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As we all know, the decks of the 5DS protagonists were all Synchro-focused. Without Synchro, their combat effectiveness was mostly wasted. This is why, in the middle and late stages of the animation, they seed very powerless when facing the "klord Emperor" known as the Synchro Killer, and they deliberately spent a lot of ti trying to find strategies.

However, the main scary thing about the klord Emperor was that it could absorb the opponent's Synchro Monsters as equipnt every turn. However, this effect could not prevent you from performing Synchro Summoning, nor could it be activated during the opponent's turn.

So the effect that made the protagonists feel extrely difficult in this animation was actually just so-so in the eyes of many card players.

After all, the klord Emperor itself had low resistance, its basic attack power was only 2500, and it had no interference effect that could interrupt your Synchro Summoning.

In this case, you just need to swarm to create an invincible field in one turn, and then kill it in one second, right?

So although it was called Synchro Killer, its restriction on synchro summons was not as strong as the "Discord" that Noragami showed.

This card almost destroyed half of Jack's deck's combat power. This trap made Jack feel as uncomfortable as if he had swallowed a catty of nails.

But he didn't expect that this was just the beginning.

Starting with this "Discord", the screwballs were more and more excessive, and they took out more and more unknown-aning cards.

For example…

Jack: Show up, my very soul, Red Dragon Archfiend! Hahahaha, now that the Red Dragon Archfiend appears, you have no chance of winning! Eat this! Absolute Powerforce!

Player A: Wait! At this mont, open the set card: Continuous Trap – Gravity Bind! As long as this card exists on the field, Level 4 or higher monsters cannot attack!

Jack: What?! Level 4 or higher monsters cannot attack? Doesn't that an…

Player A: Hahaha, that's right! The side effect of Red Dragon Archfiend is that all other monsters on your field that have not declared an attack must be destroyed at the end of the turn! But because of "Gravity Bind", all monsters Level 4 or above on your field cannot attack, so all your monsters must self-destruct due to the effect of "Red Dragon Archfiend"!

Jack: I @#%

There were also things like this…

Jack: Now the preparations are complete! Level 3 Tuner "Dark Resonator", Level 5 "Big Piece Golem", tuning! The ruler's heartbeats will now…

Player B: Wait a minute! At this mont, open the set card: Continuous Trap – Stygian Dirge! Reduce the Levels of all monsters your opponent controls by 1!

Jack:???

At first, when he saw this trap, he thought it was nothing. His instinctive reaction was "All monsters' level were reduced by one? What kind of unknown-aning card is this? Isn't this a useless card?"

But he soon reacted.

Damn!

If all levels are reduced by one, doesn't it an that they can't synch!?

For example, the lineup he had on the field now was originally prepared to summon his trump card "Red Dragon Archfiend", as the total level of the two monsters was exactly eight.

In fact, most duelists would also do this when building a Synchro-focused deck. They would try to choose combinations of monsters that made it as easy as possible to gather the level of their trump card.

However, as long as the effect of this "Stygian Dirge" was applied, all the synchro combinations that duelists had always used would be unusable.

For example, now, the levels of "Dark Resonator" and "Big Piece Golem" were all reduced by one, so Jack can only summon a Level 6 Synchro instead of an eight-star synchro.

Therefore, the seemingly aningless trap "Stygian Dirge" was actually a very good choice for players in the environnt. When facing a Synchro-focused deck, it often had an unexpectedly powerful interference effect.

Now the painful problem ca.

There was no Level 6 Synchro in his extra deck

Jack, who advocated power, mostly uses Level 7 and Level 8 Synchro in the extra deck, and he had never used a Level 6 Synchro.

So Jack made up his mind at that ti that he had to print a Level 6 Synchro when he went back tonight!

Can you believe that I have no monster to Synchro Summon after the star level is reduced?

Not only were these screwballs targeting him, but they also shared their experiences. Every day after playing cards with the protagonists, a group of people would go to the forum to share their experiences of today's battles. Video recordings would also be uploaded, and a bunch of screwballs would hold etings to discuss strategies.

It felt like making a guide to beat a BOSS.

After a few rounds, the screwballs listed all the cards in the protagonist's deck in great detail in the forum posts. The screwballs had studied his entire deck thoroughly, including his card-playing habits, attack thods, the ratio of Attributes and Types, etc. All of these were listed in detailed data.

After just a few days of playing cards, Jack and Crow were already exhausted, and even had self-doubts about "whether I can play cards."

Crow complained angrily: "Among the people I played against today, eight out of ten would pull out a damn ‘Shadow-Imprisoning Mirror'!

Eight out of ten! Can you believe it!? "

Yuei Vu, who was standing by, heard this and thought: The remaining two were just unlucky enough to not draw them.

After all, the strategy guide for Crow on the forum clearly stated that the continuous trap "Shadow-Imprisoning Mirror" was at the top of the recomnded list.

Just like Kiryu's Infernity deck, Crow's "Blackwing" deck was indeed very powerful and had won the world championship in the real card environnt, but they were all dark attributes.

And "Shadow-Imprisoning Mirror" could negate the effects of all DARK monsters on the field and in the graveyard, and it was even a continuous effect.

After playing cards for a few days, Crow felt that he had beco stupid and almost didn't know how to play the cards.

So the cards can be played like this!?

Jack and Crow took turns complaining for a long ti during the precious break ti at dinner. Seeing that Brother Crabhead was just smiling and listening, they couldn't help but feel curious.

"Yusei, didn't those people use any weird card to deal with you?"

It was obvious that the group of screwballs was more inclined to challenge Yusei among the three of them, and Yusei's pressure should be greater than that of the two of them.

"Maybe," Yusei said.

In fact, he was not very sure.

Earlier…

Native Noragami: "I'll go first, draw! Set four cards, I end my turn! You can do whatever you want!"

Yusei: "My turn, draw! I activate the Spell Card ‘Solar Recharge'. Discard 1 ‘Lightsworn' monster; draw 2 cards, and then send two cards from the top of the deck to the graveyard.

Then I activate the Spell Card ‘Foolish Burial', and send ‘Jinzo – Returner' from the deck to the graveyard.

When ‘Jinzo – Returner' is sent to the graveyard, I can Special Summon ‘Jinzo' from the graveyard!

Revive, Jinzo! ”

[Jinzo, ATK 2400]

“Effect of Jinzo! As long as this card is on the field, all trap card effects are negated, and trap cards cannot be activated! ”

Native Noragami: “…”

You are reading I Play Yu-Gi-Oh! Card Game Chapter 1242: Strategies For 5DS! on novel69. Use the chapter navigation above or below to continue reading the latest translated chapters.
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