465 the terrifying strength of cyborg X
In order to make full use of chapter D, from today onwards, no aningless content will be posted. The content will be changed to protagonist data, pet information, equipnt, and missions. This will allow everyone to review so of the settings while waiting for the official chapter.
4040 words in the information chapter, 4100 words in the official chapter, replaced at 6:30 sharp.
Na: link
[Race: Human]
[level: level 55 (leader)]
[Experience: 3.8 million]
Occupation: Sage
[status: President of Lin’s Financial Group, spokesperson of mandala, Honorary Director (Sand City), guest elder of Moon Shadow Council, Supre Commander of Sand City, desert Emperor]
[HP: 12010/12010]
[ energy: 2220/2220 ]
[ attributes: strength 210, agility 226, endurance 73, intelligence 82, energy 145, charm 22, luck 30 ]
[ potential points: 87 ]
[ influence: 11 ]
[ talent: swarm commander ]
[ comnt: new king of Shandu, a formidable force ]
Skills:
[ poison poisoning lvl 10: poison the target. The effect depends on the poison. Chance of being seen through is 5%. Cost: 15 energy/ti)
[Coin Divination: divination of the good or bad of a certain event.(Limited to one use per day. No consumption.] [note: coin is required as a dium]
[Eye of the Beast level 10: establish a connection with wild beasts. Under the premise that the wild beasts are friendly, observe the world from the perspective of wild beasts. Maximum communication range: 2500 ters (consumption: 10 stamina/minute, unable to establish a connection with wild beasts above your level)
Misfortune bullets Level 1:6 misfortune bullets are automatically generated every day. After hitting the target, 1 – 5 points of luck will be deducted randomly. Lasts for 1 hour (the deduction effect can not be stacked, no consumption)
[hidden weapon level 10: throw hidden weapons. Damage is determined by the type of hidden weapon. Hidden weapon technique will add 100 points of damage. Consumption: 5 stamina/ti)
[charging punch LV10: explosive power, sudden increase in speed, movent speed 100%, 300 damage to target (consumption: 30 energy/ti)
[haste lvl 10: lurker, activate haste secret skill, increasing speed by 100% for 15 seconds (cost: 20 stamina/ti)
[crane form style LV10: the crane form is extrely agile. When the enemy is in a stunned, slowed, stunned state, it can launch 15 storm-like attacks within 2 seconds. Each attack will deal 40 points of damage to the enemy. Cost: 50 energy/ti)
Apocalypse LV1 (A): This was a unique skill created by link after he learned the military killing fist. It deals 600 points of damage to all enemies within a 20-foot-diater and applies the ‘deterrence’ effect to them for five minutes. Every ti you kill an enemy in the ‘deterrence’ state, you can absorb the enemy’s breath of the dead (Blood Rage). Attack, movent speed, and resistance increase by 5%. 200 health points)
? Man in the Mirror (S): within 10 seconds of the target’s skill casting, copy the target’s skill (only exclusive skills can not be copied). The strength of the copy skill is linked to the user’s energy attribute (every energy point =0.5% damage increase). Every ti it is used, there is an additional ‘energy load’ state, and the next skill damage will increase by 25%. Lasts for 1 minute (cost: 10% energy)
Geomancy level 10
Shaman witchcraft level 10
Tarot secret technique level 10
[ chanical assembly ] level 10
Surge of chanical force level 10
Gun modification level 10
[ repentance ] level 10
[ punishnt ] level 10
placate wild beasts level 10
[ natural rage ] level 10
Tracking humanoid creature level 10
[ heavenly son Qiang’s aura observation technique (A): heavenly son’s aura observation, killing people while laughing. ] Has inner vision, predicting the weather, checking luck and fortune from a thousand miles away, seeing through the opponent’s Qi movent, seeing the changes of heaven, earth, and man. Upon activation, 30 points of energy will be consud every minute.
