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A single Material takes 1/25th of a slot, aning I can carry 25 materials of the sa type within a single slot. Though only one type of material can be stored in a single Item slot. Though this doesn’t stop the players from carrying the materials in their hands or bags, if they have any. Just that there is the risk of losing the item forever.

-Rwar!

I turned around to find a few Zombies slowly moving towards , 2 to be precise. While a few others looked in this direction, they still didn’t move an inch, standing there monotonously.

Since I am level 2, the level suppression should decrease now. I thought as I looked at the incoming Zombies towards . To be honest, while [Critical Hit!] does more damage, there is more to it than that.

Simply speaking, you need to use the sharpest point of your weapon on the weakest point of the enemy. Now, taking that knowledge as a base, there are multiple sharp points on a knife and the sa for the monsters who have multiple weak points. It could be their joints, their heart, head or the spine area around the neck, like in this case.

Now the interesting fact is that among the weak points, there is always a certain point that is the weakest among all. The ’Hit Point’ as players called it. If you can manage to hit the enemy at that point, there is a fair amount of chance that he/she/it will die in a single attack. If not, it will at least do 5-8 tis more damage than it should normally do.

For the Zombies, as you may have guessed, it’s the back of the spine. But sadly, the level suppression is a pain in the as* and it makes the higher level enemies nigh impossible to kill unless you are super skilled. This was designed so that players play the ga in a structured way and not just jump into killing higher-level monsters.

[Zombie(Mob)]

[Level: 2

Attack:10 || Defence:13

Agility:8 || Vitality:11

Intelligence: 3 || Endurance:10

Stamina: 50/50

Health: 55/55

Remarks: All you do is Rwar!]

If the monster is of the sa level, like this one, killing him in one hit shouldn’t be impossible if you know where to slash.

Trading his steps, Zombie walked slowly towards . And finding his chance, he dashed at with all the love he could muster.

[Side Step!]

[-2 Stamina]

It’s not really exhausting but I doubt the System would allow to take [Side Step] if I don’t have enough Stamina, I should be careful how I use my [Stamina]. Anyway, so I reached behind the Zombie and found a proper spot

-Slash!

[Critical Hit!]

[You have killed a Zombie(Mob)(Level 2)]

[ 5 Exp]

[ 2 Bronze Coins]

That’s the reward for sa-level monsters, huh?. I recalled as I saw the system ssage. This brought back the mory of how the reward system is based in the ga.

It’s not like one will always get these rewards. In fact, the rewards will increase by a margin once you are level 10 and even more when you reach level 30-40 or higher. A Level 10 Player will earn around 20-30 Exp and 8-12 Bronze Coins per kill while a level 50 person should get a silver or two with 200-300 Exp per kill.

The rewards also vary based on the type of monsters, their rarity, etc.

"Now then, let’s finish this quest, shall we?" With a smile on my face, and a glint of excitent in my eyes, I began hunting the rest of the Zombies too.

[You have killed a Zombie(Mob)(Level 2)]

[ 5 Exp][ 3 Bronze Coins]

[You have killed a Zombie(Mob)(Level 2)]

[ 5 Exp][ 2 Bronze Coins]

[You have killed a Zombie(Mob)(Level 1)]

[ 2 Exp][ 1 Bronze Coins]

[You have killed a Zombie(Mob)(Level 2)]

[ 5 Exp][ 3 Bronze Coins]

[You have levelled up!]

[You have gained 2 Free attribute Points]

[You have killed a Zombie(Mob)(Level 3)]

[You have killed a Zombie(Mob)(Level 2)]

[You have killed a Zombie(Mob)(Level 2)]

[You have killed a Zombie(Mob)(Level 3)]

[Quest(Kill the Undead!) Complete!]

[ 5 Favorability with Inara Village]

[ 30 Bronze Coins]

[ 100 Exp]

[ 1 Level up]

[You have gained 2 Free attributes!]

"All in a day’s work, huh?" I muttered with slight exhaustion as I picked up the two materials I got during the first skill. Sadly, those two were the only items I received in this exchange. Not that I mind much.

