Font Size
15px

"I don't know, sounds too arrogant," Jeanny said.

"Then we have to make our guild the best there is, so we can live up to its arrogant na," John said.

"Are you trying to put pressure on us to have us aim for the top as to how you like it even before we begin?" Jeanny asked.

"Pressure is good. It helps us grow. I concur with this na," Jack expressed his support to the na again.

Jeanny finally relented, "okay, fine."

"Let

do the honor," John typed in the na.

The staff read out the na, "Everlasting Heavenly Legends. Is this confird already? No one going to ask for a change anymore, right?"

When he saw no objection from the three, he said. "All right then. As of this mont, Everlasting Heavenly Legends is established. You will need thirty mbers to join within a day's ti to formalize the guild. Also, who will be the main leader among the three of you?"

"Main leader? Can't we three be leaders?" Jack asked.

"I can make the other two co-leaders, which is also the limit for a beginning guild, but I still need one as the main. Please decide."

"Then make Jeanny the main leader," Jack told the staff without hesitation.

"? Are you sure?" Jeanny was surprised.

"Yeah. You will be the main face of our guild, right? You will be the one out there to lead. John and I are supports with his planning and my fighting skill."

"I see, all right. I accept," Jeanny said.

"Okay, I will formalize it," the staff said. "There will be perks and powers available to leader and co-leaders upon the managent of the guild, but you will have to learn of them by yourself."

"Don't worry, I will guide them," Peniel chid in.

The staff didn't comnt, whether these people did well or not managing their guild was not his concern. At that mont Jack, John, and Jeanny heard a notification voice that their guild had been established, and that they could check and managed them via the guild interface inside their status window.

The three went and checked it without delay. There was a new page labeled as Guild.

Guild na: Everlasting Heavenly Legends

Guild Level: 1 (Reputation: 0/100,000)

Guild mbers: 3/500 (Note: 30 mbers required before the ti limit expired. Ti Limit: 23 hours 59 minutes)

Gold Coin: 0

mbers:

-? ? ? ? Main Leader: Jeanny (Knight, level 29)

-? ? ? ? Co-Leader: Storm Wind (Warrior, level 28)

-? ? ? ? Co-Leader: Saint John (Mage, level 29)

There were so tabs below the guild page, Invite, Quest, and so that were still blank. They imdiately went to work and sent out invites to each of their respective friends. Fla and the others soon received their invites and accepted accordingly.

When Jack saw how John was relaxing he said, "I know you have two friends who joined, but it's not like you don't know any of the rest. Help to send the invites as well!"

"Out of the people here, only you two, Tip, and Trap, who were in my friend list," John replied.

They could only invite people who were on their friend list to join the guild. "Why didn't you? add them to your friend list?" Jack asked.

"I have, they rejected," John answered.

"You really need to work on that attitude of yours," Jack comnted.

For the man's underlings, Jack promoted The Man to an Officer. There were five ranks below the rank of leader and Co-leaders, which were Councilor, Officer, Veteran, Associate, and Trainee. Every new recruit got the status of Trainee. Peniel inford him the lowest rank who could initiate an invite on behalf of the guild was the rank of Officer. But an invite by an Officer still needed to be confird by the leaders, which Jack confird after The Man sent the invites. This way, he did not have to put all of The Man's underlings into his Friend list.

In their current guild level, they could only elect a limit of four councilors and ten officers. Peniel inford that these numbers would increase once their guild level increased. Guild level increased by gaining sufficient reputation by performing guild quests, which could be picked up from the Hall of quests within this Guilds Association.

Peniel also advised there might be special guild quests that were received via special circumstances, such a quest depended on fortunate encounters. So the hall of quests was not the only source of guild quests. If a guild's reputation was high enough, a native might even approach them to issue a guild quest. Or if soone with high enough Influence skill was within the guild, such a circumstance could also occur. Hearing that, Jack thought that he should develop more relationships with the nobles to increase his Influence skill.

With all the invites completed, the guild now had a total of fifty-four mbers and was now an official guild in this world. They all then went to the hall of quests to pick up so quests to start building up their guild's reputation. Only one person was needed to apply for a quest, but everyone went over to check on the quests. Applied quest would appear inside the Quest tab of each mber's Guild page. Any mbers could then perform or complete the quests by fulfilling the tasks instructed by the quests.

There were a large number of quests in the Hall of Quests. Many of the quests required nial tasks such as cleaning monsters in an area, or mining for materials and submitting them, or gathering specific monster's parts. A total of ten such quests could be picked up at a ti, but the reputation points given were trivial.

There were so that gave out decent reputation points but such quest fell under exclusive quest, which had a more difficult task with a ti limit, and one guild could only accept one such quest at a ti. Also, failure to fulfill the task within the ti limit would instead reduce the guild's reputation points. They could not yet pick up such a quest yet because the requirent of applying for the quest was to have at least the sa amount of reputation points as the penalty. So, a beginner guild could not abuse the fact that they still had no reputation points to lose by trying their luck on such exclusive guild quests.

As the others were studying the available guild quests, Jack said to John and Jeanny, "let's go purchase land to build our Guild Base. I heard there will be additional functions once we have a base. Ain't that right, Peniel?"

"That is right, but rather than waste your ti to get a guild base, I have a better proposition," Peniel answered. "But first, I have to ask, do you really have the confidence to raid that bandit outpost?"

What Peniel referred to was the bandit outpost that they had encountered after Jack's duel with Red Death. Jack had ntioned to her once during the expedition that he planned to take on the outpost once they returned. Peniel had pointed out at the ti that he must be kidding, but Jack said that he had a thod that might work. He did not elaborate on what that thod was though.

"Bandit outpost? What that got to do with our guild base?" Jack asked.

"Bandit outpost?" John was intrigued, he gestured for everyone to move with him to a quiet corner before asking Peniel to continue.

"Because the first guild that managed to raid a bandit outpost in a region, would have the option to reconstruct it into a guild headquarter."

"Guild Headquarter? Will it give better benefits than a guild base?" John asked.

"Oh, mister. Much more than you can expect," Peniel replied. "A guild headquarter could be said the pinnacle which every guild could strive for. Only by having a guild headquarter can a guild truly start to pursue its fullest potential. Another thing was, one region could only support one guild headquarter, if another guild wishes to build one, they had to either raid a bandit outpost in another region or attack the current guild headquarter. So, while no guild was still aware of this yet, you could use this chance to seize the region closest to this capital. But, that of course, if you can really take on that outpost. Do you really have the confidence?"

"In theory, should be possible," Jack replied. "But I need to do so preparation first."

"How long?" John asked.

"Around two days maybe, sothing I need to check and make sure first," Jack answered.

"Anything we can do to help?" Jeanny asked.

"Yeah, describe your plan to ," John said.

"It's not sothing that any of you can help with. If it works, there is no need for a strategy," Jack replied.

"Well, if you say so. I will leave that to you then," John said.

"There is really nothing we can help with?" Jeanny asked, her tone showed her worry.

"Don't worry about that outpost, leave that to !" Jack said confidently. "You guys worked with these people on the guild quests. I will leave these guild quests to you all. Three days from now if you people want to follow

to take on that bandit outpost, you are welcod. I will let you know then of the ti."

You are reading Second World Novel Chapter 393 - 393. Guild Headquarter on novel69. Use the chapter navigation above or below to continue reading the latest translated chapters.
Library saves books to your account. Reading History saves recent chapters in this browser.
Continuous reading
No reviews yet. Be the first reader to leave one.
Please create an account or sign in to post a comment.