Ivonna and I went to the most crowded areas of monsters and we both knew there will be a lot of players in that place, but we never thought it would be so crowded that we both couldn't find a single spawning spot of the monster there. We gave up and left that place and went to another place. When we arrived, it was the sa. So we gave up on trying to farm Betelgeuse's Coin in low-level monsters maps.
Ivonna rests her arms on her waist.
"Do you have other places that you know with so many monsters and fast spawn rate?"
I open the map and Ivonna stands beside to look at the map.
"Pit of Hell is one of the places with a lot of monsters, but we killed their bosses so the spawn rate is reduced to 90%. How about we hunt monsters with levels 100 - 120? It's not hard to kill, the EXP is not that bad as well. We can farm Betelgeuse's Coin while leveling up."
Ivonna nods with understanding.
"Yeah, that's fine. Let's do that. We don't want to waste the double EXP by killing a low-level monster. So, what is the place do you have in mind?"
I'm humming and pointing at the map.
"Galsadt Plains. The monsters are quite a lot and the spawn rate is 5 to 10 monsters per minute. I believe there will be fewer players in that map since everyone is farming Betelgeuse's Coins on low-level monster maps. "
Ivonna crosses her arms and looks at the map.
"Galsadt Plains is quite far from the nearest teleportation device. We have to spend a day to reach that plains. Are you sure?"
I nod.
"Yeah, because it's far, there will be fewer players, right? I also want the Soul Essence of the monster there. You don't want to? I an, I'm fine farming Betelgeuse's Coin anywhere. Do you have any suggestions?"
Ivonna shakes her head.
"Oh, if that's the case then let's go. I'm fine wherever."
We then go to Millen Town. We buy so many food ingredients for us to cook in Galsadt Plains. Ivonna leaves on her own to buys potions and other stuff that is necessary for her in a different shop. I'm waiting for her at the south gate. We both agree to spend a week of in-ga ti in Galsadt Plains, then we will find another place to farm.
I'm leaning on the outside wall of Millen Town. I'm surprised when I saw a notification appears in the party chat. Then I hear so many footsteps coming from behind . I take a peek and Ivonna is walking with 4 players besides her. 3 n and 1 woman. Ivonna looks at while smiling. They look at and then look at each other. I approach them. The woman waves at .
"Hello! It's nice to et you! My na is Cecilia, these guys are Kyle, Poshleon, and Valentino."
I smile and nod.
"Hello. It's nice to et you all. My na is Trevor."
I look at Ivonna and raise my eyebrows.
"Your clanmates, Ivonna?"
Ivonna shakes her head.
"I was buying potions when they approached . They were looking for a tanker to join their party. They're planning to go to Galsadt Plains to leveling up their levels, but there are barely any players around the town. So I invited them."
I smile and nod with understanding.
"I see, welco to the party then."
They all nod and smile happily. I open the party screen.
[Ivonna's party
Ivonna Ivon (Lv.188)
Trevor (Lv.151)
Cecilia Anessi (Lv.98)
Kyle Herald (Lv.102)
Poshleon (Lv.99)
Valentino Sera (Lv.100)]
Cecilia is using a magic rod, Kyle is using a long two-handed sword, Poshleon is using a mace, and Valentino is using a dual battle axe. Their equipnt is decent for their levels, the problem is their party composition. Too many lees but no tankers. I bet Cecilia is not a mage, but a healer.
They're introducing themselves to both of us, and I'm right about Cecilia. She's a healer, not a mage. Ivonna looks at and slightly smiles. I know that she feels bad about bringing them with us, but she also wants to help them out because their destination is the sa as ours. I shake my head and smile at her, she nods and smiles with relief.
Ivonna looks at them.
"Everyone ready? Let's get going."
They nod and we depart for Galsadt Plains.
It's nightti already. We are decided to rest after a long day of walking and build tents for us to sleep then continue our journey tomorrow in the morning. We are circling the campfire and enjoying the night after we ate our dinner. We are looking at the fire ember and Ivonna looks at .
"I'm curious about the ring that killed Emma. I have never seen sothing like that before."
