Looking at the piles of creatures in front of , I can already see that having this many creatures go through the teleporter would be untenable.
And even though I will already be seen to have a taming ability or sothing that allows to have influence over creatures, this would definitely put in the category of possibly dangerous. Especially with this many spirit beasts and the fact that theyre growing in how they are; Not needing food, water, or even anything to support their cultivation.
In fact, this would essentially be a growing army of creatures.
Not only that, but revealing this many could undermine Gong, making it appear as if Im the only one controlling her spiders instead of her using her natural abilities. A big distinction, and an important one in terms of leverage and leadership.
People may already suspect as much, once it is revealed that Im the one that controlled the rats, but it would be better to keep so asure of opaqueness to the issue.
Not only that, but it may be better to keep so cards hidden regarding this ability. Ill take a few more than I was originally intending, but I wont take this whole army of creatures here.
With this in mind, I still send out a retainer type taming contract to every one of these creatures. The vast majority accept, and the few that decline I let go.
The taming contract is a mutual thing, and I cant force anyone into it. Coercing them into a contract wouldnt benefit , especially if theyre already under the pressure with this many creatures here.
I let them know they are free to contact any of the creatures around here to set up a contract with , if they want.
I suspect that things around the jungle are going to change with these many allied spirit beasts. Not only that, but at the baseline, the contract removes the need for food or water. Which ans they dont need to hunt anymore.
Ironically, removing the need to eat will probably make them hunt in the sa ways they were doing before, to further their cultivation.
Spirit beasts cultivate differently than humans. They have their cultivation thods they can follow, but largely they could do without and grow automatically Through Following their normal habits and absorbing Qi naturally.
Personally, Id like them to not kill things regularly, So I pressure so of the creatures that seem to have gleaned so spirit beast cultivation thods into revealing them.
I spend the whole day doing this and building together a generalized and adaptive cultivation thod for them. One that wont require them to feed on other creatures. It will also allow them to unleash certain Qi based abilities.
Unlike the human cultivation world, there doesnt seem to be that many protections and secrets for this type of knowledge. It is obviously still valuable, but because they can be learned naturally and are not required to progress, they have less of an impact outside of certain spirit beast clans.
Just by getting these small aspects of different creatures thods allowed to pull from my scan to fill in the gaps.
I hope that over ti, as I learn from more creatures, Ill be able to add to the cultivation thod and improve it further.
But there is also a secondary goal for this.
Demi humans can learn spirit beast cultivation thods alongside human ones.
To be specific, restrictions that co from human cultivation thods dont affect the spirit beast ones. And vice versa.
This is why they were so feared by both spirit beasts and humans.
Not only could they grow automatically and utilize spirit beast techniques, but they can also use human cultivation thods and techniques, which in so ways are naturally more refined than the spirit beast ones. The best of both worlds.
Once I get back to Gong, Ill give both this and the human cultivation thod to them.
I Quickly turn my mind back to the current situation, though. Them having the spirit beast cultivation thod ans that all the creatures will have fast advancent and if they find sothing better, they can always switch it out with this one.
It also makes it more efficient for them to not hunt and instead cultivate using the thod.
Fitting my goals.
Considering I already had 13 spirit beasts, Im only planning on taking seven more with . The several hundred others will just remain on retainer.
My mana has grown to the point with all the taming thats happened and healing, that I can sustain these types of numbers, although spirit beasts use more mana normally. The retainer fee amount is around the amount it took to grow Dana.
However, it increases the higher in cultivation they are. Obviously, because theyre consuming more resources.
I originally had:
3 birds
3 giant centipedes
2 moles
2 butterflies
1 snake
1 turtle
1 praying mantis
Now I Also have:
1 earthworm
1 crocodile
1 carp
1 giant frog
1 tiger
1 walking plant
The carp is actually sitting in the mouth of the giant frog, which is filled with water. There seems to be so type of symbiosis between them, which allows the frog to carry the carp to new water sources.
The earthworm is just a giant worm. A really, really big worm. The thickness of a double-decker bus and the length of a train.
Apparently, it was really difficult to hold down
The walking plant was one of the few plants that had gained sentience and, surprisingly, could move around, albeit slowly. A symbiotic/parasitic plant, it can hook into other plants and control them, either boosting them or stealing their nutrients.
I think it could be useful against illusions and other plant spirit creatures, as most wont be able to affect it or it could potentially fight for control.
Plants can actually communicate near instantaneously, so its thod of chatting with was crazy fast. And it was actually slowing down for . I felt like I couldnt keep up with it ntally, even with my improved body and cultivation.
Its currently perched on one of the other creatures coming with us.
For the last ta, there was one creature I knew I had to bring with .
The Panther.
I honestly expected to have to go through a long process of trying to convince it, but as soon as I started approaching, it started acting like a friendly cat to . Rubbing its head on my side affectionately owing and talking back.
In fact, it wouldnt stop talking, and since I understood it, I talked back. Which sounds like a bunch of bass-y ows.
Mainly it was about what Im planning on doing and who Im bringing. I quickly found out it was a she, based on these conversations. It seems to be focused on what we will do next, as it had fun.
It ran away after the initial situation, because it wanted alone ti.
Fair.
Obviously, with this positive interaction, it accepted the taming contract and imprinting as long as it could do what it wanted (generally). It also promised not to kill people, unless necessary.
This was easy to accept, as thats the plan for most of these creatures.
With this all done, and the other creatures going back to their natural areas to cultivate but also work together, Im all set to head over to the teleportation area.
With 20 creatures.
Since this would raise so alarms in normal cultivators, I had them hang back, while I head straight to the teleporter.
Using my scan to scout ahead, Im able to see that the cultivators family is here and is currently in one of the hos, ready to be healed.
However, other than the other cultivators, there is sothing that worries . Theres a woman covered in black, casually chatting with the cultivator guards.
But she has the alchemy Guild symbol on her.
Why is there always a catch?
Sigh.
How am I going to handle this one?
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