Chapter 108: Chapter 96: Brutally Killing the Abnormal Ghosts
Fang Zhen opened the main interface of the Dungeon Life Ga.
He found "Ancient Castle Caverns" in the dungeon progress queue.
"You have 40 rit Points in your profile. Do you wish to spend 20 rit Points to obtain information regarding the dungeon ’Ancient Castle Caverns’?"
Fang Zhen clicked confirm.
"You have obtained information regarding the dungeon ’Ancient Castle Caverns’.
Scanning dungeon data...
Scanning...
Dungeon data acquired. Information on ’Ancient Castle Caverns’ is as follows."
"Scanning dungeon background...
Dungeon background confird.
The Ellick Territory is a noble domain in the Curse Seal World. Its ruler, Lord Ellick, is a mysterious noble rumored to be two hundred years old. He has always maintained a firm grip on his territory, and nurous signs indicate that Ellick is an inhuman being who subsists on human blood—in other words, a vampire. However, in the Curse Seal World, it is not surprising for an inhuman being to beco a ruler. In fact, their much longer lifespans, greater power, and accumulated wisdom and wealth make it easier for them to rise above the rest.
A considerable portion of this world’s rulers are inhuman beings in human form. Ellick is one of these rulers, but he is by no ans the only one.
For the past decade, however, Ellick has rarely appeared before his subjects, instead living in seclusion in the mountain’s Ancient Castle. Rumor has it that the Vampire Lord’s power is waning and he has fallen into a deep slumber. But such rumors have spread countless tis over the past two hundred years, and each ti, the outco has been the sa: rebels would walk into the Vampire Lord’s trap, lose their lives, and plunge the populace into even deeper despair.
And now, you have arrived in Ellick’s territory, prepared to challenge the authority of this cruel ruler."
"Generating Key Dungeon Information:
Curse Seals: A power system unique to the Curse Seal World, derived from ancient Magic. After constant refinent over generations, it has beco a simplified magic system that can be instantly cast with hand gestures and brief incantations. Compared to Magic, its power and range are reduced, but its casting speed is faster and it consus less energy, making it a more economical way to wield Extraordinary Power.
Curse Sealers: Masters who carry on the tradition of Curse Seal power. In addition to their Curse Seal abilities, they have also trained in combat skills. Most remain hidden among the common folk.
Whig Society: An underground faction in the Curse Seal World, known for its resistance against the ruling class composed of inhuman beings. It counts many skilled artisans and craftsn among its ranks, and a number of Curse Sealers are secret mbers.
Eternal Night Council: A legendary alliance of inhuman rulers. It is a hybrid organization focused on more efficiently extracting value from humanity and the human world to maintain their rule. It also serves as a sort of rulers’ club, where long-lived beings find peculiar forms of amusent."
"Generating Dungeon Threats:
Abnormal Ghost: A humanoid creature that crawls on all fours. Its eyes have degenerated, but it possesses a special sensory ability. It is relatively agile and attacks with razor-sharp claws.
Behavior 1: Despite having no eyes, it fears bright light.
Behavior 2: Fresh blood is a powerful lure. It is drawn to any type of blood, but most strongly to human blood.
Special Trait 1: Immune to most toxins.
Ghost-faced Spider: A massive, agile spider. Different types of Ghost-faced Spiders possess different specializations and exhibit a degree of coordinated tactics among their kind.
Behavior 1: They live in groups. When you see one Ghost-faced Spider, you are already facing a swarm.
Behavior 2: They like to wrap living prey in silk, injecting a venom that dissolves the victim’s insides into a fluid-filled shell, which they then suck dry.
Behavior 3: Fears fire.
Vicious Ghost: A further mutated variant of the Abnormal Ghost. They possess unique mutated organs, with each Vicious Ghost mutating in a different way, giving each one distinct characteristics.
Behavior 1: Like Abnormal Ghosts, they are drawn to blood.
Behavior 2: When injured or enraged, they may cannibalize their own kind.
Behavior 3: Despite being frenzied and violent, they surprisingly possess a capacity for learning and can learn from the mistakes they observe in both their own kind and other species.
BOSS: Maticvia: Twenty years ago, when rumors of the Vampire Lord Ellick’s slumber were also circulating, Maticvia was a heroic figure who led a party into the Ancient Castle to challenge him. No one knows what happened that day. The party was wiped out, and only Maticvia survived. In doing so, however, he lost not only his status as a hero, but his human form as well.
Behavior 1: He only appears at the very end of the Ancient Castle Caverns.
Behavior 2: He is constantly searching for sothing.
Special Trait 1: Madici has not forgotten the combat skills he possessed as a human and retains his tactical intelligence.
Special Trait 2: Legend says that Madici was also once a Curse Sealer."
Fang Zhen carefully reviewed the dungeon information for ’Ancient Castle Caverns’.
The 20 rit Points he spent had unlocked much more comprehensive information this ti, even including details on the BOSS.
’The key to this strategy is Curse Seals and the Whig Society.’
’Curse Seals are undoubtedly the most valuable reward I can obtain in this dungeon, and the Whig Society will allow
to contact Curse Sealers, giving
a chance to learn their arts.’
’I don’t need to worry about the Vampire Lord. That old coot didn’t show up in the BOSS information, so he’s either really in a deep sleep or he’s immobilized.’
’Still, this dungeon sounds pretty tough. Does the Dungeon Life Ga really think I can speedrun it?’
The information was insufficient. He decided to go in and assess the situation before planning his next move.
’I’ll go in for so on-the-ground recon, find the simplest strategy to clear it, and keep my losses to a minimum.’
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