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[ equipnt: throat cutter (blue), throwing knife (white), magic box pistol (blue), nano combat uniform (purple), flickering dagger (purple), impact power boots (blue), multi-purpose combat suit (purple), elental ring (purple), spirit crown (blue), support-style energy blade (blue) ]
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Specialty:
Elentary driving level 1-driving reaction 10%, control 10%
[ basic shooting lvl 10-accuracy 50%, reloading speed 100%, firing speed 50% ]
Basic combat lvl 10-lee attack power 10%, attack speed 10%, lee hit rate 10%
poison concoction level 1-poison effect 5%, duration 5%, target resistance-5%
Beginner divination-you are already a mature clairvoyant and can feel invisible luck. Luck 1 permanently.
Advanced biological knowledge-you have mastered the basic information of 98% of the living creatures on wasteland planet. You can also communicate with regular beasts.
Strengthened vitality-health points 100
[ true essence of the moon-you have grasped the key to opening up nature. You have beco a Druid and can enjoy the gifts of nature. ]
agility-agility 10, movent speed 10%
Protective Dipper energy level 10-close combat hit rate 10%, attack speed 10%, resistance 10%, endurance 10, strength 10
Red-crowned crane health-maintenance skill level 10-close combat accuracy 20%, attack speed 20%, critical damage 10%, endurance 20, agility 20, intelligence 10
Lasting aura-health points 300
Elite-HP 800, energy 200
leader-health points 1500, energy points 500, strength 50, agility 50, energy 50 (increases according to the profession)
[ excellent potential-from level 30 onwards, health points will increase by 100 points and energy points by 20 points for every level you advance. ]
Will of Sand City-health points 2000, energy points 500, charm points 10
Erudite (1)-you can ignore the requirents to learn any skill book that is not higher than your own level (restriction requirent: level 60)
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[ wasteland gang: nesis (-3000)-[ defected slave ]
[ machinery faith: mortal enemy (-3000)-[ mortal enemy of the church ]
[ Platinum Hotel: arch-enemy (-3000)-[ highest priority wanted person ]
[ shadu library: worship (20000/24000)-[ honorary library head ]
[ Moon Shadow Council (Druid): respect (8000/12000)-[ guest elder ]
[ nature’s Alliance (Druid): cold (-1000)-[ divergent ]
[ Shandu military: respect (4000/6000)-[ battalion commander of Special Operations Battalion, mber of the Shandu Military Commission ]
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monster attributes
[ na: sand rat (infant) ]
[ grade: White ]
[ race: rodent ]
[ attribute: sand elent affinity ]
[ level: 1 ]
[ initial skill 1: sandification lvl 1 (unique ability of sand rats. sandification of the body. duration: 1 minute.) ]
[ initial skill 2: desert affinity (increases movent speed by 30% when in the desert.) ]
[ evaluation: a King Rat of the desert. Perfectly blended into the desert, appearing and disappearing unpredictably. Excels at speed and concealnt. ] It is important to note that due to the incompatibility between biological and synthetic materials, unknown problems may arise.
—-
monster attributes
[ na: sand sculpture (adult) ]
[ grade: White ]
[ race: Eagle ]
[ attribute: sand elent affinity ]
[ level: 2 ]
[ initial skill: sand tornado lvl 1 (the sand Eagle’s unique affinity with sand elents allows its wings to have extraordinary abilities. ] the sand eagle shakes its wings to sense the sand elent, creating a sand whirlwind with a diater of 5 ters, blurring the enemy’s vision and slowing down their movent. lasts for 15 seconds, limited to 2 uses per day.)
[ initial skill 2: Eagle Eye level 1 (the sand Eagle has super dynamic vision. It can capture the trajectory of all moving creatures within a 5000-ter radius. It’s just a blur.) ]
[ evaluation: as everyone knows, vultures are Eagles! ]
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monster attributes
[ na: vanilla mud Horse ]
[ grade: White ]
[ race: cal ]
[ attribute: none ]
[ level: 2 ]
[ initial skill 1: fragrant breath (the breath and saliva of the vanilla mud horse have its own fragrance, and the fragrance of the person who is struck by it can last for a whole day) ]
[ description: a fragrant alpaca that can make a person happy for an entire day. ] A friendly reminder, when you introduce its na to others, rember not to speak too loudly, in case you get beaten.
