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Knowing the power that an SSS-rank Awakener would have, Ainsworth valued the SSS-rank Power Experience Card even more.

Although it only lasted 10 minutes, it wasn’t too short, and Ainsworth estimated that he could accomplish a lot within that ti fra.

He had a lot of God-Level Talents, Class Exclusive Skills, and powerful skills so he felt that even against SSS-rank Awakeners, if he had the sa power level as them, he’d be able to draw against them or even defeat them easily.

It rely depended on how powerful the awakener class and skill set of the SSS-rank Awakener and since Ainsworth hadn’t fought against one, he dared not underestimate Earth’s strongest powerhouses.

’With the SSS-rank Power Experience Card, I shouldn’t worry about encountering stronger opponents that are way out of my league. Even if I did, I can use this as a last resort.’

’Having ten minutes of a god’s power, my freedom will be more unrestrained and I’ll be able to warp reality with my freedom a lot more easily. The scope and degree of interference will also be wider and greater than before.’

Keeping those powerful items he received like the SSS-rank Power Experience Card safely in his system inventory, Ainsworth left the junks he couldn’t use and was planning to sell in his awakener space storage that the Earth Will had provided to Awakeners for rewards-only storage.

With all those preparations complete, Ainsworth shifted his attention back to using his hard-earned rewards.

In total, there were three Random Suitable SSS-rank Skill Books, one Random Suitable SSS-rank Item, one Random Suitable SS-rank Item, and one SS-rank Random Otherworld-Based Sub-Class Card.

The rest of the rewards were either Stat Crystals that were no longer relevant to him, or weak items that could already be considered junk to a powerful Three-Star A-rank Awakener like himself with a true power level of Three-Star S-rank Awakener.

Of course, there were also other rewards that he planned to use or figure out the use later such as the S-rank World Origin Fragnt.

With that in mind, Ainsworth decided to first use the three Random Suitable SSS-rank Skill Books and as soon as he used them, the Earth Will granted random suitable SSS-rank Skill Books for him.

-Ding!

[You have received the SSS-rank All Eyes On skill book!]

[You have received the SSS-rank Divine Banquet skill book!]

[You have received the SSS-rank Evolution Override skill book!]

Without any hesitation, Ainsworth imdiately used all those three SSS-rank Skill Books.

-Ding!

[You have acquired the SSS-rank All Eyes On skill!]

[Skill: All Eyes On

Skill Rank: SSS

Skill Ability:

(1) Upon activation, the user becos the focal point of all attention within 100 ters. Enemies are forced to prioritize the user’s presence, making it impossible to ignore, stealth past, or target others.

(2) The user’s defenses increase by 50%, and all damage taken is reduced by 30% while the effect lasts.

Duration: For as long as the user maintains it (duration scales with energy cost)

Cooldown: None]

-Ding!

[You have acquired the SSS-rank Divine Banquet skill!]

[Skill: Divine Banquet

Skill Rank: SSS

Skill Ability:

(1) Summons a legendary feast composed of transcendent dishes made from essence instead of ingredients. Each dish grants those who eat it one powerful buff based on what their body needs most (e.g., strength, immunity, mana regen, viral resistance).

(2) Buffs last for 30 minutes minimum but can scale with the caster’s Spirit stat attribute and Cooking talent and proficiency. The al may only be summoned once per day and only feeds up to 10 people.

Duration: Buff lasts 30 minutes minimum

Cooldown: 24 hours]

-Ding!

[You have acquired the SSS-rank Evolution Override skill!]

[Skill: Evolution Override

Skill Rank: SSS

Skill Ability:

(1) Temporarily evolve a target (self or ally) by forcibly unlocking hidden potential in their biology, energy core, or power. This grants a massive stat boost ( 50% across all stats) and temporarily unlocks one sealed or future skill.

(2) However, after the effect ends, the target suffers fatigue and cannot benefit from Evolution Override again for 24 hours.

Duration: 5 minutes

Cooldown: 6 hours]

Needless to say, after Ainsworth obtained all those new three SSS-rank skills, he acquired more ans to use his power.

The problem of duration and cooldown could be dealt with by his Ultimate Freedom (SSS) skill and if they weren’t enough, then it could be ignored when in the state of Override: Ultimate Freedom.

With those many buff-related skills, not only would he beco powerful, his teammates would as well.

After he used the three SSS-rank Skill Books, Ainsworth shifted his focus to the random suitable items and he started using them.

-Ding!

[You have received the SS-rank item Dominion Sigil!]

