Chapter 85: Chapter 83: Mushroom Monster Room
In Lawrence’s understanding, a caster, especially at the apprentice stage, must avoid charging into battle and keep a distance of at least twenty feet from the enemy.
As for the hard work of close combat, that’s what warriors are for.
The caster only needs to control the field and provide buffs to the team. If they have so long-range attack thods, they can use them as the situation permits under the protection of their teammates.
Although he is reluctant to admit it, he knows that with only a grasp of tricks, an apprentice caster’s combat capability in direct confrontation is hard to match against a warrior’s.
The damage from swords, bows, and crossbows is more direct and not limited by magic power reserves.
As for why caster apprentices don’t learn lee weapons? On one hand, people’s energy is limited; on the other hand, without sufficient physical support, even if they master lee weapons, they can’t perform effectively.
Instead, the distraction might delay their normal magical cultivation and even lead to difficulties in concentration.
Lawrence shook his head.
He had never encountered a caster apprentice as unique as Gauss.
You could say he’s not doing his proper duties, yet his magic practice is even better than Lawrence’s.
...
After killing five skeletons, a short rumbling sound echoed from deep within the dungeon.
The entire dungeon seed to have been awakened by their arrival.
Everyone huddled together, cautiously guarding their surroundings.
After the rumbling subsided, for a long ti, no new enemies appeared.
After being on guard for so ti and seeing that nothing happened, they relaxed, each dispersing.
At the hall entrance, besides the five skeletons, there were no other enemies, but so trap triggers existed.
Considering that they might return to the hall multiple tis, to avoid accidental triggering leading to danger, the wandering apprentice Edith decided to use tools to dismantle the chanisms and traps.
Gauss and the others stood before three different passages, peering inside.
The three entrances were one straight ahead and two on the sides, leading straight into the depths of the distance.
"Let’s explore the left side first; it feels like the structure inside shouldn’t be too different," Lawrence proposed.
As the initiator of this dungeon exploration, he had considerable say in the team.
Moreover, their party was almost considered the strongest among bottom adventurers, and in facing a micro-dungeon, they naturally had the ambition to explore it completely.
So choosing which route to take first was simply a matter of order.
"Agreed," Sok nodded, too lazy to think.
His thoughts were simple most of the ti: where to go, who to kill, and how to escape if they couldn’t win.
Especially when in a group, he would pass the responsibility of thinking directly to his teammates.
Gauss naturally had no objections.
He surveyed the surroundings; the inside of the dungeon was terrifyingly cold, being far from the surface. In the cramped, low space, without the illumination of his Light Spell, it would be almost pitch black.
The dark brown almost black rock walls were crisscrossed with ravines, and occasionally small droplets would drip from the crevices, hitting the ground with a hollow "drip... drip... drip..." sound, like so kind of countdown urging noise.
Listening to it for a long ti gave an inexplicable feeling of restlessness and unease.
Fortunately, the Light Spell was bright enough; otherwise, even with torches or other lighting devices, staying in such an environnt long-term, the oppressive atmosphere brought by darkness would be continually magnified, eventually causing so psychological issues.
This wasn’t him exaggerating; exploring under tens of ters deep underground, the pressure seeping from all around like a tide could only be felt if experienced firsthand.
After a while.
The wandering apprentice Edith completed the dismantling of the trap chanisms.
The group continued in formation towards the predetermined left passage.
"Be careful!"
The passage was just wide enough to accommodate two people walking side by side; inside, the air was even more decayed, and the team mbers constantly cleared their throats as they walked.
On the rock walls on both sides, there were so blurred, strange runes and totems, the lines chaotic and fragnted. Even if their aning couldn’t be understood, one could feel the madness and unease within.
Those who couldn’t resist looking around felt dizzy soon after and shivered as if a cold wind blew through the previously quiet passage, filling their hearts with unease.
"Don’t look at them; there’s sothing wrong with the walls."
Gauss reminded them.
His reaction was quick, and as soon as he sensed the malice hidden in the wall runes, he imdiately drew his gaze away.
After Gauss’s reminder, no one dared to look at the walls again, swallowing nervously and staring straight ahead, walking silently.
With the illumination effect of the Light Spell, the thick, deep darkness didn’t completely engulf them.
After walking a certain distance, the group finally exited the passage and arrived at a new room.
Having passed through the eerie passage, the team mbers collectively sighed in relief.
Looking at the room, what appeared before them was a space filled with purple.
All six walls of the room were covered with purple mushrooms, their mycelium deeply embedded into the dungeon’s rock walls, emitting a purple glow.
As the group stepped into the room, they stepped on the purple mushrooms, and with the pressure of their tread, a faint mist was expelled from the center of the mushroom caps.
"Careful, the air is toxic!"
After inhaling the air, slight dizziness began to appear in the brain, and soone imdiately warned.
"Put on the gas masks."
Toxic gas was also one of the common crises encountered in dungeon exploration, hence before coming, they had prepared gas masks in advance.
Gauss quickly put on his mask, adjusting his forehead, as the toxic gas had also blurred his vision; after a brief pause, the double vision gradually faded.
It was for this reason he noticed a deficiency in his Mage Armor.
It couldn’t block the poison gas, but then again, if it blocked the air, he’d be unable to breathe.
While everyone was hesitating whether to temporarily withdraw.
From above.
Several slender forms suddenly fell from the purple sacs on the ceiling.
"Plop!"
The slender, unidentified creatures slowly stood up.
The group was finally able to see the creatures in full.
They were beings that seed to have transford from mushrooms.
Massive, cap-like heads held small, hollow eyes devoid of emotion. The grey-brown gill skin was curled and layered like waves of decay, giving a sense of uneasiness. The main body was like decomposed wood swollen with rain, with limbs made of bundled and twisted mycelium, which at the ends ford into fists and feet.
A tattered cloak woven from humus hung over their backs, fluttering and rustling violently in the poisonous air.
The mushroom people looked at the group, red light flickered in their empty eyes, and with a press of the wrist, the mycelium weapon they held pointed towards their direction!
The enemy appeared!
They were fully-grown mushroom people!
Information about this type of monster flashed in the minds of several people.
As they pondered, the passage behind them, with a "crack
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