Herag has Shenlan’s assistance, which saves a lot of ti in constructing the Spell Model; he can let Shenlan do the work and wait for the result to use directly.
"It’s the first task I’ve encountered here that requires Shenlan to spend ti."
Shenlan completed all Herag’s previous tasks in an instant.
In his mind, a Spell Model constructed with Spiritual Power is being ford.
Originally, this process required Herag to complete it himself, which demanded high control over the brain’s Spiritual Power and constant thinking, parater calculation, and formula computation during the process, requiring great intelligence.
According to the "Level 0 Spell: Partial Petrification Technique" docuntation, it takes an ordinary person one to three months to construct a Spell Model. The human brain can make mistakes; if there’s an error in any step, the entire constructing process must restart.
Shenlan only needs twenty-five minutes and won’t make any errors, achieving 100% accuracy.
Twenty-five minutes later.
"Level 0 Spell Partial Petrification Technique Model has been constructed."
In Herag’s mind, the Spell Model for the Partial Petrification Technique is complete; he just needs to input Magic Power into the model and read the spell to activate it.
So spells require Casting Materials, like the Bloodline Curse used by Malcolm previously.
The Partial Petrification Technique directly affects the caster without needing additional Casting Materials.
"Partial Petrification Technique!"
Herag inputs Magic Power into the model while chanting the activation Spell for the Partial Petrification Technique.
His right hand imdiately undergoes a change, the skin turning a stony gray-white.
Herag touched it—it was very hard.
He flexed his fingers and found they’re not stiff, still able to move freely, and there remains a sense of touch.
"It seems the defense has significantly improved while not affecting the original function," Herag concluded after the experint.
The petrification of the Partial Petrification Technique doesn’t turn the body part into stone; it only greatly enhances the surface’s defense.
Maintaining the Partial Petrification Technique requires continually inputting Magic Power into the Spell Model. Once Herag stops, the technique automatically ends.
"Shenlan, how much Magic Power did the Partial Petrification Technique consu?"
"Based on the current amount of Magic Power, the Partial Petrification Technique consus 1% of Magic Power per second."
This consumption was sowhat beyond Herag’s expectation; the magic power throughout his body couldn’t last two minutes, no wonder Red Hair canceled it imdiately after use.
Thinking of Red Hair, Herag picked up the ring again, feeling it necessary to find Claude.
He hadn’t ntioned having Demonized Items before because he couldn’t fully trust at the beginning.
Though it was a teacher-student relationship, they both knew it was rely a profit exchange, just an investnt by Claude.
He didn’t want to incite anyone’s greed because of a Demonized Item, leading to unnecessary trouble.
But he still needed to ask, as the library had no information related to Wizards, and he had to inquire from Claude.
...
Nosentan Academy.
"This ring looks like a token," Claude said while carefully examining through a magnifying glass.
"A token?" Herag thought of his pocket watch, which was also a token, allowing him to join the Sixth Ring Tower.
Claude put down the magnifying glass and said, "Tokens are commonly used recruitnt tools for Wizard Organizations; they issue tokens to people who have contributed to the organization. The descendants of these people can join the organization using the token, provided they have aptitude, without needing tests."
"Must they be descendants?" Herag asked.
"No, that’s just the original intention. But as ti went on, the tokens have been passed around the world for thousands of years. In that case, who knows if you are a descendant of an acquaintance? Later on, anyone with aptitude could join a Wizard Organization with a token," Claude explained slowly.
"Can soone join a Wizard Organization without a token?" Herag continued to ask.
Claude laughed, "Of course, the normal process involves transporting qualified individuals by ship to undergo tests, and then they are selected by various Wizard Organizations. If you have a token, you skip this step as the ship will take you directly to the corresponding Wizard Organization."
"There are pros and cons. The advantage is not worrying about not being selected; at least you can join a Wizard Organization. The downside is that the organization you join may not be strong, so there are gains and losses."
Herag hesitated but decided to ask, "Teacher, have you heard of the Sixth Ring Tower Wizard Organization?"
Claude stroked his beard, lost in thought, then said, "Among the Wizard Organizations I know, there’s no Sixth Ring Tower; it might be a Wizard Organization deeper inside the Karg Continent. You’ll have to check it yourself once you get there."
"I understand, teacher, have you heard of the Radiant Calendar era?" Herag continued.
Claude was very surprised, "You actually know about the Radiant Calendar? It’s a obliterated period of history with only unverifiable records in so books; currently, no one can prove its existence or non-existence."
Herag felt a chill inside; it’s as he had suspected.
The era Nicholas lived in has long passed, and the Sixth Ring Tower Organization is likely not known now.
For now, he could only rely on this ring to securely join a Wizard Organization, which would benefit him by skipping a testing phase.
He suddenly rembered the teacher ntioned by Red Hair, so he asked, "Are ships frequently transporting Wizard Apprentices? Are there that many Wizard Apprentices on the Coleson Continent?"
Claude shook his head, "The Coleson Continent rarely does; it might be years before an instance, or it could be ten consecutive years without one."
"Many Wizard Apprentices who once left by ship could never beco Official Wizards in their lifeti, and when life nears its end, many of them return to the Coleson Continent."
"These old Wizard Apprentices might take on children with Wizard Potential as disciples, train them for a few years, and then send them on the ship."
"So, like you, accidentally acquire Demonized Items and have the aptitude, so they often board that ship."
"There is an invisible attraction among Wizards; people with potential holding Demonized Items easily find the Wizard path. Like you with this ring, eting , and I guide you onto the ship route. It’s all fate’s arrangent."
"Even if you didn’t et , you’d eventually find contact with Wizard Organizations through other ans."
"This is the essence of a token; it always brings fresh blood back to Wizard Organizations."
"This is what I understand about the Law of Attraction among Wizards."
Herag heard this concept for the first ti—a mutual attraction exists among Wizards.
He thought of Red Hair; there should only be a few Wizard Apprentices on the Coleson Continent, yet he managed to et one.
According to this Law of Attraction, places with more Wizards will see an increase in Wizards, while places with fewer Wizards will continue to decline.
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