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They stopped asking the angel for information since it wasn't going to give them anything more. Instead, they focused on using all they have at their disposal to rush towards their destination.

It took them 15 minutes to reach where Goldwyn died. It made them wonder how fast Gemmis's attack was for it to cross this distance almost instantaneously. But they didn't dwell too much on that thought when they found the next step of their domain quest.

They found a brightly lit hole in the ground. Their domain quest confird that they had reached their destination. They didn't need it to confirm that after seeing its large size and golden edges.

What made them concerned was that the hole was closing up as they watched.

Their angel confird their fears: "If you didn't get here fast enough, you would find no way to continue your quest. It is still going to close if you enter it. So you only have one chance at this. If you die and the entrance closes, you will lose access to this trial forever."

Legion-6 asked, "Is there a way to keep the hole from closing?"

It shook its head. "Not that I know of. It may be possible, though."

They decided not to waste ti anymore and plunged into its depth. They couldn't see the bottom of the hole because it was shining with so much light that it looked like a star was buried in it. But it beca completely dark when they dropped into it.

They found themselves in a dark cave littered with what appeared to be black bones. Everywhere was full of them. There was no surface that didn't have black bones embedded in it. Not even the roof of the cave was spared.

Legion-1 looked around and said, "There's no exit; it seems we can't go back."

Behind them was a wall. Above them was a solid roof. The hole they jumped through had disappeared. They were in a dark tunnel with only one way to move in.

Their angel explained, "It seems we are in a pocket dinsion. The domain must have belonged to a very strong god."

Legion-2 asked, "What does that an for us?"

It replied after so thinking, "It ans you can't leave unless you die. It also ans you might gain a lot more than a domain if you complete the trial."

That last part encouraged them so they made their final preparations before moving. Legion- 1 and Legion-4 used divine endurance to enhance their defense. They brought out their shields and equipped them. Then they moved in front of the group and turned their Myraid Armant into swords.

Legion-3 and Legion-6 used divine speed and divine strength. Legion-3's Myraid Armant beca a shield while his right hand held golden light. Legion-6 turned Myraid Armant into a spear while equipping a normal shield in his left hand.

These two were at the middle. Legion-2 and Legion-5 were at the back. They both used Divine Strength and turned Myriad Armant into bows. This completed their formation.

With this done, they began to move. It was a good thing they were cautious and prepared because the bones began to move too. The bones clumped together to form skeletons. The skeletons rose up from the ground, picked up their black rusted blade and rushed to attack them.

It was an attack they couldn't avoid. The entire tunnel was filled with enemies. The skeletons soon ford layers upon layers of thick skeletal walls that blocked their path forward. These walls could also attack them.

Things beca worse when skeletons fell from the roof of the cave onto them and appeared from below their feet. Even the wall behind them spawned the abomination to drown them.

Things were very bad. The attack threatened to overwhelm them. But the first thing they did was to make Legion-2 and Legion-5 shift their position to the middle of the formation. The next thing they did was to use insight their enemies.

NA: Skeletal Revenant

RACE: Fallen Angel

TIER: 1

LEVEL: 100

HP: 10,000

STRENGTH: 7,000

ENDURANCE: 1,000

SPEED: 2,000,

DIVINE ABILITY: Undead.

STATUS: Hostile. Weakened.

They ranged from level 10 to level 100, with a total of 1,000 divinity to 10,000 divinity. They were wielding different weapons too. So had swords; others had shields, axes, and spears.

They were nurous and could overwhelm the clones quickly with their attacks. But once the clones saw their stats, they knew the strengths and weaknesses of the skeletons and what to do to deal with them.

All of them switched their Divine spells to divine endurance to shore up their defenses. 268,000 temporary divinity was added to their endurance. Their bodies beca sturdy enough to withstand the brutal attacks of the skeletons.

The next thing they did was to turn Myraid Armants into weapons with blunt force such as clubs, cudgels, and morning stars. These were more effective on bones than spears, bows, and swords. Then they began killing the skeletons.

Killing the skeletal Revenants was easy because their defense was laughably weak. Even the strongest among them with 10,000 total divinity only had 1,000 in Endurance.

Even Legion-6 with a strength of 600 could damage them because Myraid Armant improved his attack power to ((600 x 2) 1,000) for a total of 2,200. He was also very fast and could attack 8 tis in a second, so he needed a little over a seconds for him to kill the strongest skeletal Revenant. Weaker ones lasted less.

He was the one with the lowest attack, as he was made to replace Legion-3 and use golden light. As for Legion-3 with Golden Light, his attack power relied on his Authority of 1.3 million, so one hit was enough to kill any enemy he hit.

He could kill 5 of them with a single swing of his spear, and he could attack 8 tis in a second, so he killed about 40 of them in a second despite a spear not being really effective against skeletons.

A/N: Golden Light has finally shown its full power. But Myriad Armant has sothing in store for it too.

That aside, this won't be the first ti Legion is venturing into a pocket dinsion in pursuit of sothing related to a god. Can you rember the other tis they did so?

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