Font Size
15px

Soon after, I gathered the Critical mbers separately in the staff lounge of Tamago Shop for a brief get-together. There were eight of us attending the etup, including , and since we were all eting for the first ti, there was a hint of awkwardness in the air.

As I introduced myself and explained the party play for the "Hop Goblin Dungeon" we were about to play, setting up a special event zone, everyone looked at in surprise.

"So... You're Mr. K, the developer of Dragon Emblem, and you're asking us to demonstrate the dungeon strategy while people watch?" Chandra clarified, eyeing .

"Yes, that's correct. So, I was wondering, do we have any level 10 players here?" I inquired.

About five individuals raised their hands. With Gunpei and myself, that made seven... We were missing one more person. Just then, Miyazaki, who had been behind , raised a hand and spoke up.

"Sir... I have a level 10 character too."

"Oh, really? That works out well. It would have been a bit disappointing to showcase the party play only once. At least now we can give it a try twice," I remarked.

At this, one of the Critical mbers interjected hesitantly, "Um, we haven't confird our participation in the event yet, have we?"

I mirrored the hesitation in my response, "Is that so? We were planning to offer the Dragon Emblem 2 full version for free to those participating in today's event, but it's unfortunate."

Shock flashed across the faces of the Critical mbers.

"Just for playing the ga, you're giving it away for free?" soone questioned.

"Our company, Pentagon, will also benefit significantly from your gaplay as part of our promotional efforts. So, it's only fair we offer compensation, don't you think?" I reasoned, and the mbers nodded in agreent.

Taking advantage of the slight wavering in their decisions, I made another proposal.

"So, what will it be? Will you participate in the event? There's no obligation, of course. If you'd rather watch, that's perfectly fine. But one thing I can promise..."

As I gazed into the curious faces of the mbers for a mont, I continued, "It'll definitely be an enjoyable experience. You'll be rembered as the first users to play 'Monster Raid' in Dragon Emblem, after all..."

"Ah..."

Are there any other words that excite a man's heart as much as 'first', 'best', or 'strongest'?

The Critical mbers, who had just gathered to enjoy a casual ga, slowly nodded in agreent at my words.

"Yeah. This is how it should be."

And as ti passed, more people gathered during the afternoon hours.

Suddenly, from the speakers installed in Tamago Shop, the the song of Dragon Emblem played, announcing a surprise event.

"Later on, there will be a Monster Raid for users who have achieved a level 10 Dragon Emblem character. Those curious about party play in Dragon Emblem, please gather in front of the Battle Zone now. Once again..."

"Huh? Monster Raid? What's that about?"

"Maybe it's an event related to Dragon Emblem 2?"

"They call party play a raid?"

"I don't know, but let's go check it out."

As Miyazaki's announcent echoed, people inside the shop started moving towards the Battle Zone. Amidst them, I, who had been preparing for the demonstration with the Critical mbers on the raised Battle Zone, felt suffocated by the surging crowd.

As the area in front of the Battle Zone quickly filled up with guests, Taya, a Paladin player, swallowed nervously, wearing a tense expression.

I tapped his shoulder gently and encouraged, "Don't worry about the onlookers, Taya. Just focus on the ga."

"Oh, right. Our party is the second to play, isn't it?"

"Yes. Once the first party, composed of Critical mbers, finishes their raid, it'll be Taya, , and Miyazaki whom we t earlier."

"Huh? So, it's three people? But isn't a raid supposed to be a four-mber party?"

"Well, there's still one missing..."

Just then, Miyazaki's voice ca from behind .

"Sir! Gunpei just arrived."

"Sorry for being late."

"Why are you so late? I called you earlier in the morning..."

"You have a car, so it's easy for you to co, but not for , you know? Do you realize how long it takes from my house to Akihabara by train? I was working overti until early morning, so I'm exhausted..."

Ignoring Gunpei's grumbling, I replied casually, "We're planning to participate as the second party. Take a rest for now."

"What? There are two parties?"

"Eight in total, including you and ."

"Wow, there are eight people who cleared level 10 in this hellish difficulty? That's more surprising..."

"I've made it clearable for us, you know?"

"Geez, you're making it sound like I'm thinking of mice as elephants."

Gunpei teased with a smirk. Admittedly, among the gas I've developed so far, there hasn't been one that's comfortable to enjoy. However, gas like those are being released by other developers without Pentagon Soft needing to produce them...

For instance, Mintendo, with a different style opposite to Pentagon's, often releases works that people of all ages can enjoy together...

Every ga-making company has its own unique style.

Even utilizing a horror genre like Valentine's Day, the 2000s "Luigi Mansion" created by Mintendo had cute ghosts and hidden humor, making it enjoyable for children.

In that sense, Pentagon's color was quite hardcore. Just by announcing Dragon Emblem 2, enthusiasts would feel anticipation and excitent. They may also play Super Marigi, but the satisfaction from overcoming hardship, even if it's a bit difficult, provides players with trendous catharsis.

