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Chapter 148: Things to Note When Hunting Large Lizards

Translator: Atlas Studios Editor: Atlas Studios

A Large Lizard that was covered with tough gray skin crawled on the nearby swamp as it drank mud.

It lifted its head suddenly.

The Lizard’s head looked around as its large nostrils took in two deep breaths. It didn’t discover anything and lowered its head to drink mud noisily.

A few Goblins and Gnos were hiding behind a pile of rocks behind the Lizard. Two more Gnos ca up slowly and joined them.

All of them kept very quiet. In order to prevent their odor from exposing them, they stood at the wind gap. To make their movents stealthy, they removed their tal shoes and walked barefoot in the swamp.

A Longbow was readied, and the bowstring was pulled taut, which gave off a faint sound.

A Gno ran off nervously and stepped on a rock that emitted a tell-tale noise.

“Hoo Loo?” The drinking Large Lizard was alerted and fled.

“Gosh! Why did you run? You’ve scared the monster away!” the Gno with the Longbow shouted unhappily.

“You silly dude. You forgot how I died last ti?”

“Stop bickering. Let’s give chase!”

A group of Goblins and Gnos chased after the Large Lizard.

The Large Lizard continued to escape. There were two other Large Lizards on a nearby hilltop. The Large Lizard didn’t think and ran over to its companions. It wasn’t aware of the traps being set along the way.

“Hua La!”

A few rocks tied with Killer Vines and Spider Silk Rope shot out. The rope brought a huge net that extended over and covered the Large Lizard.

The Large Lizard was caught unaware and roared angrily. Its huge claws and razor-sharp teeth tore at the net.

The net was torn in several places.

On the hilltop, the two Large Lizards that were sprawled on the ground stood up.

They weren’t Large Lizards but two Gnos covered with Large Lizard Skins.

“Fire the arrows!” a Gno yelled, and several arrows flew from the hilltop in a beautiful arc towards the struggling Large Lizard.

“Whoosh—!”

The arrows pierced the ground around the struggling Large Lizard.

“Gosh! I’ve said that Longbows are of no use, and the arrows were wasted!”

“I thought you would miss with guns. I didn’t expect it to be the sa with arrows. No, I have to take screenshots for the forum. It’s hilarious.”

“Attack quickly while the Large Lizard is still trapped by the net! D*mn! My net has been bitten to pieces!”

A group of Goblins and Gnos was shouting on high ground. Then, a group of Goblins and Gnos scread as they charged out haphazardly.

A group of Goblins and Gnos who were following behind also saw the charging Goblins and Gnos.

Two groups of gars looked at each other and slowed down. Then they picked up speed again.

“Gosh! They’re the worthless bums from Dragon Raja!”

“Bro, kill them! They’re the scoundrels from the at Vegetable Rice Alliance!”

The two groups of gars sandwiched the trapped Large Lizard and fought in a ss.

...

A large stone slab leaned against the wall of the Dungeon Lord Main Hall.

A large map was engraved on the stone slab.

“Entrance No. 2” was written at the bottom, “Marsh Inkspewer Town” was written in the middle, and “Large Lizards Swamp” was written at the top.

On the map, there were details of the gars’ routes from the past ten days.

There were indications of precipices, cliffs, and abysses on the map. The places that weren’t explored were left empty.

The gars would avoid big groups of ten or more Large Lizards while they hunted for those single Large Lizard.

A winding tunnel indicated the way from Entrance No. 2 to Marsh Inkspewer Town. The journey took about an hour, though it was faster riding the Darting Birds.

On the map, there were three explored Dire Wolf habitats, five Underground Spiders’ Lairs, and other strange creatures’ gathering places. As the small creatures weren’t given official nas, the gars gave them annotations.

Besides the map, after hunting the Large Lizards for half a month, the gars gained the wisdom to fight the Large Lizards.

The most popular post on the Large Lizard Strategy Guide was by NotWearingPants a few days ago.

[Strategy Guide: Things To Note When Hunting Large Lizards]

“Hello everyone, I’m NotWearingPants (๑’ᄇ’ ๑)

Take a good look at Missy Succubus Evelynn.

(Picture)

The modeling is extrely beautiful!

I will discuss the things to take note of when hunting Large Lizards.

These are the pictures of a Large Lizard:

(Picture) (Picture)

These are the main points:

1: The Large Lizard’s speed and reaction are faster than us Goblins and Gnos. Don’t fight the Large Lizards directly.

2: If there are ten Large Lizards, flee quickly. If you’re fast enough, you might survive.

3: The best place to hunt for Large Lizards is the small swamp. Sotis, a single Large Lizard may appear. Its alertness is at the lowest when it’s drinking mud.

4: Take note of the wind gap. Stand at the wind gap so that the acute sense of sll of the Large Lizards will not pick up our scents! Baidu the wind gap if you’re not familiar.

5: Those who are good hunters can bring along nets or simple traps. For thods to create traps, refer to Hemp Rope Technology’s posts. I am attaching so pictures:

(Picture)...

These traps were made by the mbers of the veteran gars’ Guild. Aren’t they impressive?

6: The Bladder Bombs are great killing devices. However, if you want intact Large Lizard Skins and other materials, do not use Bladder Bombs! It is a hard-earned lesson.

7: Killing Large Lizards is best done using long-range weapons. I know I am irresponsible for saying that. Let the hunters prepare a Short Bow and a Longbow. After killing team mbers, the archers gain experience too. (For Bow Level)

8: With good bow proficiency, it’s possible to kill a single Large Lizard without any casualties. Though I am reluctant to acknowledge that our Guild mber Sylvanas has done this ritorious feat.

After using more than a hundred arrows, the scene was aweso, like ‘Unlimited Arrows!’ Take a look at this picture.

(Picture)

9: Don’t gather too many gars. If there are too many gars, even if there are no scents, the Large Lizards can still discover the gars. Perhaps it’s related to their sensitive hearing. We haven’t confird this.

10: Don’t think of participating in close combat with the Large Lizards. The fully ard Arthur tried it but was annihilated.

The difficulty isn’t any lower than challenging a male lion in reality.

The above-ntioned are our summarized strategies. If you have other suggestions, please reply to this post.

The items from the Marsh Inkspewers are good stuff, like backpacks that have greater capacity than Mufasa’s Bone Backpacks. The most important factor is that it’s sturdy!

My mom won’t need to worry about my backpack having a hole!

I’ll talk about other stuff. Please ensure that the mbers in the Guilds are good. Don’t attack other gars in a bid to go after a single Large Lizard. I don’t care about your Guild feud. Rein in your Guild mbers, and don’t antagonize other gars. ‘Dungeon’ is not your typical online ga in which you can do whatever you want if you are rich.

Even if you obtain an extra Large Lizard, you will only gain a few Reputation Points and materials, which are just digits. Are you going to spoil the experience of other gars because of these digits? Be a human.

If such an incident is encountered, everyone should file a complaint on the forum. Unless you stay in the Dungeon forever, the veteran gars will kill you until you quit the ga.”

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