Chapter 225: Bullying Dumb Bosses Is the Best
Translator: Sparrow Translations Editor: Sparrow Translations
Dodging - not a foreign word in game vocabulary.
In ordinary games, there were three ways of dodging. The first was using a skill to dodge, like [Roll] and [Blink], and this would allow one to avoid one's opponent's attack. This sort of dodging relied on a player's timing of using the skill. Normally, as long as one reacted fast enough, it would be enough to plete the dodge.
Another type would be chance dodging…...for example wearing some special equipment that had the effect of causing enemy attacks to have a chance to miss upon hitting the player. This method relied on luck pletely, and one would be able to fight monsters without taking damage at all if lucky. Conversely, the dodge chance was just a decoration if one was unlucky enough.
There was also positional dodging which used one's movement to dodge the enemy's attacks. This form of dodging required a much higher level of skill and those who could successfully pull it off were basically professional gamers. Hence the number of people who really encountered this before was very few.
In the VR environment, most of the rules governing the game world were based on reality, hence chance dodging was naturally removed.
With this, players only had the option to do skill dodging or positional dodging during battle.
Dodging skills in
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