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We had been delayed days while I crafted and then mastered the technique to use Cyronax aura effectively, but the results were worth the ti spent. Cyronax aura worked were Beleros Aura hadn't. It perfectly managed to diffuse and destroy the formation arrays that had been placed in our path.

I felt so remorse that the path I created resulted in the forced hibernation or complete destruction and death of anything the aura touched. There may have been other thods to circumvent the maze, I even wondered briefly, after I was most of the way through the trap, if Sidhe could use magic to fly.

That may have been my childlike wonder and delight at the marvels of superheroes, but that didn't make the question any less valid. There probably was so technology or magic that made flight possible. Sidhe were intricately tied to nature aspects. In fact, I even had spells that were related to Air. Was it possible I could have used the spell Air: Gale Force to blast myself into the air and completely ignore the maze?

Possibly, but that wouldn't have worked for the rest of those traveling with . I did plan on giving that a try at so point. It seed certain that controlled blasts at the ground using gale force winds would allow for flight. It worked in Comics.

The worse that would happen while experinting with this thod of flight might be a broken bone or two. I wasn't too concerned about taking damage. Trying sothing like this was simply too alluring not to make the attempt, and my regen and healing magic would certainly repair anything that might need to be fixed. After all, the ability to fly was worth just about any hardship.

I knew there were species of Sidhe that were born with the natural ability to fly and had high Air Affinity. It was one of the reasons the Sidhe hadn't bothered researching flying craft, at least for cargo and transportation. The Seelie were unwilling to linger in those domains where they were not clearly superior.

It would take even a small Nightflyer only a second to destroy any aircraft that could be constructed.

The crystal mine was well camouflaged. An outcropping and stone formation, a sheer cliff, and a path so steep that the mounts had to be tethered at the top of the cliff left with a guard and the only stable hand we had accompanying us. As we descended, a path that even mountain goats might find treacherous opened before us.

Loose rocks and scruffy sage-brush type vegetation cutting and snagging skin and clothing. I laughed to myself at the thought that if I slipped and fell, I might be giving that flying experint a go much sooner than I realized.

Fortunately, soone had established and anchored a rope path for those braving the descent. Rustic, the rope had knots at evenly spaced intervals to allow firr grips and allowed us to navigate more effectively during the most treacherous expanses. Using the rope handrails, we traversed the narrow winding paths, slowly. Honestly, it would have been faster to rappel down the side of the cliff, if we'd had known to bring that type of equipnt.

I had no background in geology, so I was unable to identify the type of rock or sedint the strata that was exposed was created with. I knew what lava was and that the planet crust was layered, but that was the limit of my knowledge. There were clear and obvious delineations and layers as we negotiated the path, layers that marked the passage of ti as wind and water had weathered the exposed stone.

The canyon narrowed at the bottom of the cliff, more a scar cut into the earth than a rift between landmass. The canyon floor barely asured a mile wide and over half that distance deep, the path leading from the top before widening and opening onto a platform. A system that was bisected by a waterfall that spilled and established the head of the tributary that flowed to the Kelpies lake.

The waterway explained how the Kelpies had found the caves, although it seed strange that they would have bothered to explore this far from their colony. It was isolated. Perhaps that was why they made the journey.

The pounding sounds of water as the waterfall roared to announce the passage of millions of gallons of water, the spray and fog as water particles vaporized, was augnted by a deep and abiding magical energy that made this area more. I thought it more likely this confluence of magical energy was the more likely reason the Kelpie had investigated this far.

Most of the cave system was hidden behind the roaring waterfall. If we hadn't known what we were searching for, we might have ignored the slight depression and a path that allowed an individual to bypass the falls. Thriving lichen and moss allowed for handholds, while a narrow ledge allowed the party to navigate and pass behind the falls in a single file.

Once we had slipped past the roaring noise and the spraying mists of the falls, the opening expanded dramatically. Light crystals had been placed strategically to illuminate the entrance, causing the water vapor to create dancing rainbows as the light was refracted and dispersed.

As we began our descent into the cave system, I expanded my perception. Surprisingly, there had been no guards at the entrance or at the top of the rift. Granted this cave system was isolated but there should have been people stationed to give warning, if for no other reason than the wild animals that might gather in the area.

It didn't matter how far I stretched my perception; I was unable to detect any life-signs greater than small insects and arachnids. There were obvious signs the cave system had been modified to make pathways easier and lighting more efficient.

Crystal light arrays were spaced evenly, illuminating even the most obscure shadow, while the trail had been cleared of debris and ford. A slope had been hewed and widened to allow passage to occur up and down the path at the sa ti.

"Irvin," I said when we'd spent almost a half-hour searching for people with no results, "contact your father and find out if the Herd knows what is going on with the people that should be stationed here."

Irvin was quick to find out that Duke A'Daoine had Blayney recall everyone that had been stationed at the mine and dungeon. Those people stationed here had abandoned tools and gear in their rush to comply. Irvin was inford that A'Daoine's people would be here within the next couple of days to claim the mine, assess the impact mining the Silinium would have on the environnt, and determine how or if to harvest the dungeon for resources.

That made sense. The mine really had nothing to do with . If there hadn't been reports of enslavent and a Knocker community and Duchess being held captive, I wouldn't have modified my travel itinerary to investigate in the first place.

It did cause to pause in skepticism.

If everyone had been recalled, who was guarding any Knocker captives?

"Where is the dungeon entrance?" I asked our guide, choosing to ignore the question and continue our investigation.

"We are almost there, Your Highness," he replied. Our destination eventually began to expand, branching paths and deeper tunnels being ignored as we continued to follow the main avenue.

"The large Silinium Geode to the right opens to a path that leads directly to the dungeon opening," our guide said, leading us unerringly through the catacombs and mining channels.

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