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"Avada Kedavra!"

George practiced the Killing Curse on a fish in a tank.

With guidance from the sixteen-year-old fragnt of Voldemort's soul, George had finally mastered the dark magic he had most desired to learn: the Killing Curse.

However, practicing the Unforgivable Curses at Hogwarts was, of course, out of the question. If Dumbledore's all-seeing eyes discovered him, his cover would be blown.

While practicing general dark magic at the school was manageable, the Unforgivable Curses were a different matter entirely. Using any of the three Unforgivable Curses even once on a human would result in imdiate imprisonnt in Azkaban.

Thus, George preferred practicing such spells in the Marvel universe, where nobody would interfere. He could experint freely without restrictions.

A flash of green light struck the trout swimming in the tank, and the fish imdiately ceased moving, lifeless.

"It seems like it expels the soul," George muttered as he lifted the fish for closer examination, silently analyzing the spell's effects.

The Killing Curse, also known as the Curse of Death or simply the Death Curse, was infamous. Its deadly green light could kill even Dumbledore instantly if struck.

Upon successful casting, the wand emitted a dazzling green glow, vibrating intensely from the spell's imnse power. A strange, chaotic sound often accompanied the spell, akin to the invisible Death itself soaring past.

The curse left its victim dead without any visible injuries.

To defend against the Killing Curse, one had to rely on physical evasion or place objects between themselves and the spell. Neither the Shield Charm nor the Patronus Charm could block it.

Through his studies and practice, George theorized that the Killing Curse targeted the soul directly, which explained why its effects were instantaneous and left no physical marks.

This soul-targeting nature also made the curse highly effective against spectral or spiritual entities.

Casting the Killing Curse required two conditions: substantial magical power and an intense intent to kill.

Frequent use of the curse could influence the caster's emotions, making them irritable, bloodthirsty, or even unhinged. After all, constantly harboring murderous intent would inevitably take a toll on one's psyche.

For George, however, this wasn't much of a concern.

His strong psychic abilities allowed him to shield his mind from the curse's corrosive effects. Still, he didn't plan to overuse the Killing Curse. There were countless ways to eliminate enemies, and he didn't need to rely solely on this spell.

But learning it was non-negotiable. The more tools a wizard had, the better they could adapt to various enemies and situations.

After wrapping up his Unforgivable Curses practice, George exited the simulation room and received a call from Natasha.

"The CIA has rescinded the warrant for Professor X, and all his assets have been unfrozen. The paperwork for your school has also been finalized.

Next, I'll head to your school to prepare official identification for your students to help them integrate into society," Natasha reported.

"Excellent, thank you. But the students and the professors are at an amusent park today. Could you co by tomorrow instead?" George replied.

In just three days, everything had been nearly resolved. It was clear Nick Fury was genuinely terrified that George might share the information with Hydra.

"That works. I'll co by tomorrow morning," Natasha agreed without hesitation.

Suddenly, George thought of sothing. "Oh, one more thing. Tomorrow, there might be a new teacher joining us. Could you help arrange a new identity for them?"

"A new teacher? Sure, no problem," Natasha replied, her tone tinged with curiosity, though she didn't press for details.

After hanging up, George headed to the basent where the X-Jet was docked. There, Isa was already waiting for him.

"Let's go!" George commanded.

The X-Jet cloaked itself and took off, swiftly heading toward the North Atlantic.

As they flew, George activated a tracking spell.

"Reveal the location—Steve Rogers!"

Four hours later, George signaled Isa to stop the jet.

"Alright, let's land here."

Leaping out of the plane, George spread his wings and descended onto a massive iceberg.

According to the tracking spell, Captain Arica—Steve Rogers—was frozen beneath this very iceberg.

"Confringo!"

Pointing at the iceberg, George unleashed a Blasting Curse, carving a massive crater into the ice.

Seeing results, George began unleashing a series of Blasting Curses on the iceberg. He wasn't concerned about exhausting his magic reserves.

After twenty minutes of relentless bombardnt, a frozen plane finally erged from the shattered ice.

"Diffindo!"

With a swipe of his wand, a Severing Charm struck the plane, carving a hole large enough for two people to pass through.

Leaping inside, George scanned the cockpit. There, encased in ice for over sixty years, was Captain Arica himself.

From his storage space—a magically enhanced box expanded with an Undetectable Extension Charm—George retrieved a container large enough to accommodate both Steve Rogers and his shield. Carefully, he stored the frozen figure and turned to leave, spreading his wings to fly back to the X-Jet.

Normally, it's impossible to store an item enchanted with an Undetectable Extension Charm inside another object with the sa charm. Attempting to do so would cause a spatial conflict. This limitation makes the idea of "stacking nested boxes for infinite space" impractical.

However, the storage magic George used differed fundantally. His outfit-changing magic created an independent, self-contained spatial pocket, unlike the expansion charm, which enlarged existing spaces.

By combining the strengths of both systems, George had essentially crafted a versatile storage solution—capable of carrying both people and large quantities of goods, all while remaining secure and easily accessible.

This approach underscored the benefits of learning magic from multiple worlds. Many so-called "immutable truths" within one magical system could often be circumvented using the principles of another, allowing for creative solutions and complentary effects.

By the ti the X-Jet returned to the school, it was already evening. Professor X and Wolverine had just returned from the amusent park with the children.

"Who's this guy?" Wolverine asked, his curiosity piqued as he watched George place the still-frozen Captain Arica onto a thawing device.

"His outfit, his shield, and his face… They all scream Captain Arica," Wolverine continued, scrutinizing the figure.

Before George could reply, Professor X interjected with a knowing look. "That's Steve Rogers, isn't it?"

Born in 1932, Professor X had been a teenager during Captain Arica's heyday. Steve Rogers was a celebrated hero of that era, widely admired and morialized after his presud death. It took only a glance for Charles Xavier to recognize the frozen figure.

"Steve Rogers?" Wolverine leaned closer, examining the man carefully.

After a mont, he nodded. "It really is him."

---

(End of Chapter)

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