I show her the Ring of Blood. She grabs it and looks at it.
"What is this description? So many question marks. This is the first ti I see a cursed item with that kind of drawback."
I nod with agreent.
"Yeah, this is the first ti for as well. That's why I tested it on Emma."
Ivonna chuckles while shaking her head. She gives the ring back. I grab it and look at it.
"I think I know how to see the effect of this ring now. I have to wear it and die for 3 days then I should et the requirents to see it. The question is, will I die when I wear this even with my 100% dodge rate or not. If I didn't die, will I still et the requirents to see its effects or not? If not, then I have to lower my dodge rate and try it over and over until I die."
Ivonna is humming with understanding.
"Are you going to try it now?"
I shake my head.
"Not now, because we are bringing them with us and I don't want to drag them down. Maybe later."
Ivonna is looking at them and smiles.
"It's okay, I can carry them on my own. It was my decision to bring them with us in the first place, so I'm the one who is responsible for this. You can join us when you're done with that. I also think with you around will make things easier for them, and I don't want that. I want them to try their best to increase their levels. Of course, I will still help them to tank the monsters."
I look at Ivonna and raise my eyebrow.
"Are you sure?"
Ivonna nods.
"Yes, I'm one hundred percent sure."
I smirk.
"Thanks."
Ivonna nods and smiles.
"Alright. I will tell them about you not going to join us for a while. They seem to have so many questions to ask as well. So I'll be joining them now."
I nod and Ivonna moves to the other side and joins their conversation.
They're imdiately surrounding her and throw so many questions. Ivonna answers all of their questions happily. I look at the sky for a mont and then leave for my tent. I lay down and look at the ring. My current dodge rate is 100%. I take a deep breath and then wear the ring.
...
...
...
Nothing is happening. That ans I survived and imdiately check the ring.
[Ring of Blood (Cursed): A ring that is made by the blood of the enemies. When equipped ??? ??? ??? ???, ??? ??? the player will die]
I sigh.
"So it's not working. I really have to die to et the requirents."
I remove the ring and the dagger from my hand and my current dodge rate is 56.4%. I wear the ring again.
...
...
...
I take it off and put it on again.
...
...
...
"Seriously... can I die, please?"
I take it off and put it on again.
[You died]
I see a pop-up screen.
[You cannot respawn and be resurrected for 3 days.]
[Do you want to log out? Y/N]
When I'm about to click [Yes], I notice there a tir on the bottom right of the screen. It's a 60-second tir. I'm curious why there's a tir down there. I'm curious about it and so I'm waiting for the tir to reach 0.
...
...
...
The log-out screen disappeared and a new screen appeared.
[Processing the identification of the player]
...
...
...
[Identification completed.]
[Player na [Trevor]]
[Level 151]
...
...
...
[Processing the bounding between [Trevor] with [Cursed Ring of Blood]. Estimated ti to complete the bounding: 71hrs 59mins 59 sec]
...
...
...
(Oh no... Am I going to stay dead for 3 days?!)
(3 days have passed in-ga ti)
...
...
...
[Bounding completed]
[Item [Cursed Ring of Blood] is now bounded to [Trevor]]
...
...
...
(Finally...)
...
...
...
[Respawn to the save point? Y/N]
[No]
-
[Respawn on the spot? Y/N]
[Yes]
I wake up and imdiately stretch my whole body. I look at the ring.
[Cursed Ring of Blood: An iron-red ring that is made by the blood of the enemies. It says that whoever wears this ring and ets the requirent will be the master of this ring. However, when equipped with the ring, you will be thirst for blood, if the thirst is unfulfilled, the player will die.
Rarity: Legendary (R40)
Bonus Status: STR 100 ( 50), VIT 100 ( 50)
Requirents (Cursed): None]
Passive skill: Bloodthirst (The scent of blood will increase your Damage Output, MS, and ASPD by 5%. The more blood is shed the stronger its effect.) will last for as long as there is blood near the player (It can be the blood of the user).
This item is bounded to [Trevor]. Cannot be Traded, Marketed, and Sold.]
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