You gain victory and I gain profit
He stared at the bricks of the bunker, looking at the darkest one, muttering, "Just need to attack a little more, it’s not saturated yet, the power is limited, can’t experint with the best effect."
"Hurry up, we can’t hold them!" a player shouted from outside, being beaten back constantly, with occasional deaths.
The research-minded player could only sigh regretfully and added a pattern to the darkest stone.
Imdiately, the rune inside the stone changed, and the spirit stone inside directly exploded.
Boom!
Like a chain reaction, each stone beca a bomb, and the entire bunker exploded.
Debris flew and shot in all directions, the power was extrely astonishing.
In an instant, their side was wiped out, and the enemy also suffered heavy losses.
They imdiately resurrected.
Upon resurrection, they imdiately checked the ssage.
The death loss was much greater than in the Water Blue Star Mini World.
But it’s much less than being killed by the enemy.
"Great, this kind of death doesn’t count as an enemy kill, no treasure chest dropped, the loss isn’t too severe." The Golden Goblin bloodline player was overjoyed.
If killed by the enemy, the bloodline almost certainly drops, but now this self-killing didn’t drop the bloodline, and other losses were at least halved.
This indeed saved a lot, truly blessed by the heavens.
In the end, only one out of the three with Golden Bloodline was unlucky and lost the bloodline.
Moreover, it wasn’t obtained by an enemy, but beca part of this world’s foundation, maybe one day it will be discovered by so player or awakened by a native.
Not just them, other players experienced the sa; explosion deaths didn’t count as enemy kills, resulting in much lower losses.
Otherwise, in such a world-level battle, the death losses would be severe, and the chance of a treasure chest dropping extrely high.
Facing enemies dropping a treasure chest usually results in severe loss.
Naturally, with the self-detonation, the batch of players from the Water Blue Star was wiped out.
However, the enemies killed by the explosion still counted as their kills.
In a world battle, treasure chests are automatically collected, so they can happily resurrect to open them.
So they were very happy, the gains were high enough, this high-end team operation was definitely worth recomnding.
They consud stored experience to rapidly recover levels.
Fortunately, they had enough stored experience from the past, enough to survive several deaths.
They exchanged the gains from this battle for various resources and supplies.
To sustain wars with wars.
And the goblins cheered.
No matter how cunning the enemies, ultimately, they all perished.
Victory belongs to the goblin race, despite the heavy losses, achieving victory is the best.
Victory inevitably belongs to the goblin race.
Thus, as ti goes by, throughout the Goblin Mini World, the goblins are aware that the invaders are cunning, sinister, terrifying, powerful, and have many thods.
They want to seize their world, which is absolutely unacceptable.
Because their numbers are limited, with each causing significant destruction, but ultimately they will be exterminated.
So the final victory inevitably belongs to the goblin race.
Victory!
Days passed by.
More and more player teams went out, many of them carrying extrely fast special stone magical artifacts.
Each team had a cultivator with a spirit root.
This cultivator was responsible for using these stones.
Once surrounded or unable to escape.
They would use these talisman level stones to expand and build simple stone houses or other defensive structures for a stand.
Even knowing they’d die in battle, with stone houses and similar defenses as a backup, it at least requires several tis the sacrifice to break through.
The most important aspect is that these stones would self-detonate, with varying power, but even the smallest should not be underestimated.
The goblins sacrificed much in this practice, and with these tactics becoming the norm, every ti goblins saw these stone houses, they felt a chill.
However, as ti passed, players of nearly the sa level also gained entry spots.
They didn’t have the strength to battle the goblins.
Most of these players entered after the unification of the Water Blue Star Mini World, and hadn’t killed many wild monsters, mainly improving through farming, with barely any combat experience.
Their foundation was shallow, and they had no money, entering the Giant Dragon Secret Realm in subsequent batches.
So they worked hard and diligently in the Secret Realm, but the gains were very limited.
After all, the land rental in the Secret Realm was too expensive, and they simply couldn’t afford it, making it naturally limited to earn through labor.
Hiring players is not as good as cultivating kobolds.
The kobolds inherently produce resources and can work too, making them very cost-effective.
But there’s never a shortage of clever people, players notably having unusual minds.
So outside the Giant Dragon Secret Realm, in the nearby range, many crops were planted, and kobolds were bred by forces.
In a short ti, many players fenced off areas.
And at the slightest wind moves the grass, they would escape back.
It was difficult for goblins to kill these guys because every stone house was a small fortress, hard to conquer.
Every plot had a stone structure.
This was a requirent from a eting of top level players.
And every stone structure had a death warrior guarding it.
Goblins would pall at the sight of such stone houses, but still don’t know, these special stone magical artifacts, although primarily having defense runes.
But due to the special modification on the core spirit stone inside, they can absorb so energy when attacked.
Once overcharged, or activated by soone, it becos a bomb that will directly explode.
These are the ans of the players.
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