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(You reached the necessary requirents to unlock a new path.)

Level 80: Flastorm - Unleash a raging storm of fire, scorching all enemies in a ten ters radius. Cost 2000 mana Cast Ti: 10 seconds.

Level 85: Blizzard - Summon a blizzard that chills and slows enemies within a ten ters range. Cost 2000 mana Cast Ti: 10 seconds.

Level 90: Cyclone Tempest - Create a powerful whirlwind, lifting and tossing enemies around. Cost 3000 mana Cast Ti: 10 seconds.

Level 95: Earthquake - Generate a ground-shaking tremor that disrupts enemy formations in a twenty-ter radius for ten seconds. Cost 2000 mana Cast Ti: 10 seconds.

Level 100: Elental Cataclysm - Combine all four elents into a devastating spell, unleashing chaos and massive damage to all foes in the area. Cost 5000 mana Cast Ti: 20 seconds.

The Wizard's Path is a voyage into the arcane depths, delving into the intricacies of spellcasting and the manipulation of magical energies. Those who embark on this path beco adept sorcerers, wielding their mystical powers with precision and finesse. Intelligence and Wisdom 06 per level.

Level 1: Arcane Initiation - Begin your journey into the arcane arts, gaining basic proficiency in spellcasting. You gain three percent more experience when using spells per level.

"... That was disappointing, but I guess this skill will gain experience the more I use magic, and then it will increase the experience of other spells," Rain thought.

Rain imdiately equipped the new skill and then returned to his ho feeling that he had done enough in the last month when it cos to training. While Rain could use so crazy spells, he didn't like them since they took ti to cast and consud way too much mana. Any decent fighter could avoid them… their power was insane, though.

In the end, Rain and the others had exactly one week of extra ti before Branden and Esralda suddenly paid him a visit while they were training. Rain wished that he had avoided that since it would draw unwanted attention to him and his family… he could understand that they did that out of respect, but it still was troubleso.

"Sorry for stopping you all," Branden said.

Upon catching sight of the princess, Jori, Reca, Liss, Asche, and Terra reacted swiftly and respectfully. Almost instinctively, they dropped to their knees as a show of deference and courtesy. It was a clear display of acknowledgnt and respect for her royal status.

Rain, on the other hand, contemplated doing the sa, understanding the protocol, but found it to be quite a hassle. The formalities involved in such gestures could be cumberso, and he was inclined to ignore them.

"Please, stand up," Esralda said. "You don't have to be so stiff, even more so when we interrupted your training sessions. Anyway, it has been raining for a while. Did you make good use of the potions?"

"Yes, it helped a lot. I am grateful," Rain replied. "Just a bit more than two months had passed since the truce was signed. Did they already send a request for help?"

"Yes and no, it is a long story," Esralda forced a smile.

While Rain wasn't that good at that yet, he used his magic to create so stone chairs and a round table for them. Might as well sit down while they talk. While he wasn't good at that, all that looked spotless, like it had been carved out of so brownstone. That only showed how skilled he was with Earth Magic.

"While the magic people didn't ask for assistance yet, there is a plan to sell a large amount of at for them… and they want that to be delivered to their Eastern border," Branden said. "My guess is that they will probably ask for your help."

"But they don't know if I do that kind of delivery job," Rain said.

"They assud that soone who is strong will since their people need supplies and since it is close to the border, it is dangerous," Branden explained.

"They don't produce enough food for them?" Jori asked.

"They do, but they don't hunt or raise cattle for food. It is more or less against their culture. Only a few tribes do that," Branden explained. "Still, it is different if they buy it from outside. Probably because they treat the animals and monsters on their territories with more respect."

In addition to hunting and raising cattle, the magic people have notably abstained from fishing, and they don't possess any boats or mariti presence. This deliberate avoidance of fishing activities is rooted in a longstanding feud between the magic people and the sea folk, a distinct group with a deep connection to the seas.

As a result of this aversion to fishing, the at that Rain, Branden, and Esralda had access to was primarily sourced from the few tribes within the magic people's community that do consu at. This dietary choice aligns with the broader culinary preferences of the magic people, who predominantly rely on vegetarian and grain-based dishes.

The inclusion of at in their cuisine remains a relatively rare and specialized aspect of their diet.

"It would be easier to just fly there, but do we have to escort a whole convoy of food? It will take weeks," Rain said.

"That can't be helped. While the borders are open, few rchants are using them. This will be a good sign that the truce is in effect," Branden said. "To avoid problems, it is better if we send soone like you who is already known by them. Naturally, Jori, Reca, Liss, Asche, and Terra will also assist you since there is a chance that the convoy will be attacked… by one of the two sides."

"So, you guys didn't sniff out anyone from our side that might cause problems to end the truce?" Rain asked.

"That is quite hard to do since nothing happened so far, and we can't start a witch hunt without any proof," Branden replied.

"Once both sides begin to negotiate, we will be able to tell those who will benefit less, and we will be able to keep surveillance on them while investigating them as well," Esralda added.

You are reading Infinite Paths: The Raging Phoenix Chapter 257: [Bonus chapter]Wizard's path on novel69. Use the chapter navigation above or below to continue reading the latest translated chapters.
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