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As soon as the match started, Master baiter imdiately ducked within the sack he had been carrying with him. Ashton didn't wait and lunged at him. With his claws drawn, he was about to punch the baiter into oblivion, when suddenly he was pushed back with an invisible force.

'The heck was that?' Ashton looked back at his opponent, only to realise that the man was now covered in so kind of a weird-looking armour.

From a glance, Ashton could say that the armour looked to be self-made from scrapped tal and other things, with wires sticking out of it from weird angles. The man looked more like a broken ancient robot than anything else.

'It would be rude of to judge soone based on their appearance.' Ashton snapped out of his arrogant way of thinking and started fighting for real, 'But first, let's see what you got.'

__

Na: Rico

Species: Werewolf (Active).

Status: Werewolf

Class: Creationist

Title: [Creator Of Scrap], [One Among A Thousand]

Age: 19 years

Gender: Male

Grade: F-tier (Evolution is possible)

Affiliation: None.

Level:

> Werewolf Level: 15

Stats:

HP: 2200/2200

Damage: 30

Armour: 30

Stealth: 30

Stamina: 40

Agility: 22

Intelligence: 60

Nature:

• Observant

Skill:

• Werewolf Skills:

>> Creation: A skill allowing the user to visualise blueprints of forgeable equipnt inside their head and store them for later use. This skill can also be used to reverse engineer so basic pieces of equipnt from unknown sources.

The user will be able to store rarer blueprints as the level of this skill goes up.

Grade: Low

Cooldown: 1 day

>> Forge: This skill allows the user to forge a stored blueprint with ease. Once activated, the user's body will continue to forge the equipnt in question, even while they sleep. This skill won't deactivate unless the user cancels it, or they run out of material to continue forging, or they successfully crafted the equipnt they wanted to.

The user will be able to forge more and more complex machines as the level of this skill goes up.

Grade: Low

Cooldown: 1 day

>> Refuse Storage: Also known as the curse skill of the creationists. Upon accepting the Creationist class, the user will no longer be able to use their inventory as they used to. They will only be able to store raw materials needed for creation inside their inventory.

>> Intelligence Dependence: Creationists are not allowed to use stat points as they see fit. Instead, all of their stats will depend on their intelligence. The higher the intelligence stat, the higher would be the rest of the stats.

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