[Item: Dominion Sigil

Item Rank: SS

Item Type: Accessory (Necklace)

Item Ability:

(1) Activating the sigil projects a 30-ter aura called Aura of Dominion. Within this field, all allies under the wearer’s command gain 20% to all stats and enhanced resistance against ntal and control-type effects. Enemies inside the field suffer -15% Spirit and -10% accuracy as long as they remain inside.

Cooldown: 10 minutes

(2) Authority Resonance allows the wearer to transfer up to 10% of their Spirit or Charm stat to a chosen ally, summon, or controlled entity. The effect lasts for 20 seconds and can be used to bolster effectiveness in combat or leadership influence.

Cooldown: 5 minutes

(3) Sovereign Claim (Passive) negates all enemy field-type effects, such as territory buffs, debuff zones, domain expansions, or battlefield enchantnts, within a small radius around the wearer. Only abilities backed by a higher Spirit stat may bypass this suppression.

Cooldown: None]

Ainsworth reached into his inventory and retrieved the newly acquired Dominion Sigil.

It was a slender necklace of dark platinum, cool to the touch, with a smooth black pendant shaped like a shielded eye. Intricate silver lines pulsed faintly across its surface, forming shifting patterns that resembled ancient runes—though none stayed long enough to be read. At its center, a faint crimson glow shimred like a restrained ember.

He clasped it around his neck without hesitation.

A subtle pressure radiated from the pendant, as if the air around him had acknowledged a new ruler.

After wearing the SS-rank Dominion Sigil, Ainsworth used his Random Suitable SSS-rank Item reward as well.

-Ding!

[You have received the SSS-rank item Mantle Of The Worldborne Sovereign!]

[Item: Mantle Of The Worldborne Sovereign

Item Rank: SSS

Item Type: Equipnt (Mantle)

Item Ability:

(1) Living Mantle

The cloak automatically reshapes and adapts to the environnt, mimicking materials, textures, and cultural designs appropriate to the current region, realm, or plane. Grants passive authority, making the wearer instinctively recognized as a high-ranking figure or leader by native beings.

Effectiveness is enhanced in areas with unstable power structures, occupied territories, or chaotic governance.

(2) Dominion of Presence

Activates an aura that suppresses hostile intent and strengthens allied morale within a 50-ter radius. Enemies suffer a drop in coordination and focus (-15% combat efficiency), while allies gain clarity, reduced fear effects, and 15% resistance to ntal influence or disarray.

While active, the wearer cannot be ntally manipulated, cursed, hexed, or subject to charisma-based coercion.

Duration: 30 seconds

Cooldown: 10 minutes

(3) Monarch’s Legacy (Passive)

Enemies slain, conquered, or converted by the wearer within a region will mark that territory as part of the Sovereign’s Influence. This mark remains dormant in the environnt and empowers the wearer upon return—granting temporary stat boosts ( 10% to all stats for 10 minutes) and access to terrain-sensitive information (population changes, magical climate, strategic anomalies).

Marked regions accumulate and last indefinitely unless overruled by a stronger will or divine force.

(4) Sovereign’s Sentinel

The mantle reacts autonomously to danger, forming spectral extensions that intercept up to three sneak attacks or undefended strikes per minute. It acts independently when the wearer is unaware, distracted, or restrained, blocking physical, magical, energy-based, or spiritual threats from behind or blind spots.

Briefly counters to disrupt the attacker before fading. No manual activation is required.

Cooldown: 1 minute per three activations (doesn’t stack but it resets every minute)]

Ainsworth reached into his inventory and drew out the Mantle of the Worldborne Sovereign.

The mont it appeared in his hands, the fabric shimred. It was silken yet weightless, dyed in shifting hues of deep obsidian with veins of gold that glinted faintly in the light. Its clasp was shaped like twin lion heads biting into a black gem, and the mantle’s edges were lined with elegant embroidery that moved subtly, changing form depending on where he looked.

He fastened it over his shoulders. The cloak settled with a quiet weight, adapting to his form as if it had always belonged there. The atmosphere around him grew denser as if the world itself had paused to acknowledge his presence.

Wearing both Dominion Sigil (SS) and the Mantle Of The Worldborne Sovereign (SSS), Ainsworth’s aura changed. Even without him displaying his charm, his aura beca that of a royalty who was destined to beco a sovereign or a conqueror.

Coupled with his already handso face, even if he were to stand side by side with Elyndra, they’d both be mistaken for royalty.

Creating a mirror, Ainsworth looked at his handso appearance with the aura of royalty and he couldn’t help but smack his lips in satisfaction, "Not only are the items powerful, they also make more handso."

You are reading SSS Class Awakening: Start With A God-Level Choice System Chapter 98: All Eyes On Me (SSS) And Mantle Of The Worldborn on novel69. Use the chapter navigation above or below to continue reading the latest translated chapters.
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