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-Please press the Start button to begin the ga.-

Sponsor ga? This ga was completely different from the office worker gas I used to enjoy before. With a sense of anticipation, I pressed the Start button, and a simple prologue began. Before long, I realized that the protagonist of this ga was none other than myself.

The prologue explained that the main character, who had ti-traveled from the future, supported a struggling ga company with an abundance of funds. What was intriguing was that all the ga companies that appeared here actually existed, and clicking on them revealed the company's financial status, capital, and the gas they were currently developing.

As a test, I clicked on Phoenix Corp, which was in the final review phase for Dragon Warrior 2. The company's financial status was stable, and the morale of its employees was high. It seed like a major ga developnt company. The ssage suggested that poaching their employees would be almost impossible due to their loyalty.

Fox Soft's Full tal's developnt progress was at 52%, and it seed to be progressing well. Ever since Hojuji Masu beca the main director, the developnt speed had indeed increased. I then turned my attention to Triangle Soft, a company I had been interested in recently.

-Kawaguchi Director's Kids Quest. 5200 copies sold. No gas currently in developnt.-

5200 copies ant they were in the red. Triangle Soft was in a tough spot with consecutive poor sales of their released gas, and they hadn't even started creating the masterpiece, Final Frontier, yet.

However, when I looked at the company's financial state, it made sense why they had the word 'FINAL' attached to the upcoming Final Frontier. In the future I knew, Final Frontier was a leading pioneer in the era of stunning graphics. Seeing the tech demo for Final Frontier 7 on Sony's Gear Station was a jaw-dropping experience.

The term 'original' truly had a powerful effect on everything. The first family-friendly RPG, Dragon Warrior, had already gained the title of a national ga, and now they were about to start cartridge production for the second installnt.

While the first ga had the hero rescuing the princess alone, this ti, the second installnt introduced a party system, where the hero embarked on a journey to defeat the Demon King with companions. Moreover, the storyline continued from the first ga, and the new protagonist was the grandson or granddaughter of the hero who had defeated the Demon King in the previous installnt. Many users who enjoyed the first ga were eagerly awaiting the release of the second.

At this rate, if they released the ga, it would be overshadowed by Dragon Warrior 2.

In reality, I could go and help them right now, but it's not the right ti yet. Let's wait a little longer. They say only those who have hit rock bottom can seize the opportunity for a rebound, right? It's like bending one's knees to gain montum, as if in a comic book. Anyway, a sponsor ga... being able to check the industry's information at a glance, it's quite fun, isn't it? After all, what I need now is not money but people.

&

That afternoon, when I arrived at Phoenix Corp, I was guided to the Dragon Warrior 2 developnt departnt.

"Hello, I'm Kang Junhyuk, a Nintendo employee."

"Ah, Junhyuk! Nice to et you!"

Unlike Fox Korea, Phoenix's developnt departnt was very welcoming. Perhaps it was because all the developnt work had already been completed, and they were on the brink of cartridge production. The atmosphere in the office was relaxed.

"Thank you for coming in person to inspect our ga. It made our job easier."

"No, it's not a problem. In the case of titles like Dragon Warrior, they have a significant impact on our family's overall sales, so Mr. Kamawuchi readily approved an on-site inspection."

"It's clear that Nintendo is looking out for our company. We have high expectations for Dragon Warrior 2 this ti. Do you think players will line up at ga stores nationwide again?"

"By the way, during the ti of The Legend of Karin, it was quite a phenonon. I heard the limited edition marketing idea was yours, Junhyuk. You're truly remarkable at such a young age."

"You're too kind... Haha..."

How much longer is this guy going to keep on with the formalities? After chatting with the developnt team for about 10 minutes, I finally began the inspection. As the nostalgic title the and the Dragon Warrior logo appeared, a contented smile unconsciously ford on my face.

"I felt this in the previous installnt as well, but Dragon Warrior seems to put a lot of emphasis on the sound, doesn't it? It's a simple beat, but it feels grand."

"That's because a professional sound director is in charge of conducting the orchestra for us."

"Speaking of which, isn't the illustrator for the cartridge case none other than Mr. Toriyama, who's currently serializing Dragon Ball?"

"Yes, that's right. We've been entrusting character illustrations to Mr. Toriyama since the release of the first installnt. Because it's still challenging to represent beautiful graphics in the ga, we asked popular and well-loved Mr. Toriyama to ignite users' imagination as much as possible."

At that ti, Dragon Warrior's ga graphics used a very straightforward color sche. Especially the hero in the first installnt was a warrior completely covered in blue in the field. There wasn't much difference in the second installnt. Magic effects only blinked in red and yellow during battle scenes, and the battle scenes themselves were dark with just monsters depicted.

"I felt like I was embarking on an adventure in a fairy tale when I first encountered Dragon Warrior 4 as a child. Maybe my nostalgia correction is a bit too extre."

I quickly started the ga after clicking on "Aaah" in the character naming section.

"Junhyuk, you don't seem to put much thought into naming the hero."

There's a sad tale behind why the hero's na is "Aaah." Even in the 80s when the internet didn't exist, there were users in Korea who enjoyed Dragon Warrior. Business owners commonly known as "Boddari Sangin" bought several Family Computers and gas in Japan, brought them to Korea, and made a big profit selling them.

At that ti, information about gas was very scarce. What we could infer about the ga was solely from the pictures on the ga cartridge. I think it was around 1991? During the era of illegal pirate copies, when Dragon Ball was gaining popularity in Korea. I vividly rember one day when I was passing by a ga store in my neighborhood, a familiar illustration on the ga cartridge captivated .

With a similar feeling to Dragon Ball's art style, it was instantly appealing, and that night I was so excited and hopeful that I couldn't sleep. I was eager to find out what kind of ga featured characters from Dragon Ball.

However, the Dragon Warrior that I finally bought with much persuasion from my mother left profoundly disappointed. Back then, I had never played an RPG ga before and knew only about action gas. In those days, action genres were considered the essence of gas. Whether it was a person, an airplane, or a car, sothing had to move and destroy enemies. The ga consisted of running back and forth in the village and fighting monsters when going outside. If you ventured even slightly outside the village, you would quickly encounter powerful monsters and get a ga over.

"What kind of ga is this?!"

I was so angry at the ti that I never touched Dragon Warrior 4 again. Feeling betrayed by the beautiful illustrations, I couldn't help but get annoyed. After several days, I brought Dragon Warrior back to the ga store.

"I want to exchange this for another ga."

The ga store owner, who also assembled PCs for the neighborhood, looked at the Dragon Warrior 4 cartridge I handed him and responded.

"Just wait a mont."

After a while, the ga store owner began printing sothing using a black and white printer. I rember that the loud noise of the printer resonated within the quiet ga store for quite so ti.

"Normally, for this much printing, you would have to pay for it, but I'll give it to you for free. That ga, I an. It's the most enjoyable family ga I've ever played. But for a young kid like you, it must have been quite challenging. Above all, you didn't know Japanese. How about giving it another try with the strategy guide? You'll realize it was a genuinely fun ga that you haven't experienced until now."

With the strategy guide given by the ga store owner, I returned ho, inserted Dragon Warrior into the Family Computer again, and turned it on. A grand and impressive title the played, and I slowly started enjoying the ga while cross-referencing the guide provided by the ga store owner.

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