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"Bernadette!" Hobert chanted the incantation. The card in his hand imdiately radiated a bright light, and Roselle's image beca three-dinsional.

[T/N: Every incantation is just Bernadette?]

Roselle was wearing clothes with Southern Continent characteristics, sitting on a pale stone chair, holding a golden bird with Southern Continent carving characteristics. He was lifeless and exuded a necromantic aura.

It really is the "Death" card!

Hobert smiled: The ever-changing Roselle, I wonder what image he has on the "Demoness" card?

Then Hobert examined the contents of the "Blasphemy Card":

"Sequence 9: Corpse Collector

"The Beyonders of this sequence possess certain corpse characteristics. They appear quite gloomy and have a low body temperature, thus avoiding attacks from mindless undead. At the sa ti, they have also gained improvents in physical fitness, able to withstand the erosion of decay, cold, and death aura. They naturally possess spiritual vision, can directly see so evil spirits, and understand the characteristics and weaknesses of many undead creatures."

"Main materials: Dried adult black-spotted frog, spiritual dust of resentful spirits."

"Supplentary materials: 80ml of pure water, one black cadaverous flower, one dried corpse worm, 12 grams of dragon blood grass powder."

Hobert smacked his lips. This potion looked disgusting.

Looking down the list, Hobert stopped at Sequence 4.

"Sequence 4: Undying

"Main materials: Scarlet eyes of the Skull Lord, spiritual crystal of the gray curled moth."

"Supplentary materials: 20 grams of bone powder of the Skull Lord, a pair of antennae of the gray curled moth, one undead tricolor flower, 30ml of zombie brain fluid."

"Ritual: Beco a dead person."

Hobert opened his mouth. He had heard of becoming a poet, becoming a philosopher, but this was the first ti he saw the requirent to beco a dead person!

Is this a path to suicide? Beco a dead person?

But then he thought, it might an a dead person in the sense of mysticism.

In this world full of extraordinary powers, there are two definitions of a dead person: one is death in the ordinary sense, which is the loss of all life signs;

The other is a dead person in the mystical sense: the spirit world spontaneously accepts soone's Spirit Body.

The spirit bodies of normal people have countless connections with the spirit world, but these spirit bodies ultimately belong to the real world. When they lose their life signs, their spirit bodies will be accepted by the spirit world and beco a part of the spirit world.

That is to say, as long as the spirit body of a Beyonder of the "Death" pathway is accepted by the spirit world, this ritual should be able to be completed.

Hobert recalled Dophis's state. He had always been pale, taciturn, and rarely had emotional fluctuations. He stood there motionless and really looked like a dead person.

Then Hobert thought that Dophis was looking for the main material of "Undying", which ant that he already had the potion formula for "Undying".

Before, Hobert had always thought that Dophis's corpse-like state was because he was a Beyonder of the "Death" pathway. Now it seems that he was preparing for the ritual in advance.

He also thought that the qualitative change at the "Undying" level seed to be an exchange of the importance of the spirit body and the physical body.

For ordinary people in the real world, of course, the physical body is important. If the physical body loses its life signs, the person dies.

People also see each other's physical bodies, not their spirit bodies. Although both are equally important, it seems that the spirit body is an appendage of the physical body.

After becoming "Undying", the Beyonder's physical body is in a state of neither alive nor dead, and the spirit body becos the more important part, and the physical body seems to beco an appendage.

Then Hobert thought of the forr chief of City of Silver, so he continued to look down:

"Sequence 3: Ferryman

"Main materials: Heart of the black dog spirit beast, a complete withered broad-winged wax cicada."

"Supplentary materials:…

"Ritual: Build a mausoleum, drink the potion in the mausoleum, open the space of the mausoleum to the underworld (or the spirit world), and walk out of the mausoleum and return to the human world in the constant scouring and baptism of the underworld."

Hobert nodded: Sure enough, he had to build a mausoleum, but the forr chief obviously did not withstand the scouring of the underworld and did not complete the process of walking out of the mausoleum himself.

There should be so skills in this, but the forr chief had no channel to obtain these skills and could only try it himself at risk.

It seems that the forr chief was also affected by the "artificial death", and the reason for the failure was quite complicated.

As for the "or the spirit world" marked in the ritual, it is not difficult to understand, after all, the underworld is an area opened up by the ancient death god from the spirit world.

The underworld symbolizes the realm of death, and its baptism and scouring should be a transformation of the spirit body and the physical body, while the spirit world is slightly different. In addition to a large number of undead, there are also many spirit world creatures living in the spirit world. Its scouring should also allow the "Ferryman" to possess so of the power or characteristics of the spirit world creatures.

Then Hobert thought that the ritual of "Undying" was to beco a dead person, and the ritual of "Ferryman" was to build a mausoleum. This seems to be the process of a funeral!

First die, then send it to the mausoleum. I don't know if it needs a "grand funeral". If it does, this is also a very expensive sequence!

Thinking of this, Hobert smiled knowingly and continued to look down. After reading the entire contents of the "Blasphemy Card", he put it next to the "Black Emperor" card.

The greatest effect of this "Blasphemy Card" on Hobert is that he knows the potion formula of the complete sequence of the "Death" pathway. From today onwards, the great "Creator" has another complete sequence of potion formulas. As for the other effects of this card, they completely overlap with the "Black Emperor" card.

Relatively speaking, Hobert is more willing to appear as the "Black Emperor".

Next Monday, Hobert plans to dedicate it to The Fool, complete the second bribe, and be promoted as soon as possible.

As for the "Red Priest" card, if there is a chance, he will extort it from dici. If there is no chance, he will wait and try to avoid getting involved with Adam's "story".

Hobert waved to the extraordinary characteristic again. Holding the extraordinary characteristic, he used the position of "Nation of Disorder" to determine that this was a Beyonder characteristic of Sequence 5 "Gatekeeper", which could be sold for a lot of money.

Putting the Beyonder characteristic on the stone platform over there, Hobert held the ring in his hand again. Similarly, using the high position of "Nation of Disorder", Hobert felt the negative effects of the ring:

"After wearing it, the wearer's brain will be in a state of high-speed operation, and can only think about one thing, and it is easy to ignore information other than the thing being thought about. Long-term wearing will increase the burden on the brain and cause a certain degree of damage."

The negative effects are not significant, but it is not suitable for use in combat. In combat, you must maintain a high degree of vigilance, and it is dangerous to easily ignore information.

It is very suitable for thinking about problems and making plans.

Finally, there is the classic pocket watch. Hobert held it in his hand and also knew its negative effects:

"From the mont it is worn, it begins to steal the wearer's spirituality; wearing it for more than ten minutes, it will begin to steal the wearer's vitality; wearing it for more than twenty minutes, it will begin to steal the wearer's luck. After being away from it for half an hour, the ti will start to accumulate again."

Hobert pinched his chin. Compared with the "Healing Fork", the negative effects are quite large. If you don't want to cause damage, it is best to control the wearing ti within ten minutes each ti.

Thinking of this, Hobert summoned the "Power of Order" to wrap the pocket watch and tried to seal it.

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Show ListDisorder Stone→Disorder StoneXDisorder Stone→Disorder StoneXBlanca→BlancaXHobert→HobertXSea God→Sea GodXGrade 0 Sealed Artifact→Grade 0 Sealed ArtifactXGrade 1 Sealed Artifact→Grade 1 Sealed ArtifactXGrade 2 Sealed Artifact→Grade 2 Sealed ArtifactX

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