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Monster attributes
[ na: skeleton wolf ]
[ grade: White ]
[ race: canine ]
[ attribute: undead ]
[ level: 10 ]
[ initial skill 1: lethal bite LV1 (the teeth of the skeleton wolf contain the breath of death. The target bitten will lose 50 hp and will be affected by the chill of the dead. Movent speed will be reduced by 50% for 10 seconds) ]
[ initial skill 2: bone pile disguise (disguise as a dead wolf, no limit on usage) ]
[ description: a wolf with only a pile of bones left-a wolf. ]
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Monster attributes
[ nas: hamster, hamster, Water Rat, stinky crickets, and bamboo rat. ]
[ synchronization chip-reconnaissance: the hamster’s reconnaissance chip can send the enemy’s location and information to the other four teammates in the form of brainwaves, doubling the perception. ]
[ synchronization chip-assault: water rat’s assault chip can transmit the assaulter’s status and environnt to his teammates in real ti, doubling the speed of his assault. ]
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Monster attributes
[ na: Spy Mouse ]
[ grade: White ]
[ race: rodent ]
[ attribute: electronic affinity ]
[ level: 1 ]
[ initial skill 1: information storage (the brain of the spy Mouse is digitized, and its brain capacity can store 5 hours of video or 72 hours of audio information) ]
[ initial skill 2: mobile interface (the spy Mouse can transmit data and information through contact with its tail. Tail entanglent can transmit all information within 5 minutes. ] Tail can also connect to the USB port of electronic devices and obtain information from the device)
[ evaluation: an epoch-making innovation that can replace video caras, recording pens, and USB drives. ]
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Monster attributes
[ Na: Black Widow ]
[ grade: White ]
[ race: orb-weaver ]
[ attribute: nature affinity ]
[ level: 3 ]
[ initial skill 1: spider web spray lvl 1 (the Black Widow can shoot out a complete spider web with a diater of 10 cm from its mouth, limited to one shot per day) ]
[ initial skill 2: self-destructing adhesive (the Black Widow’s abdon has accumulated a large amount of poisonous adhesive. It can self-destruct to stick the enemy) ]
[ description: it is now the top predator of nature! ]
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Monster attributes
[ na: short fur cat ]
[ grade: White ]
[ race: feline ]
[ attribute: none ]
[ level: 1 ]
[ initial skill 1:??? ](????)
[ comnt: this is a kitten that can heal one’s mood. ]
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Monster attributes
[ na: cara chicken ]
[ grade: White ]
[ race: pheasant family ]
[ attribute: electronic ]
[ level: 1 ]
[ initial skill 1: chicken head stabilizer (the chicken head is a natural stabilizer that can be used to film in harsh environnts of excellent quality) ]
[ initial skill 2: the hen lays eggs (The Cara Chick will discharge the content it captured in the form of eggs) ]
[comnt: my hen ~]
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Monster attributes
[na: invisible killer bee]
[quality: blue]
[race: bee family]
[attribute: nature affinity]
[level: 5]
[initial skill 1: venomous sting LV1 (the venomous sting of the invisible killer Bee contains potent neurotoxins, perfectly inheriting the potent nerve venom effect. Each invisible killer Bee can fire one venomous sting)]
[ initial skill 2: invisibility (invisible killer Bee can change its color according to the environnt, making it harder to detect) ]
[ initial skill 3: harden (the invisible killer bee can release a hardened chitin film at any ti, which has the effect of resisting high temperature and pressure) ]
[ evaluation: once the scale is set, it can definitely set off a disaster. ]
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Monster attributes
[ na: silver ant queen ]
[ grade: light blue ]
[ race: ant family ]
[ attribute: tal affinity ]
[ level: 5 ]
[ initial skill 1: Army burst LV1 (the silver ant queen has activated Army burst mode. Production speed is increased by 1000%. The effect lasts for 1 day. Cooldown ti is 30 days.) ]
[ initial skill 2: production (the silver ant queen can produce army ants, including worker ants, soldier ants, and flying ants. 1000 per day if there is food available.) ]
[ evaluation: absolute nightmare! ] The Army ants that the silver ant queen gave birth to have their bodies completely talized. In addition to retaining the full characteristics of the ant tribe, they also gained the ability to devour tal and can eat tal. talization had greatly increased the lifespan of the Army ants, allowing them to adapt to more extre living environnts. From then on, an existence even more terrifying than quicksand was born in the desert-the silver army ants!
