Font Size
15px

Sharky is a Quest Giver. He can give Quest to players, to restore the Elven lands, avenging fallen Elves, and recovering ancient Elven relics.

Completing these quests can improve the player’s relationship with him and the Elven race and exchange for so rewards or Affinity Points.

If players help the Elves rebuild, Sharky becos a strong ally.

If players choose to exploit or harm the Elves, Sharky may turn against them, becoming a formidable opponent.

Affinity Points (AP):

-10 (Enemy - Kill on Sight) → Sharky sees you as a threat and will attack imdiately.

-9 to -6 (Distrust) → Sharky had a strong sense of distrust or animosity towards you. While direct hostility may not be present, any interaction is strained. There is a chance of getting killed by his hands.

-5 to -1 (Hostile - Deep Hatred) → Sharky refuses to speak to you and warns others about you. There is no strong connection, and any mistakes can deepen the negative feelings.

0 (Neutral - No Trust or Hatred) → Sharky acknowledges your existence but has no opinion of you.

1 to 9 (Guarded - Cautiously Positive) → The character is open to getting to know you but remains cautious.

10 to 19 → (Acquaintance) Sharky may show signs of warming up but need more ti to fully trust or accept you. He will see you as soone.

20 to 29 (Ally - Willing to Listen) → Sharky offers minor quests, and is willing to listen to you.

30 to 39 (Trusted Ally - Willing to Help) → Sharky considers you reliable and grants access to private Elven territories.

40 to 59 (Respected Friend - High Favorability) → You are an honored guest among the Elves, receiving major quests and rewards.

60 to 79 (Close Friendship) → A solid, dependable relationship. Sharky considers you a close friend and may confide in you, share personal details, or go out of their way to support you.

80 to 89 (Companion - Loyal) → Sharky feels a strong connection and trust towards you. You are seen as a companion or partner in their eyes.

100 (Unbreakable Alliance - Ultimate Trust) → Sharky will fight alongside you in battle and grant access to Elven secrets. After it will open the chance of unlocking Love and Lust affinity if the player is female.

Love 0 to 50 → Sharky can accept dating and chatting with you.

Love 51 to 100 → Sharky can accept hugs and kisses from you and respond to it.

Lust 1 to 50 → Sharky can accept your desire, and whenever he is in mood, you will get physical satisfaction from him.

Lust 51 to 100 → You can be intimate anyti with Sharky, whenever you desire. And there is a chance to give birth to Sharky’s baby.

After seeing the long list of panels, Sharky understood the following things. And this was that, he was inside a ga and as a NPC.

"Well, let’s prepare for the ga, before the players appear."

Sharky murmured, and with his knowledge of many worlds.

Soon, he started a few businesses inside the Eldoria Tribe.

He knew that a thriving civilization required more than just survival, it needed prosperity.

Drawing from his vast experiences across different worlds, he restructured the tribe’s businesses, creating a new economic foundation while respecting Elven traditions.

The Gathering Glade – Here visitors can enjoy fruit juices made from different types of fruits.

Golden honey milk, a delicacy infused with light magic for energy.

Herbal elixirs, providing minor health and mana restoration. It is all served by beautiful female elves. And the visitors also get a chance to dance with the elves.

He also opened a tavern outside of the tribe, where people can enjoy beer and wine, and also calm their physical needs with their partner in a beautiful room.

Both places will beco famous for storytelling, music, eting and different types of their choices.

Sharky also created a Demon Slayer Arena. Where people can solve their brawl for minor fees.

There was a Rou Hotel, where resting can remove fatigue from players, and also increase their affinity in elents.

Moonlit Market, this was a place opened for visitors to put their shop, or buy the shops. Or also can get Elven items.

They can repair their weapons and armor durability.

And also get the potion for different uses. Scented oils and herbal redies, enhancing focus and healing.

Sharky also created the weaponry here, but he didn’t want the peace of Eldoria destroyed, so he didn’t create it.

He created Sylvan Sanctum. Where the injured visitors can get treatnt from beautiful Elves.

And most importantly, he created the Starshade Academy. This was opened for Elves, and the players, who get permission from Sharky.

Here combat, magic, and survival skills were taught. Swordsmanship and archery training for warriors. Elental magic refinent for mages.

For visitors there is a library with the history of the Divine World. But they at least need minimum permission from respected Elves to enter here.

---

anwhile on a different place, a magnificent kingdom that begins where the forests of Eldoria Tribe end, seamlessly blending nature and civilization.

It is a land of lush green fields, cascading rivers, and ancient stone cities.

There were the gold-paved streets of hrabad, lined with marble fountains and grand archways. The kingdom thrives on culture, magic, and trade.

