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[World Championship - Final]

[Battlefield: Sanctuary of the Dead]

[Rule: 6-player annihilation]

[AT vs Sigma eSports]

The mournful cries of the dead echoed across the barren wasteland.

They sounded like low growls, perhaps like the lant of the souls regretting their fate.

The sparse trees scattered around were pale or yellowed, resembling the dead.

Step by step. The dead were walking.

Their steps were aimless, as if they were rely chasing the wind.

Suddenly, did they feel the gaze following them? One of the dead sharply turned its head behind.

The gaze of the dead stared at those beyond the screen.

The cara, which had been observing their hideous forms from a distance, pulled back drastically.

"Now, the 2nd set of the World Championship finals begins."

"The battlefield is the Graveyard of the Dead. As you can see, many undead monsters appear here."

"Actually, these undead aren't very strong individually. In most matches, they are treated as a nuisance, but..."

"AT has pulled out a necromancer. This match doesn't seem like it will go as simply as expected."

"If they were scattered all over the place, maybe, but when they gather, they beco strong."

In the past regular season, there was a team that dominated the European league, regardless of whether it was spring or sumr.

That was Team CP.

The rookie 'Crow' easily defeated a South Arican veteran in the arena, and similarly, their shocking progress continued in the European league.

The necromancer explosion strategy that had been shown against Ga-wol worked perfectly in Europe as well.

It had been adapted and used by Eunha Gaming in IKL, but it could not compare to the shock it had received in its holand.

The past year in the European league could be said to have been the era of undead strategies.

Nurous strategies had co and gone.

So strategies were completely countered, but others still had a notorious reputation.

One of the remaining ones was the combination of the necromancer and bard in the Graveyard of the Dead.

The Graveyard of the Dead was the necromancer's ho ground.

The necromancer could hide their undead among neutral undead, and it was possible to resurrect and control undead that their team had slain.

For the opposing team, the entire neutral undead would effectively beco enemies.

"As expected, AT has brought out the necromancer. Sigma has responded with battle mages and fire mages."

"If the opponent tries to overwhelm with numbers, we’ll counter with firepower."

"Neutral undead? If we can use them, let's just burn them all. That seems to be the intention."

"I heard that Eunha Gaming is helping Sigma out, which likely has an influence."

"Sigma has predicted the enemy strategy well and is now executing their counter. Both teams are beginning to move."

The undead wandering across the field began to gather in the sa direction.

Their destination was the bard from AT, who was playing his instrunt loudly.

Using sound to guide them, the undead gathered from various parts of the battlefield and ford an army.

Inbl's skills all have so form of cost.

Whether it’s cooldown ti or mana, it’s impossible to use every skill infinitely.

Similarly, it was impossible for the necromancer to control all the undead, and it would be inefficient to try.

Most of them wouldn’t even make it near the enemy players before they died, so there was no need to waste precious mana controlling them.

It was enough to hide a few important ones, like throwing a stone in a river, letting them stay out of sight.

Among the army led by the bard, Cerberus and Valkyrie ambushed neutral undead and killed them.

The fallen undead quickly rose and blended into the group again, as though nothing had happened.

"On the opposite side, Sigma's players are also preparing for battle. It looks like they’ve ford up around the fire mage."

"The Graveyard of the Dead is a relatively flat area, so it’s easier to maintain visibility. With such a massive group coming, they can’t go unnoticed."

"It seems Outlaw has assessed the situation in advance and is responding accordingly."

"Wow, it's been a long ti since we've seen such a large-scale battle in a regular match."

"As soon as they’re in range, the barrage will begin."

The comntators' prediction was spot on.

A bullet was shot at the bard leading the group of undead.

It hit exactly, but no blood flowed.

The bard supported his allies through sound and music.

As long as he managed the cooldowns correctly, both his music and shields could be maintained without interruption.

He could control the monsters and protect himself, which was why the bard was included in the team.

AT's strategy was the culmination of many trial and error tactics.

And the players behind it were the top team that had made it to the championship finals.

If the strategy could have been easily countered, it wouldn’t have been brought out.

The battle was inevitable.

As expected from the mont the battlefield appeared… but seeing it firsthand was a spectacle.

A massive number of undead sward toward them.

The irregular footsteps collided and echoed, sending a chill across the battlefield.

At the forefront, the bard guiding them resembled the 'Piper.'

The ranged attackers were blocked by shields, and getting close was hindered by the undead.

So… the solution was simple: just burn them all with wide-area attacks.

The enemy was getting closer to range.

Rika’s fire mage began preparing the spell.

Red mana lit up, and a massive magic circle appeared in the center of the battlefield.

[The teammate is preparing the high-tier magic "Superheat."]

[Warning: Move away from the target area. You may receive fatal damage.]

[Spellcaster: Sigma Rika]

The strength of the fire mage was in its sheer power and wide range.

No pro gar would take that attack head-on, but against these neutral monsters, it was not just effective but destructive.

Furthermore, avoiding that many monsters was impossible.

It would also be difficult to sneak out the undead that the necromancer had hidden.

If there were such monsters, the snipers would clean them up.

The bard attempted to change direction, but it was clear that there were limits.

As the fire mage finished casting, she planted her staff into the ground.

Red flowers blood on the dead earth.

The heat condensed around the magic circle, and with red spheres, countless undead turned to ash.

Even after displaying its might, the remaining flas flickered in the pit with a crimson glow.

Of course, it wouldn’t end with just one shot.

The reason the fire mage was synonymous with firepower was because they could keep casting that magic.

No player would willingly take that magic, but if they could withstand the slow casting, the fire mage was a high-performance class.

[Teammate is preparing the high-tier magic "teor Strike"...]

Of course, the enemy wouldn't just stand there and take it.

The fire mage wouldn’t wait until the undead were all cleared.

AT would actively target their fire mage, and they too had to eliminate the enemy’s necromancer and bard.

I didn't know where the necromancer was hiding yet… but that wasn’t my job.

That was Callia and Outlaw's responsibility to find.

The enemy I needed to target was right in front of , and it was easy to see.

I drew my sword and rushed forward.

I probably wouldn’t reach the bard.

One of the weaknesses of the 'Piper' strategy was that the bard himself, controlling the undead, was also a target for them.

He needed help escaping, and with the core exposed, there had to be protection.

Soone would definitely try to stop .

Just as expected.

Two enemies popped out, waiting for .

The first was the beast hunter, who released a chaotic birdshot.

[You are affected by the 'Grudge' effect.]

[Your physical defense is reduced by 15, and you take an additional 0.1% of your current health as damage from all attacks from the beast hunter.]

[Caster: AT Nesis]

The intent was very obvious.

A smile naturally spread across my face.

Normally, buckshot would be more appropriate for human targets, but birdshot contains hundreds of pellets.

Naturally, the density and power of the pellets are reduced. It’s not as effective for stopping a player.

But the power was supplented by the 'Grudge' debuff, and the stopping power would be handled by the ice mage who ca along.

A strong will to create a situation where dodging or defense were impossible!

They were giving up kill potential and combat weight in exchange for thoroughly wearing down.

Certainly, with that, there was no way I could counter it.

Even if I had chosen an assassin, it would be impossible to dodge the birdshot fired from the shotgun, and I couldn’t block the ice mage’s cold with my blade.

Furthermore, the enemy’s ice mage was adjusting the range to avoid hitting with magic.

But well… was I the only one fighting?

[You are affected by the 'Rite: Guardian Spirit' effect.]

[You gain a shield that absorbs damage during the duration...]

[Caster: Sigma Hekate]

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