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The process of teaching the novice sword skill was far from instant. It took between 3 to 5 hours for the players to gradually receive their coveted [Sword Skill (novice)]. Over 300 players reaped the benefits of Alan's [Sword Instructor] title, improving their lee combat capabilities in preparation for the upcoming round.

However, the much-coveted expert-level skill was not attainable through such training. It could only be learned if Alan achieved the Grandmaster level of sword skill, a level he was particularly interested in.

[Sword Weapon (GrandMaster)]

[Prerequisites: Agility B, Strength D]

[Cost: 30,000 survival points and 1x Rank C reward]

[You have 1x D rank reward and 9x E rank reward. 4 x F rank reward]

The Grandmaster level was on a different scale entirely. Alan could potentially convert his nine E-rank rewards into three D-rank rewards and finally earn a single C-rank reward.

With his crafting, he had amassed enough survival points to cover the hefty 30,000-point fee for the grandmaster skill. Money was not the issue, but his attributes were.

Alan had carefully examined his character's attributes and realized he fell short in the required Agility and Strength to et the prerequisites for grandmaster status. He knew he had to enhance these aspects of his character if he were to advance. However, even if he t those criteria, another condition needed to be fulfilled.

[Prerequisite: Passing the Grandmaster sword exam]

Unfortunatly, The exam was only available to be taken in the next town. It ant that Alan had to wait for another round before he could begin the process of achieving grandmaster status.

As the day's training session concluded, the sun dipped below the horizon, casting a warm, orange glow across the cruise ship's deck. The warning light and the sight of more than 200 additional nas registered for the upcoming session filled Alan with a sense of accomplishnt.

"We are rich, Alan!" Vicky exclaid with jubilation. Their earnings had swelled significantly, with an additional 100,000 survival points contributed by the players as a registration fee. This also ant an influx of 200 more crafting orders for the crafting team. They were about to get even more busy.

The day's training session also had done wonders for the Wolverines unit's reputation especially the fact Alan was able to match the strongest player in the server in a duel. It catapulted their na to new heights.

A massive influx of players eagerly sought to join the ranks of this elite group. Inside the cabin near the training area, lines of applicants stretched with individuals of all backgrounds and skills clamoring for the chance to beco part of the Wolverine units.

Marsh, Kenny, and Milo had their hands full with the daunting task of conducting interviews throughout the day. As a military lieutenant, Marsh possessed the ideal deanor to assess an applicant's ntal fortitude and suitability for joining the unit. anwhile, Milo's role was to evaluate the applicants' physical fitness and combat experience, ensuring they t the required standards.

However, since many highly skilled players had already been recruited by the military in the port town, Alan had a different plan. He assigned Kenny to work a unique process of sorting through the applicants and streamlining the selection procedure.

"Kenny, did you get the data?" Alan inquired eagerly.

Kenny's face lit up with enthusiasm. "Yes, Alan, it's amazing! I'm having so much fun with this!"

Kenny, leveraging his expertise as a hardcore gar, used his computational skills to process the applicants' data efficiently. The information included the ntality score provided by Marsh, the physical score evaluated by Milo, and the applicants' current stats and levels within the ga. This thod was reminiscent of how professional scouts selected athletes for sports like baseball, basketball, or football, relying on cold, hard statistics.

Alan told Kenny to prioritize the criteria in a specific order: ntality score was the highest priority, followed by physical combat experience, and then he examined the players' stats in relation to their level progression.

Through this thod, Alan was able to identify two distinct types of players. Those with high initial stats but lower levels were recognized as natural fighters, while individuals with lower starting stats but substantial level-based growth were categorized as natural survivors.

This systematic approach allowed Alan to efficiently identify promising candidates from the pool of applicants, given the constraints of their current situation. Rankings based on these data were compiled, and Alan was ready to make his selections for the Wolverine unit.

It was at this mont that Alan overheard a heated argunt between Milo and Marsh that piqued his curiosity. Marsh seed frustrated as he explained, "These individuals lack discipline, and I couldn't trust them. That's why I rejected their applications."

Alan decided to intervene and understand the issue at hand. It turned out that Milo had been challenging Marsh's evaluations for several players. He presented a list of nas, a dozen individuals with significantly high marks for combat experience, suggesting they were well-versed in fighting. Alan carefully compared this list to Marsh's, and it quickly beca apparent why there was a discrepancy.

The ten n on Milo's list were all inmates, individuals who had been granted amnesty from their prison sentences as a way for the governnt to bolster the player count in the ga. They were gang mbers and criminals, including one figure, Smiley, who had killed a player during their first ga.

The conflict between Marsh and Milo stemd from their differing perspectives, with Marsh approaching the evaluations from a military standpoint and Milo possibly holding so bias due to his own background as an inmate.

This issue was beyond the realm of statistics and required a more personal touch. Alan realized that he needed to handle it directly. He instructed Milo to assemble all of these players, the forr inmates, so he could personally assess them himself.

x x x x x x x x

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