The skyline of this place is dominated by the Royal Palace, a masterpiece of white stone and sapphire-blue rooftops, with hanging gardens filled with exotic flowers.

Below, the Grand Bazaar bustles with rchants selling silk, enchanted jewelry, and powerful artifacts, while street perforrs entertain with music, fire-dancing, and illusion magic.

At night, the kingdom glows under the light of floating lanterns and magical orbs, while stars shimr above the rivers and palace dos, creating an enchanting atmosphere.

This was a hrabad Kingdom, known for its progressive leadership, ruled by Queen Zeynab.

Queen Zeynab is a wise and strategic ruler, known for her unwavering strength and keen intellect.

Her leadership is supported by her sister, Princess Yasamin, and a court of female advisors and generals.

Princess Yasamin is a scholar and diplomat, representing hrabad in alliances and trade negotiations.

General Shahrbanu is Commander of hrabad’s elite warrior division, known for her unmatched combat skills.

High Sorceress Mahin is the kingdom’s most powerful mage, advisor on magical warfare and protection.

Grand Architect Parisa is the visionary behind hrabad’s breathtaking city designs and fortifications.

The people of hrabad are skilled craftsn, rchants, scholars, and warriors. The city is famous for its trade, magic, and swordsmanship, attracting adventurers from all corners of the world.

Artisans & Blacksmiths craft legendary weapons and armor.

Scholars & Mages study in the Grand Library of hrabad, unlocking ancient secrets.

Farrs & Herbalists cultivate dicinal plants and enchanted crops.

Traders & rchants make hrabad a center of wealth and influence.

hrabad is divided into several key areas.

The Royal Palace of Zeynab is a fortress of gold and sapphire, surrounded by mystical gardens.

The Grand Bazaar is a center of comrce, filled with magical trinkets, rare spices, and fine silks.

The White Place, a holy sanctuary where Oracles and Clerics seek divine guidance.

And there is also a hub for Tier 2 and 3 players or adventures. Offering them, to upgrade their classes:

The Adventure Association, the main gathering place where players accept quests.

When the players reach ten levels they can leave the beginners village. And after arriving in the cities, they can upgrade their class from Warrior to Shield Knights, Berserkers, or Swordsman.

Sa like with the Mage, Healer and others. And they can also reach Tier 1.

After reaching the Important Cities, the players can unlock the hidden classes like Swordsman can beco Dual Blade Warrior. They fight with two swords, gaining speed and precision attacks.

Berserker Swordsman, they use rage-based power, increasing attack strength as HP decreases.

Or Shield Swordsman, which can attack and defend. Sa with other classes. They also reach Tier 2 here.

And for becoming Tier 3 or unlocking a rged class, in the hrabad Kingdom, only their Capital city, can have the option of it.

Here the players have an option of awakening the hidden class of dual jobs.

Like the player who beca Ice Swordmaster, it has powers of both Dual Swordsman Class and Ice Mage powers. There were so trails for this, they needed for completing it.

At its center stands the Royal Palace of hrabad, a masterpiece of art.

The palace is vast, adorned with ornate dos, erald fountains, and colossal pillars.

It is divided into multiple sections, each serving a critical role in maintaining the kingdom’s rule.

The Sun Gate is its main entrance, and is adorned with the emblem of the Sun and Lion, the symbol of hrabad.

Elite female royal guards, clad in golden and red armor, stand vigilant, allowing only those of noble status or royal decree to enter.

Magical inscriptions on the gate glow when an enemy or spy approaches, ensuring no deception bypasses the security.

The Hall of Valor is the War Room & Army Command Center. This chamber was filled with strategic war maps, detailing ongoing battles and potential threats.

The Queen’s generals and commanders gather here to plan campaigns.

You are reading Ruler Of Beast Multiverse Chapter 80: Anything on novel69. Use the chapter navigation above or below to continue reading the latest translated chapters.
Share with your friends
Library saves books to your account. Reading History saves recent chapters in this browser.
Continuous reading

You may also like

Mage Manual cover
Similar genre

Mage Manual

Listening Day ·Fantasy

Ashopenedhiseyestofindthathehadtraveledtoastrangenationofmanyraces,andpeoplewerekneelingbeforehim.BeforehehadtimetoadapttothenewidentityoftheTermin...

Above The Sky cover
Similar genre

Above The Sky

Gloomy Sky Hidden God ·Fantasy

Thefirststarthatpassedawayextinguishedtwothousandyearsago. Fourhundredyearslater,themysteriousCalamityofHeavenlyFalldestroyedthecivilizationofthepr...

No reviews yet. Be the first reader to leave one.
Please create an account or sign in to post a comment.