As the battle raged on, Terry ticulously sealed away more and more of the monster’s components, shrinking it piece by piece. He poured an increased amount of mana into this endeavor, using the energy drawn from the sealed parts to further enhance his gear. Still, that worked because the gear was absorbing the mana of the tal liquid and turning it into experience. Terry realized that he could exploit that even further...
Terry, undeterred and determined to finish the fight, transford his weapon into a magic staff. With newfound speed and precision, he charged at the remaining parts of the enemy creature. The creature, sensing the imminent threat, took on a full defensive stance, hoping to gather as much information about Terry as it could before it’s inevitable defeat.
But Terry was relentless. He executed a flurry of strikes, slashing through the creature’s remaining parts and firing through the end of his staff razor-sharp wind blades. Each dismbered piece was swiftly sealed away into small, glowing marbles, and Terry’s growing power beca palpable with each passing mont.
As the battle raged on, Terry continued to dismantle the enemy monster, repeating the sa process multiple tis. With each encounter, he grew more confident in his abilities and adapted to the enemy’s tactics. It beca apparent that the monster was trying to gauge Terry’s strength and adjust its force accordingly, using just enough power to potentially defeat him.
After the tenth encounter, Terry had had enough of this seemingly endless cycle. He decided it was ti to put an end to this futile fight and uncover the true enemy in that world and kill it for real.
In that pivotal mont, Terry chose not to advance further. Instead, he gathered all the marbles he had collected from his previous victories and fused them together, shaping them into a single, formidable arrow.
Mixed Arrow Lv 25 (50/250 EXP) (Magic)
Attack: 250
Durability: 500
Terry took a brief respite, allowing himself to catch his breath. With newfound determination, he harnessed his earth magic to craft a small platform beneath him, lifting him into the sky. As he ascended higher and higher, the air grew thinner, and the once-blue sky darkened. In the distance, the ominous gray cylinder lood, a symbol of the challenges he had faced.
With the arrow securely nocked on his bowstring, Terry channeled his mana, infusing it into the projectile. He focused his energy and unleashed his devastating technique, teor Arrow, aiming for the distant cylinder with unwavering resolve.
Terry released the arrow with an explosive burst of energy. The force behind it was staggering, propelling him backward as the arrow hurtled towards its target. He was sent into a wild spin through the thinning atmosphere, the power of his attack nearly overwhelming him.
The arrow plumted towards the tallic city like a true teor, its descent marked by a trail of searing flas created by the intense friction with the atmosphere. It covered ten kiloters in the span of a re second. As it made contact with the city, there was a deafening explosion that sent shockwaves rippling outwards.
A colossal mushroom cloud billowed into the sky, casting a shadow over the once-pristine tallic expanse. The force of the impact cracked the ground, leaving the city scarred and in ruins. Terry watched the devastation unfold from above, his attack unleashing an unparalleled display of destruction.
Unknown Weapon - Lv 128 (1150/1280 EXP) (Unknown)
Attack Power: 1280
Defense: 1280
Magic Attack: 1280
Magic Defense: 1280
Attack Speed: 640%
Movent Speed: 640%
Armor Nullification: 640
Resistance Nullification: 640
Range: 2560
Mana: 12.800/12.800
Health Charge: 12.800/12.800
Seismic Punch: A devastating lee technique that channels the raw power of the earth itself. When executed, the user delivers a ferocious punch to the ground, unleashing seismic shockwaves that ripple through the earth. This skill can be used to disrupt and damage foes in close proximity, causing them to lose their balance and leaving them vulnerable to follow-up attacks. Cost: 300 mana Cooldown ti: 15 seconds.
Telekinetic Boorang: An advanced ranged skill that harnesses the user’s telekinetic abilities. When activated, the user can control a thrown or ranged weapon with their mind, guiding it towards targets with unparalleled precision. This skill allows for tricky maneuvers, such as making the weapon change direction mid-flight, catching enemies off-guard. Cost: 300 mana Cooldown ti: 15 seconds.
