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"Why does it seem like all the good people end up eting bad endings at the end? All the stories and legends show the sa thing in our history books…"

Sitting around the bonfire, Risa suddenly asked a random question out of nowhere.

Upon hearing her question, Jareth smiled slightly and responded in a calm tone.

"Perhaps because that's how this world actually is…"

Jareth can't tell them that it's basically the influence of the 'Sea of Miasma'.

The sea of miasma is extrely overpowered in this place, and it corrupts everything, including the very 'Laws' of this world.

Miasma hates the honest and kind people the most! Thus, if you try to beco a hero and save thousands of lives, the sea of miasma will notice you imdiately.

It will then corrupt the strings of destiny attached to your fate, and after that, it's all chaos.

Your life keeps getting worse and worse as ti passes and the more your destiny gets corrupted.

'Perhaps the reason why wizards are taught to be selfish is because people from the ti of the first king realized that being kind would lead to bad luck…'

'Maybe that's the reason why everyone subconsciously tries to be selfish in this world; they are subconsciously avoiding the fate of suffering and dying horrible deaths…'

"I guess they added those stories in history books because they want to make you aware that being kind and good doesn't an you will always win in life and be able to live happily."

"Life is strange; sotis the most vile and evil person ends up living happy and fulfilling lives, and the kindest persons die horrible deaths and never get justice."

"Life is not a movie or fairy tale from a children's playbook where the hero always wins in the end and everyone lives happily ever after."

Jareth shook his head and stopped talking further about the matter.

What happened with Uervar Seceno is not sothing new or unique; such things happen in this world on a daily basis.

In fact, these incidents are so common that the dia doesn't even bother showing them anymore, as people are used to seeing the sa thing over and over.

A world tainted with the touch of miasma can't tolerate kindness and love; this is a world that survives on selfishness and greed.

Incidents like children murdering their parents, the parents butchering their children, friends and family mbers killing each other, and using forbidden magic on their corpses.

Such things are extrely common in remote areas of the nation.

In face, the main work of the Mage Guild is to deal with these people who delve into forbidden magic and spread terror.

If not for these people, the Mage guild will have not much work to do, and the newbie mages will starve to death.

Most of the commissions and quests there are about dealing with forbidden magic or sothing related to demon cults.

The only reason why mages are revered so much in this world despite being known for their selfishness is because they save people by dealing with these harmful people every day.

Moreover, mages are the ones who protect cities from monster tides and stuff, so they are automatically revered as heroes.

Then the mages cancel out that grace of kindness by being selfish and treating others like pawns.

'These acts balance out things for them, I guess; perhaps that's why they say that to be a wizard is to be selfish to the core…'

Just when Jareth and the party were having a relaxing ti sitting around the comfy and warm bonfire, a certain creature was staring at them from afar.

'A grade-1 mage!? Good thing I always hide my presence with this artifact…'

A giant eye that was peeking out of the ground withdrew itself back into the massive hole in the ground before anyone could notice it.

'I guess I have to figure out so plan to deal with this; they barged in my territory; I can't let them leave so easily.'

"Hmm?"

Jareth glanced in a certain direction and tilted his head in confusion.

'I thought soone was staring at with killing intent… Was it an illusion?'

Jareth's mana singularity makes him extrely sensitive to the mana in the area, and killing intent sotis creates fluctuations in the mana in the area.

It would have been impossible for others to sense it, but Jareth can sense them easily.

'No, mana singularity can never get stuck in an illusion… There's definitely sothing keeping an eye on us…'

'It must be that serpent lord that's been missing…'

The serpent lord is a gigantic snake-type monster that is so big you can easily spot it from a kiloter away.

The mont you enter the Uervar flower area, the serpent lord's presence becos clear, and you can go and challenge the boss monster almost instantly.

In the ga, if you want to move the story forward and want to go to the elven capital, defeating this serpent lord is a must. You can invite Nathan to join your party in this battle, so it becos much easier.

You just need to dodge a few moves and wander around the arena like you are taking a stroll, while Nathan will beat the boss all by himself and put an end to the boss fight in a few minutes.

The fight is basically a joke; you rely on an all-powerful mage to 'hard carry' you through the whole battle.

'There are many things that have changed. I wonder what change this boss monster has faced now…'

As a grade-1 monster, the serpent lord obviously would have the intelligence of a normal human, so it won't sit around in its boss arena all day long.

And now that it's real life, the boss is not confined to its arena; it can wander off to other places out of its free will.

'Just like how Zion ended up abandoning his own boss area and ca to Konda's boss area instead.'

Right now, the serpent lord is not present in this gigantic arena where it should have been, which ans it has faced so change just like others.

'Perhaps the result of the butterfly effect I caused…'

Just like how Jareth made Zion appear in Konda's boss area by defeating Konda, it is possible his actions might have influenced the serpent lord soway or other.

'Thinking about Zion appearing in Konda's boss area… I wonder if it was possible in the ga to create this scenario…'

Jareth never defeated Konda himself in the ga, as it was simply too impossible, and only a few speed runners and glitch masters were able to beat him.

However, the issue lies in the fact that Zion remained in his boss area even after Konda was defeated.

'Perhaps in the ga they didn't have this hidden storyline or interaction…'

If the ga had this hidden interaction that once you defeat Konda and go back to the arena and find Zion standing there, then maybe there would have been a 'Fourth' hidden ending to this ga.

'Then I guess the player character will be given two choices, just like Zion gave two choices: either join Zion in his quest or fight him to death…'

'Choosing to join Zion's faction, the ga will end right there, and that can be considered a hidden 'Fourth' ending…'

In this fourth ending, the player would work together with Zion, and from how this ga's endings work, this one would have been a bad ending too, as likely everything will get destroyed in the end eventually.

But this ti, it would have delayed the death of the planet a bit more due to Zion and the player character's efforts.

'Nonetheless, even this one would have been a tragic ending too; I can expect this much from those sadistic developers…'

'To think out of all the endings and choices, only this non-existent ending seems barely decent…'

Jareth glanced at the fire in the bonfire and thought of himself.

Your next read is at My Virtual Library Empire

'And if you look at it from my perspective, I am trying to create the 'Fifth' ending to this ga… That is the ending where you choose to fight Zion, take both fragnts of the core, and escape the planet all by yourself…'

'This can be considered the sole 'Good' ending, I guess…'

In all senses, this ga is all about learning to be more and more selfish; the more you focus on saving yourself and abandoning the world, the higher your chances of achieving greatness get.

Going the hero route leads to montary peace and happiness; eventually your soul will fall into the sea of miasma and you will suffer eternally.

Going the delaying path with Zion will not change things much; it will only delay the ti for destruction.

Only the 'Fifth' ending is sowhat decent; that's why Jareth is aiming for it.

'There might be more endings out there after all; the world is filled with endless possibilities, but I can't bet my life on those unknown possibilities as I don't even know about them…'

While Jareth was having internal debates with himself, the rest of the group laid down in their sleeping bags that they brought with them and slept peacefully.

The refreshing wind breeze brushed past their faces, and it was extrely easy to fall asleep in this comfy environnt.

Looking at those innocent faces, Jareth could only shake his head and sigh to himself.

These innocent kids shouldn't have to end up getting tortured by the sea of miasma, but Jareth is powerless; he can't save everyone, and he isn't a hero either.

'I seriously hate that sea of miasma… This is the second ti sothing has forced into such a helpless state…'

The first ti was his boss from previous life, and now the exact sa thing is happening again: he's being forced into a corner by the sea of miasma with each passing mont.

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