastest speed; the Shadowy Corner was only suitable for stealth, and was much slower in terms of speed.

Herag took out the Storm Giant Shield, equipping it on his left hand, then shrunk the Storm Giant Shield so it wouldn’t be too large and affect his speed.

An electric light flashed across his body, and he disappeared from where he was.

Herag’s current way of traveling was like long-range flashing—it was completely impossible to see the interdiate moving process, the speed was too fast.

Such a rapid traveling speed naturally caught the attention of other Wizards.

But now, with his large stature and sowhat intimidating aura, other Wizards instinctively kept their distance.

Herag’s perception and reaction were specifically sharp now, and after activating a small portion of the Thunder God Ancestral Bloodline Power, not only was his speed enhanced.

His processing speed for various information also beca much faster, and the volu of information he could receive at the sa ti increased significantly, allowing him to observe every corner around him while moving at high speed.

At the top of a tall tree, a giant wearing dark gold armor suddenly appeared.

Herag stood at the treetop tip, probing the surroundings through Shenlan’s environntal detection.

Except for so Wizards running around, he temporarily did not see the shadow of the White Deer.

"Hmm?"

Herag suddenly saw through environntal detection that on the other side of the opposite mountain peak, at the foot of the mountain, a White Deer emitting a white glow suddenly appeared.

The White Deer glanced around, and finding no enemies, it lowered its head to munch on so newly grown tender grass.

After capturing the White Deer’s movent, Herag flashed away from the treetop.

After a few flickers, Herag’s figure appeared on the slope not far from the White Deer.

The White Deer seed to notice sothing, turning its head around to look over.

Just in the mont it turned its head, Herag had already gotten in front of the White Deer.

He reached out his hand to grab at the White Deer’s neck. By the looks of it, he was sure he could catch it.

But surprisingly, he caught nothing; his hand passed right through the White Deer’s neck.

"An illusion? No." Herag was a bit puzzled that he couldn’t catch it.

The startled White Deer let out a gentle bleat, then leaped away and disappeared.

In Herag’s perception, the White Deer reappeared 800 ters away.

After sensing the White Deer’s location, Herag followed once more.

But this ti, he didn’t continue approaching. Instead, he hid and observed.

Herag could confirm that the White Deer wasn’t an illusion; the tender grass on the ground had indeed been nibbled by this White Deer.

This indicated that the White Deer had a physical body, yet it seed to have so rule power on it, making it untouchable by him.

Herag was uncertain whether this was the White Deer’s own ability or if the World Will was covertly aiding it.

He planned to observe the White Deer for a while to find so patterns, as brute force likely wouldn’t work.

...

While the Cradle Action was taking place, in the Central Region, within a small alley, there was a shabby little store.

The store was called Alannis’ Blacksmith Shop. Although it was nad a blacksmith shop, it was actually a store for making and selling witchcraft artifacts.

The owner of the store was nad Alannis, a famous Master of Witchcraft.

Alannis had never studied Wizardry before the age of twenty. He worked as an apprentice blacksmith, doing very ordinary blacksmith work.

Until later, when he was accidentally discovered to have high Wizard qualifications, he was guided onto the path of Wizardry.

However, due to his age, Alannis, despite his high qualifications, used too much of Amanda’s Potion when advancing to an Official Wizard, causing his lifespan to burn out.

Normally, exhausting one’s lifespan during the advancent process would result in death.

Yet, miraculously, Alannis survived and successfully advanced to beco an Official Wizard.

Though he managed to beco an Official Wizard, the excessive use of Amanda’s Potion left him with serious hidden dangers.

After advancing to a Crystalization Wizard, Alannis could no longer progress further.

With his qualifications, he had a hopeful prospect of advancing to Level 2 Wizard, but alas, he was stalled at this point for life.

Alannis subsequently began researching the creation of witchcraft artifacts. He discovered that he also had a talent for this field and thus delved into it wholeheartedly.

After many years, Alannis had beco a renowned Master of Witchcraft.

He opened a witchcraft artifact store, naming it a blacksmith shop in mory of his earlier life as a blacksmith.

The shop’s location was very remote, and the storefront was shabby, yet no one dared to look down on it.

Generally, ordinary Wizards were not qualified to commission Alannis to create witchcraft artifacts; it depended on his mood, and connections had to be made.

Alannis had grown very old these years, nearing the end of his life.

Recently, he completed a big order to make a batch of teleportation rings for the Expedition Team.

After finishing this batch of teleportation rings, Alannis smiled and said to the mbers of the Expedition Team, "These are the last witchcraft artifacts I’ll make in this lifeti. I’m old and need to rest."

He didn’t charge any fee for this batch of artifacts and firmly refused to let the Team deposit any Magic Stones into his account, saying he no longer needed them.

Alannis stayed in the dim room, lying on his favorite rocking chair.

The rocking chair swayed gently, and he drowsily mumbled to himself, "Great Gods, this is the last thing I can do for you... it’s ti I co to et you too..."

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