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In the system nu, there were only four features shown.

Before Weiss could tap any of them, Alice started her explanation.

[The Workplace feature can be used to start developing gas. However, only single-type gas can be chosen at the start and only a few ga genres are available. As long as your developer rating increases, you will be able to create more types and genres of gas.]

[The Status feature shows your status such as your developer rating, the gas you have created, your power level, skills owned, Dev points, etc.]

[The Inventory feature is useful in regards to storing the ga items that the host had purchased from the Ga Item Shop feature. Moreover, it's also possible to store items inside the Inventory feature other than ga items.]

[The Ga Item Shop features in-ga items that are available in the gas that have been developed by you. As long as you have enough Dev points, you can spend Dev points to redeem the ga items in the Ga Item Shop. In other words, with enough Dev points, you can bring in-ga items into reality!]

After hearing those explanations regarding the system features from Alice, Weiss tapped on the Workplace feature.

[Workplace]

[Current Ga Project: None]

[Remaining Ga Slots: 1]

[Ga Developing Tool]

After pressing the Workplace feature, Weiss noticed the Ga Developing Tool under it so he tapped it.

[Select the Ga Type/s: {Single-Purpose}]

A system screen popped up in front of Weiss and after reading it, he discovered that there weren't any options other than {Single-Purpose} so he pressed it.

[Select the Ga Genre/s: {Survival}, {Zombie Survival}]

Having only two options for the Ga Genre, Weiss decided to choose {Zombie Survival} since he felt that it should have more valuable ga items that he could redeem than the survival genre.

Since the invasion was near, Weiss knew the importance of choosing to develop gas with powerful, useful, or versatile ga items. They were crucial in defeating the invaders two months from now.

-Ding!

[The Ga Type and Ga Genre chosen is: Single-Purpose Zombie Survival!]

[To further create the Ga World and the Ga Rules, your mind will be sent to the Ga Workshop.]

[The Ga Workshop is a realm where you, the Ga Developer, shape and create the Ga World with god-level authority. You can decide how many trees are there in the ga world, the number of entities, the rules and physics of the ga, the ga items, etc.]

[In layman's terms, the Ga Workshop is a Ga Developnt Software. However, in this case, you only need creativity and imagination to develop a ga, and any programming and computer language skills aren't that highly needed.]

[Do you want to enter the Ga Workshop?]

Hearing the explanation and question from Alice, Weiss replied, "Yes."

After answering Alice's question, Weiss felt as if his mind was blanking out as he lost consciousness.

...

Opening his eyes, Weiss found himself in a realm filled with nothing but darkness.

Before he could wander around the dark realm, a system screen appeared in front of him accompanied by Alice's sweet angelic voice.

[Weiss, you are currently inside the Ga Workshop.]

[With your thoughts alone, you can start creating the assets of the Ga World. However, the resources you have are only limited to the Zombie Survival ga genre.]

[Since it's a single-purpose type of ga, the players will only be limited to completing the ga's main objective and cannot escape the ga's main objective. Your ga developnt will be based on that.]

[An example of that is a Zombie Survival ga having the main objective of surviving 10 or so zombie waves. The minor objective will be to kill as many zombies as possible. So, aside from those major and minor objectives, the players can't explore beyond the zone restricted by you.]

[A single-purpose ga type will have a limited number of players per server and only by reaching a certain amount of players will the ga start. Completing the main objective will end the ga and reset the ga back to the beginning after the players receive their prizes for completing the main and minor objectives.]

[Other than having player information stored in a ga database separate from the ga servers, the players in a single-purpose ga type will not be able to retain their previous ga accounts regardless if they win the previous ga or not. Every ti they join a ga, a new account with the sa player information will be created.]

[That is to prevent any exploitations such as the player retaining their ga items or equipnt from the previous ga and using it to their advantage in the current ga. After all, if this isn't implented, a player who completed the main objective of surviving the 30th zombie wave and joined a new ga session will have the items and equipnt of the 30th zombie wave despite being in the 1st zombie wave. This defeats the purpose of a single-purpose ga type.]

[Furthermore, as long as you make the ga challenging enough, I can allow you to include rewards such as ga items being brought back to reality by the players who finished the ga's objective. Of course, if you make it too easy, then you can only get Dev points at most and can't allow in-ga items to be brought back to reality by the players.]

Hearing Alice's explanation, Weiss' eyes lit up in excitent, "That is to say, I can act like a god in this Ga Workshop. Creating gas in the Ga Workshop is similar to a god's perspective when creating worlds."

"Furthermore, I need to make the ga challenging enough so that I can include in-ga items that could be brought back to reality as rewards for the players who completed the ga."

"Although hoarding the in-ga items will allow to beco invincible in this world, it's detrintal to the developnt of this world especially when the world will rely on my ga worlds if they want to resist the incoming otherworld invasion."

"The in-ga items can be used for the carrot and stick approach. With the temptation of having in-ga items brought back to reality, those players would keep on playing my gas. They will be reduced as my tool n!"

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