Let’s farm a little before going back. to be precise, I wanted to reach Level 5 and get a certain skill for myself. It is one of the utility skills that I will require before I go to the tomb of Cronos to get my [Ti-Seer] Class.

Accordingly, I would need to be at least Level 10 too, before I enter that tomb, so I should try to increase my level faster as well.

Not wasting any ti, I began moving deeper into the dark gloomy forest, carefully analysing if there were any monsters nearby. And after another 15 minutes of walking, I found another horde of zombies standing in front of . Their numbers? I don’t think they were less than 100.

The Witch. I mumbled before tracing my steps back to where I ca from. The boss monster of this area. She is the only one who can control so many Zombies at once and if I am not wrong, so of those zombies will even be more than level 6 or 7, making the level Suppression impossible for to kill them.

I walked away... No, I ran. The psychopathic boss monster, is crazy in every way possible. Better to run away or I won’t have any choice, but to kill myself and get the penalty of reduced stats for 24 hours.

Trading my path back to the Settlent, I didn’t find any other monsters in the way. Took another hour but I made it back to the settlent where I saw the NPCs walking around doing their daily chores.

Since it was already afternoon ti, I should start collecting information from the NPCs about the Witch. I decided as I ran towards the nearest NPC and started asking questions of which answers I already knew.

Because I had 5 Favourability to the Inara village, most of the people decided to answer my question, though so of them rejected . Before I knew it, the evening ca and I saw the System ssage.

[Quest(Weeping of the Night Widow) Complete!]

[New Quest: Weeping of the Night Widow II (Uncommon)(Chain Quest)!]

[Description: After talking to various people, you have gathered so information regarding the Witch of Darkness. You now know the closest sighting, nearest attack and how much damage the witch has done to the Village.

Quest Type: Information Gathering

Requirents:

-At least 20 Favorability with the Inara Village.

-Level 5

Task: Go talk with the people more and find out their difficulties. See if you can find anything special about the conditions of the people here

Ti Limit: 3 Weeks

Rewards: Next part of the Quest!]

Good. I was planning to collect so quests anyway. I thought as I observed the Status. While gathering information was one thing, getting the quests generally requires certain actions or dialogues. Luckily, I still rember a couple of Quest locations in this village.

From there, I moved to the nearest house and began looking out for people who seed to have so troubles. All I had to do was ask if they needed so help and I was able to get a [Basic Quest!]

So quests required to gather so herbs, while others were to carry ssages to the Capital. While I did accept the ones that increased my favorability towards the Inara Village, others that required to travel too far, I politely rejected them.

By the ti I was done, the sun had already set, and I decided to take another look at the Quests I received today.

[Collect the Blue Grass Flowers(Basic)!]

[Description: One of the herbs found deep in the forest of Inara.

Task: Collect 12 Blue Grass Flowers

Reward: 10 Bronze Coins]

[Fend of the Wolves(Basic)!]

[Description: Old man Han is having so difficulties managing his farm. The wolves seem to be getting more nurous each ti they attack his sheep.

Task: Kill 8 Wolves

Reward: 10 Wheat Grains; 10 Sheep Wool; 50 Exp: 2 Favorability to Inara Village]

[Clean the Roads(Basic)!]

[Description: The grasses have overgrown and begun taking over the roads, clean the road and pave a proper path around the Inara Village.

Task: Clean the Grass!

Reward: 100 Exp; 5 Favourability towards Inara Village]

[Find the Lost ring(Uncommon)!]

[Description: Lloyd the rchant has lost his silver ring on his venture into the deep forest. Find his ring back and he will give you an equally important item in return.

Task: Look for objects on the path to the north

Rewards: Silver Ring of the Living(Ring)]

[I need a Healer(Uncommon)!]

[Description: The priest has been suffering from back pain after standing continuously for over 12 hours.

Task: Find a way to heal his back pain

Rewards: Glow(Skill)]

[There is danger on the opposite side too(Uncommon)!]

[Description: Alex and the group of kids have been claiming to see a horde of Goblins coming to the settlent from the South.

Task: Go check things out and bring back information.

Ti Limit: 10 hours

Reward: 100 Exp; 8 Favorability towards Inara Village]

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