Terry confird his hard-fought victory by checking his weapon, ensuring that it had leveled up again. He only landed after the billowing smoke and swirling dust from the cataclysmic impact had dissipated. What lay beneath was a stark testant to the destructive might of his teor Arrow. The once-mighty tallic city was now marred by a colossal crater with a radius of five hundred ters, its tallic structures twisted and shattered by the explosive force.
"Are you not entertained, Louis?" Terry asked when he saw a portal appearing in the middle of the crater.
"I am, quite so," Louis replied. "I understand that you want answers, but you won’t have them for a while. I suggest that you focus on defeating the enemies ahead for a while longer."
Terry let out a deep, weary sigh. Louis’s mind gas and the constant battles were taking their toll on him, but he also realized that he was growing more accustod to the chaos. With each challenge he faced, he learned to act on instinct, trusting in his abilities and making split-second decisions. As he stood there amidst the aftermath of his latest victory, he knew that he could no longer be manipulated by Louis’s machinations.
However, Terry was acutely aware that the situation was far more complex than he initially thought. The ability to create portals at will, wielded by Louis and potentially other allies, was a formidable power that should not be underestimated. It ant that unknown forces had allied themselves with Louis, and they possessed a level of control over the worlds that was beyond anything Terry had encountered before.
This knowledge weighed heavily on him, serving as a constant reminder that the challenges he faced were not just physical battles but also tests of strategy, cunning, and adaptability. Terry knew that he had to stay vigilant and be prepared for anything that might co his way. Until he obtains a power that rivals that, he couldn’t act without thinking. Otherwise, he will be put in difficult situations where he won’t have the upper hand despite his trait.
Mixed Armor - Lv 11 (10/110 EXP) (Magic)
Attack Power: 110
Defense: 220
Durability: 550/550
"... The Arrow is gone, but at least my defense increased a lot," Terry thought while looking around. "Still, there must be sothing around here that I can use."
As Terry surveyed the aftermath of his destructive battle, he couldn’t help but notice the absence of mana in the city. It seed that by destroying the core of the tallic city, he had effectively cut off its source of power. The once-formidable structure now lay dormant, its tal exterior resembling gray steel.
With no intention of lingering in this desolate place, Terry made a decision. He realized he didn’t have the ti or resources to attempt any form of reforging using that material of the city, so he turned his attention to the next portal that awaited him.
Terry’s arrival in the new dinsion was marked by an eerie stillness. The atmosphere was heavy and laden with an oppressive darkness that seed to swallow the very air. As he looked around, it was as though he had landed in a desolate cetery, with the ground beneath his feet feeling lifeless and barren.
His attention was soon drawn to a colossal, gothic castle that lood ominously behind him. Its architecture was grand and dark, shrouded in an aura of foreboding. Despite the apparent desolation of this place, the castle appeared untouched, as if it had been plucked from another world and transplanted here, still brand new and imposing.
Terry’s instincts told him that he had entered a realm quite unlike any he had encountered before, and the mystery of this eerie, dark world began to unravel before him.
"These all must be different worlds," Terry thought. "So of them are devoid of overlords and so of them still have so lone survivors like the guys I faced before."
Terry cautiously approached the foreboding castle, his steps echoing ominously in the stillness of the dark world. As he drew nearer, his eyes fixed upon a massive, imposing door that stood ahead, a portal into the castle’s depths.
Instincts honed through countless battles urged him to be wary of potential traps that might lie in wait, but his confidence in his magical abilities, including his capacity to fly, led him to dismiss those concerns for the mont. With determination, he pushed forward, ready to uncover the mysteries that awaited him within the castle’s shadowed interior.
Terry grappled with the massive, heavy door, straining as he pulled it open with both hands. It groaned and creaked, as though the hinges had not been moved in ages. The effort left him briefly pondering the condition of this mysterious castle, and he wondered what secrets it held within.
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