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After a heated war of words, full of negotiations and compromise, the player representatives from the various nations finally relented and agreed to the Eagle Country Realm’s conditions.

The Eagle Country would publicly disclose the complete thod for using the "Immigration BUG." In exchange, they would abstain from the global joint operation specifically targeting the Hua Country Realm.

After obtaining the complete thod for the "Immigration BUG," the major Player Alliances of each country acted swiftly and decisively. They gathered all their top-tier elite players from the third phase and uniformly dispatched them to a single core Lord Plane, intensely preparing for the next Plane War to invade the "Holy Empire."

anwhile, the major Player Alliances of the Eagle Country Realm had never actually lost the confidence to join the war.

This was because while the elite players they had sent in the first wave were formidable, they were far from the Eagle Country’s true top-tier experts of the third phase, who had been held in reserve.

However, the Alliance Leaders of the Eagle Country’s major Player Alliances, after repeated analyses and simulations, knew full well that Tingfeng’s combat power had long since broken conventional limits.

Even if they could luckily defeat him in the Plane War, he could just make a coback using the "Rebirth" chanic. Coupled with the many uncontrollable risks on the battlefield, the confrontation was simply not worth the cost.

Therefore, they ultimately decided to stay out of these muddy waters. They would neither participate in the joint operation against Hua Country nor turn around and aid Qin Feng and the Hua Country players, thus avoiding offending the other national powers.

In short, the Eagle Country chose to sit on the mountain and watch the tigers fight. They would lie low, bide their ti, and wait to see how the war developed before making their next move. Whichever side gained the upper hand was the one they would back.

The players from the other national realms didn’t overly criticize the Eagle Country Realm for this "sit-and-watch" approach.

After all, not only had the Eagle Country Realm suffered heavy losses in the first Plane War, but they had also handed over the core technology for the "Immigration BUG," which they had kept secret. This tangible contribution left the other nations with little room for complaint.

Especially the "Immigration BUG" technology!

That was the real prize!

In every ga cycle of the Lord Ga, the world assignnts and entry tis for all Divine Chosen Lords were completely random. Trying to gather a group of top-tier experts onto the sa battlefield was next to impossible.

Even in the third phase, when Lord Worlds unlocked the "Immigration" chanic, allowing for the transfer of so elite players, this "Immigration" was not only subject to strict ti limits but also extrely restrictive in terms of numbers.

Because of this, the various national realms had never been able to fully consolidate their elite forces to form a true peak fighting force.

Almost every Lord World was a mix of average players and noobs who dragged everyone down. Their skills were diocre, they weren’t the sharpest, and they often beca a burden when major Player Alliances tried to execute their plans.

What was even more troubleso was the occasional appearance of difficult "traitors." These people would either feign compliance while secretly disobeying or just resort to outright sabotage, constantly causing trouble for the large Player Alliances that were trying to consolidate their national realms and achieve dominance, throwing everything into turmoil.

But now, with this key "Immigration BUG" technology...

Forget about whether they could take down Tingfeng, that monstrous, rising power.

Just being able to gather all the top-tier elites from every national realm onto the sa Plane, achieving a super-efficient growth where "one plus one is greater than two," was enough to make every mber of the major Player Alliances ecstatic.

...

「On the other side」

With the open reveal of the Sky Fleet and the news that the Eagle Country players had been completely wiped out spreading across the battlefield, the remaining mbers of the Eight Realms Alliance Army completely lost their will to fight.

Adhering to the principle of not wasting combat power, Qin Feng recalled the Sky Fleet. Instead, he dispatched his army of Mounts, which could stack the Bloodthirsty buff, to spread out and "farm the wilds." They specifically hunted down the foreign players who were still putting up a futile resistance, as well as the leaderless Divine Chosen Soldiers whose Lord Players had logged off.

The armies of Native Creatures, who were forcibly bound to the Plane War and could not retreat, beca the perfect fodder for the Mount army’s "Bloodthirsty Stack chanic." They were devoured continuously, causing the personal combat power of both the Mounts and Qin Feng to skyrocket with the slaughter.

Thanks to the relentless, non-stop fighting of his few bound Exclusive Mounts, Qin Feng’s Bloodthirsty Stacks reached an absurdly high level.

Tens of millions in personal Blood Volu.

Millions in Mount Blood Volu.

Four-dinsional Attribute Values that had already hit the third phase’s cap before he even reached Level 100.

A never-ending supply of Dinars.

Holy Empire cities with stats like prosperity, security, population, loyalty, and recruitnt pools that were all astronomically high.

An uncountable number of ultra-powerful Multi-shot Arrows.

And... a massive number of Bloodthirsty Clones, or as they were also known, Holy Empire Envoys.

Subsequently, under the insane, crushing power of his Exclusive Mounts, the foreign players were so thoroughly broken that their spirits shattered. They logged off and quit the ga one after another, no longer daring to log back in, recruit troops, and fight again.

The armies of Native Creatures that put up a futile resistance were also completely annihilated by Qin Feng’s Mount squads.

Once all the peripheral obstacles were cleared, Qin Feng imdiately launched a final all-out assault on the "Eight Realms Alliance Army." His forces advanced like a hot knife through butter, surrounding and annihilating the eight Heaven’s Chosen Rulers one by one, bringing a decisive end to the Plane War.

[System Notification: You have ended this "Plane War"!]

[Calculating the overall player score rankings... Calculating the victorious Plane’s player score rankings... Distributing ranking rewards...]

[As you are a Heaven’s Chosen Ruler, you do not participate in the "Plane War" event! You are not eligible for ranking rewards!]

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