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Hera kept staring at the handle, trying to be sure if she was reading things correctly. This wasn't simply a piece of a weapon, but sothing that seed to be able to attach to any type of weapon. And if that's what it could do, there was nothing stopping it from also working with her venomous arsenal. In addition, if she could trigger the breaking effect and still cause the explosion, it would be perfect. This could be even more powerful than whatever weapon George was about to make.

George had returned to displaying his blueprint of the chainsword that he was going to give to Hera, but the Empress didn't even hear what he was saying. Her eyes were fixated on the handle. Insomniac tapped her shoulder, causing her to jump back and pull a venomous hand axe from her waist. Only after a beat that she noticed the presence of not just George but Insomniac himself.

"Sorry, I got really distracted and wasn't expecting soone to touch ," Hera replied dismissing the weapon she created.

George had wide eyes, feeling sowhat alard by the situation. But Insomniac just nodded with a sadden smile.

"That's okay."

He had seen that kind of reaction before. Usually only with people who had so bad experiences in the dungeons. But right now, it probably ant that despite everything, Hera was still in the ntality that she was during the war. She still had that knee-jerk reaction to sothing unexpected. So scars took longer to heal, no matter how well the person who had them seed to be.

"Is everything okay?" George asked after a long mont of pause.

"Yeah, yeah. Sorry about this."

George looked at the handle and back at Hera, not really understanding her reaction. But she quickly started speaking.

"Can I ask so questions about this?" the Empress gestured with the hollow handle.

"Sure. What's up?"

"When you say that this doesn't break, what if you intentionally make the weapon break? By using a skill or sothing? Do you an with [Weapon Break]? Even though if I use one with this, would it work? Would the weapon... the explosion happen?"

George nodded.

"It would, but that's not the best version of the handle for that. If you want to intentionally break the weapon to discharge it, I have a smaller one that works with daggers, and they are generally cheaper. It's one of the ways that a few Crafters like like to fight. Since we can make weapons pretty much at any mont, we use that kind of thing to be a big attack, you know."

Hera nodded and pointed at the axe in her hand.

"But this is technically a mana construct, not an actual weapon."

George frowned and took a step forward, reaching for the weapon in Hera's hand.

"May I?"

The Empress nodded.

"Sure. Here."

She gave the hand axe to the man.

"But just don't try to use Weapon Break. They only behave as weapons if they are with . To anyone else, they will function as weapons and have their scaling, but skills don't really work with them. Not sothing like Weapon Break at least."

George nodded.

"Okay. That's a bit weird, but it's because of the legacy?"

"Yep. I also don't understand why they have that distinction."

Still, he waved the weapon around and examined it with a more discerning eye.

"I don't see any reason why this wouldn't work with the handle, but this one, the one that you're holding, is a simple version. I have a better one… Actually, a couple of better ones that could be more useful to you. The first can teleport back to your hand or specific location that you set up, so it's great for throwing weapons. And the second can pack a bit more of a punch. The explosion will always be elental as long as that elent is coursing through the weapon in the mont of the blast. In the case of this weapon..." he passed the hand axe back to the Empress.

"I believe it would be venom, as it is the type of mana it has. Or it could be of any type of enchantnts that you might have put on it. Of course, you can't really control which one will be, so it's a bit of a gamble."

Hera looked back at the handle with wide eyes.

"How much for both of those?"

"Both?"

The Ophidianite nodded, " Yeah. I very much would like to test this first, maybe in a dungeon just so I don't break anything here. But if it works, I want to buy them both. The teleporting one and the one with the elental explosion."

"There's actually a dungeon in the training hall in this estate. We could go there to test," Insomniac suggested.

"That would be great. Is that okay?"

Hera turned back to George, who nodded.

"Sure. Can I at least finish getting the details with you about the chainsword?"

"Sorry, I just... I was really looking for sothing like this for a while already."

The Crafter smiled.

"Don't worry about it. I'm just happy my work is being appreciated."

He showed the blueprint that he made using a software on his tablet. In it, there was a chainsword with an electric blue shaft and handle and details in gold. The actual blades were a mixture of those two sa colors, alternating between each of the tiny edges. Near the poml that was the shell of a tortoise acting as the handle guard, and around going down there was the tail of a snake, or more specifically, of that of the black tortoise, going around the handle forming almost like a rapier guard.

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By the side, was the expected skills that would be part of the weapon. First the Spirit Claw, but there wasn't anything about it written there. Next, the Elental Chain, which would let Hera spent a 1% of the cost of an enchantnt per second to imbue said elent in the chain.

In addition, there were the Vibrating and Three Speed Revving skills. The first was a passive, which allowed the chain to vibrate at a high frequency, increasing the power of the weapon. The second was a skill given by the motor inside.

Basically, a system assisted speed control. It had 3 speeds, plus the option of being turned off. First, it could move at 7 000 rpm, then 12 000 rpm, and the top speed of 50 000 rpm. The last speed was sothing George advised against prolonged use. It was supposed to be a way to deal one big hit, not to be constantly active. Otherwise, the chains wouldn't hold on and break apart.

All those together would make the chainsword that would belong to Hera.

"The last thing I want to know from you is what extra skill do you want, if any? I managed to get three specific blueprints that I can attach to any equipnt. As long as I'm the one that's making them," George explained.

"The first is called Mind Over Matter which lets you change the scaling of the weapons from one attribute to another. You can do that at will with the highest scaling, but it has a cooldown of about 7 days. It's really good for weapons that people want to keep for a long ti or for when soone wants to change the weapon they could be using," he tapped on his tablet and showed a small clip.

On it, a person slashed a wooden dummy two tis. The second strike had so sort of aftershock that followed the sa path as the first attack.