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Monster attributes
[ na: silver formation wall ant ]
[ grade: blue ]
[ race: ant family ]
[ attribute: tal affinity ]
[ level: 10 ]
[ initial skill 1: array wall block LV1 (silver array wall ants can form an array wall to block bullets or attacks) ]
[ initial skill 2: sharpen lvl 1 (the silver array wall ant’s body is sharpened. After being condensed, it can form a tal arrow. Control range: 100 ters) ]
[ initial skill 3: condensed state (can be condensed into an armguard when not in combat) ]
[ evaluation: the silver army ant and the arm Shield’s suction alloy have perfectly fused. All silver army ants have evolved and grown alloy wings. Their body shape has been improved once again. ] A rare tri-form creature, after mixing in the arm shield alloy, the strength of the body is greatly increased. This was a terrifying creature!
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Monster attributes
[ Na: White saber Sea Eagle ]
[ grade: Green ]
[ race: Eagle ]
[ attribute: nature affinity ]
[ level: 5 ]
[ initial skill 1: sky full of blade feathers LV1 (the White-bladed Sea Eagle’s feathers are as sharp as blades. It can release ten flying feathers to attack the enemy. Each flying feather deals 20 points of damage. Limited to two uses per day) ]
[ initial skill 2: poison (the White-saber Sea Eagle’s blood contains paralyzing poison. Different degrees of paralyzing effect will be caused after being scratched by its beak, claws, and feathers. The ti taken to take effect depends on the opponent’s natural resistance.) ]
[ description: the white-bladed sea eagle symbolizes freedom. when it spreads its wings, it can be vaguely heard in the shadows-i can’t breathe! ]
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Monster attributes
[ na: self-destructing fly ]
[ grade: Green ]
[ race: housefly ]
[ attribute: none ]
[ level: 1 ]
[ initial skill 1: boom lvl 1 (the self-destructing fly contains highly concentrated liquid explosives within its body. It will explode after being squeezed by external forces, causing 50 explosive damage) ]
[ initial skill 2: Buzz Buzz (no one can stand a fly buzzing around their ears non-stop) ]
[ evaluation: a perfect combination of highly concentrated liquid explosives and living creatures, an extrely dangerous creature. ] After all, no one could resist the urge to kill a fly buzzing around their ears.
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Monster attributes
[ na: Hellhound ]
[ quality: blue ]
[ race: dog ]
[ attribute: fire elent affinity ]
[ level: 12 ]
[ initial skill 1: flaming form LV1 (Hellhound activates flaming form, its entire body is engulfed in Hellfire, dealing 8 damage to enemies within a 2 ter radius every second. Lasts for 5 minutes, cooldown ti: 12 hours) ]
[ initial skill 2: soul judgnt LV1 (the flas from the hellhound’s eyes contain the essence of hell. Anyone who is stared at by the hellhound’s eyes will be reminded of their evil deeds and their soul will be judged, causing 200 true damage. Cooldown ti: 1 day) ]
[ evaluation: I represent hell to judge you. You are guilty! ]
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