That's why I can't forget the expressions people had when I first unveiled information about Dragon Emblem.

"What kind of extre difficulty will this new release show ? What unexpected twist will hit this ti?" That was the reason users liked Pentagon Soft's gas.

And I knew how to use their psychology well.

After a mont, the emcee, always bellowing "Monster Battle, Fight!!" at the Battle Zone, stepped onto the stage. Behind him, four community mbers, their faces tensed with anticipation, slowly settled into the chairs arranged at the table, taking out their consoles.

"Hello, everyone! Today, I've taken this stage to introduce a special party play available in the Dragon Emblem trial version," he announced.

"Wow!"

"Thank you for your support! However, I must regretfully admit that I haven't had the chance to play an RPG ga with a four-mber party before, so bear with if the broadcast is a bit clumsy."

"Really? So, this is your first ti watching a party play as well?"

"Yes, indeed. Hence, in a way, we're all here witnessing a historic mont for the Dragon Emblem series together."

"Wow!"

"Now, let introduce the players who will take on the first monster raid. First up is Nakamura-san, the leader of the first party."

Upon the emcee's introduction, Nakamura-san rose from their seat, blushing at the applause from the users, and bowed modestly.

"Hello, Nakamura-san. Can you briefly tell us about the class and position of the character you're nurturing?" the emcee inquired.

"I'm a lancer. My position is a tanker," Nakamura replied.

"Here, Nakamura is referring to the 'tanker' position, which acts as the vanguard of the party, protecting teammates. It’s known for its high defense, diverting enemy attention while enduring attacks," the emcee explained, referring to notes in hand.

The employee overseeing the event seed well-versed in the ga and added a friendly, understandable explanation.

"Now, let recap the jobs and positions of the first party," the emcee continued, presenting a clearer explanation.

"The party entering the Hop Goblin's Dungeon consists of a lancer, archer, rogue, and healer. In terms of positions, they represent tank, DPS, DPS, and healer, respectively. It's a well-rounded party setup, akin to the basics of an RPG."

anwhile, the crowd showed subtle signs of nervousness, exhaling softly as they powered up their consoles. Cables securely attached and batteries fully charged, everyone prepared for the historic mont as the miniature cara of the Dragon Emblem on their devices projected onto the ceiling's four projectors.

"Now, finally, in the history of portable gaming, we have four players gathered in one place to enjoy the ga. But here's another surprise event for you all. Is there anyone here who has achieved level 10 for their character?"

Several users imdiately raised their hands in response to the emcee's question.

"Oh! For those who raised their hands, if you desire, you can participate in the 'Hop Goblin's Dungeon' event. Hurry to the counter, certify your level 10 character, and apply for participation. As a special treat for today's event participants, we will give away Dragon Emblem 2 for free!"

"Wow!"

"I'm a mber of the Critical community! I ca all the way from Nagoya just to see this!!"

"Wow! It's starting!"

As excitent filled the air, participants swiftly drew out their consoles, prompted by the prospect of acquiring Dragon Emblem 2 for free.

"Now, let's officially begin the 'Hop Goblin's Dungeon' event. Are the first participants ready?" the emcee asked as the users at the table nodded in unison. On the white screen hung from the ceiling, the characters of the four participants displayed the quest window for 'Hop Goblin's Dungeon.'

"Alright! Let's begin!!"

The first party mbers exchanged glances, nodding at each other before simultaneously pressing the A button.

As their characters boarded a carriage headed towards the 'Hop Goblin's Dungeon,' transitioning from the loading screen to the first stage of the dungeon, an audible gasp escaped from everyone watching the screen.

Even the emcee, supposed to facilitate the event, couldn't contain his tears upon seeing the familiar ga screen.

"Ah! This! This is—!"

Shaking with emotion, the emcee exclaid, "It's a simulation RPG format!! The Dragon Emblem's system lives on!"

"Wow!"

"I knew it!"

Amidst the uproar, I let out a silent chuckle, feeling a bit out of place among the ecstatic crowd. I had just witnessed the raid system exclusive to Dragon Emblem, fitting for the retro era I lived in. The turn-based tactical simulation RPG system, where I controlled my raised character, fighting against enemies at each turn. It was a glimpse into the raid system that would erge a decade later in MMORPGs.

Unlock exclusive early access to The complete Novel (All the chapters) before anyone else by becoming a valued mber of my Patreon community.

You are reading Game Market 1983 Chapter 154: The Beginning on novel69. Use the chapter navigation above or below to continue reading the latest translated chapters.
Share with your friends
Library saves books to your account. Reading History saves recent chapters in this browser.
Continuous reading

You may also like

The Simulacrum cover
Similar genre

The Simulacrum

Egathentale ·Comedy

«Hewhofightswithharemtropesshouldseetoitthathehimselfdoesnotbecomeaharem...Readmore «He whofightswithharemtropesshouldseeto it thathe himselfdoesno...

No reviews yet. Be the first reader to leave one.
Please create an account or sign in to post a comment.