"The other skill is called Chained Attacks, and it's very literal. If you hit sothing, then that sa target will be a little bit stronger, taking so of the damage from the previous hit. But the damage it's a small percentage of the original hit. I recomnd this skill for anyone who is more a one-hit wonder kind of fighter. The people who don't attack very often but every attack hits like a truck. According to our conversation, that's not really your case. Although you are a bit of a mix, I do feel like you lean more towards the quantity over quality combat style."

The Empress nodded in agreent.

"Yeah. Even if Livy is a bit more aggressive, the rest of us do tend to lean more on multiple attacks instead of just one big kaboom, so to speak."

"Exactly. Then we have the last one, which I honestly don't know if it would help you at all. I generally don't use this for weapons, but it's called Fury Funnel. This skill basically lets you channel your emotions into the weapon or an item, and that makes your emotions really tad.. More specifically, all your emotions are turned to one instead of the regular ten. Unless you are a fighter and can literally channel the Fury thing. Even then, they need so specific skills for it to work. Honestly, that's not sothing that people who ask for weapons generally want."

"You are right, that doesn't sound sothing people would want in a weapon very often," Hera frowned out of confusion. But her mind was already thinking about the possibilities.

"I use this for other stuff."

"Like what?" the Empress asked.

"Therapy. That's actually my main source of inco. A lot of people have problems controlling their emotions and, during the sessions, they might need so help to understand where those emotions co from. But it's kind of hard to understand where sothing cos from if you are completely lost in that emotion. So the doctors order so versions of this in teddy bears, pillows, stress balls. Stuff like that. When the skill is active, you still know the emotion you're feeling, but it feels like a much weaker version, which generally helps people understand the emotion and cope with the situation."

"Whoa, that's kind of amazing," Hera smiled.

"Thank you. I'm very proud of that one. Even though it's a temporary effect, and it doesn't last for too long. An hour, sure, but it's 1 hour every week, not one hour every day."

Hera had a brief conversation with Daskka and they agreed that this skill might have so interesting effect on her court. Maybe she wouldn't be able to shut down the emotional influence of the weaker blades entirely, but it could be enough to at least hold them back in so situations.

"Yeah, I want that one then."

George frowned and looked at the Empress.

"Are you sure?"

"Yeah. I think it's really going to help a lot!" Hera replied excitedly.

That caused a bit of a misunderstanding. Both Insomniac and George thought that the Empress was talking about so trauma caused by the war. They looked at her with sad expressions, but Hera was too focused on the chainsword and the hollow handle to realize what was going on. Instead, she could only think how helpful sothing like that could be.

They ironed out a few more details, such as the engravings that could be in the weapon, more about decoration than enchantnts. And the Empress also added that she would have sothing else to put in the chain blade. It was part of her skill and sothing she could give to the blade. But she would love to have George's help in figuring out what kind of seal she could place on the chainsword to make it even more powerful. The crafter didn't have any ideas right at the top of his head, but he promised to think about it since it was sothing that could only happen after the product was finished.

With that done, George allowed Hera to take both of the hollow handles, the better versions, to the dungeon that was on the training grounds. Apparently, the dungeon was, in fact, sothing that most people who were of a certain level used in this estate. After all, there were skills that were too destructive to be used anywhere else. And not having to worry about the environnt during their practice had its benefits, even if it wasn't sothing they could do all the ti.

Insomniac was also going to teach her the ropes inside the dungeon, and they wouldn't really have to worry about completing the quest. It was easy, as those involved only had to go inside a certain cave and kill a giant groundhog-like creature. The creature itself wouldn't move until it was nightti, and during the day, the entire dungeon was a very peaceful place as long as you didn't step inside anyone's territory. Which Insomniac knew well enough in the area not to allow them to do.

But inside the dungeon, the first thing that Hera did was to test both of the hollow handles. She first created a javelin inside of the teleporting one and threw it at a tree. It was a simple common javelin, and the Empress was using just the [Weapon Break] skill. Not even the full combo. Despite it being only a common weapon, the blast was massive. Reaching almost the power of an uncommon one.

Just as the explosion happened, the handle teleported back into her hand since that was the place she registered as its return point. Unfortunately, she wasn't really expecting the handle to appear there so quickly, and it fell to the ground, as she wasn't ready to catch it. But it was sothing that she could easily get used to with so practice.

Next ca the empowered handle. Since all her weapons already had venomous mana, the Empress decided not to add any more buffs, but this ti she did use the full break combo with [Grasshopper Slash], [Weapon Break], and even adding an [All-In] just for kicks.

The mont the hand axe touched the ground, it carved a massive gap on the floor of the dungeon. There was now a triangle-shaped gash on the floor going a good 70 ters away from the Empress. She paused and looked back at the weapon. The handle was still there, but everything else was gone.

Just to test it, she took a few steps to the side and summoned another hand axe. The sa type of axe used before, and once more used the break combo for the attack. She knew that [All-In] was already removing so of the power behind the skill. Even then, this new attack barely went beyond the distance of the attack created by the common weapon with the empowered handle. This ant that a common weapon was almost able to match the power of a rare weapon as long as the handle was being used.

Very curious about what the limit of this power was, the Empress asked Insomniac for the direction of the cave where the dungeon boss was located. He showed her and it was sowhat close to where they were, but Hera simply smiled and asked for a couple of hours since she was still under the [All In] debuff.

Once that ti was over, she was going to create a legendary weapon using the empowered handle and try to destroy the entire cave with one single strike. Insomniac couldn't help but laugh at the idea, although he really believed that it was possible. After all, he himself had done similar things in the past to test the upper limits of his power.

But since they had so ti before she was able to perform such test, they might as well start her training. Since the combat style practice wouldn't be affected by her current lack of attribute.

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