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The mass of heat and fire gathered before into a large crystal that spun around release waves of plasma everywhere, like a new sun shining brightly atop the skies of my entire divine realm, this massive new path jewel was one that, similarly to my previously made Path Jewel of Gate of Bjarmia, it only contained a single ability where all other skills revolved around.
This powerful Path Jewel contained sothing even greater within, as I've used all the materials compatible that I could possibly find, making it a truly formidable creation.
I glanced at the massive jewel which emanated a strong heat, I was rather moved by its beauty, the strong and warm light it emanated shone so brightly and beautifully it felt like a mirage ford around this jewel, forming a halo.
I looked at it and then at its abilities.
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[Grand Overpowering Sun] [Path Jewel Grade: Rank 5 (Supre God-Rank) (0/3)]
A Path Jewel encompassing the powerful technique of Overpowering Sun, which has the ability to gather powerful Fire Law Essence and materialize it into a mass of plasma of incredible size, which can be launched over a target for large, explosive, and incredibly wide damage. This Path Jewel contains the ability to absorb Elents and converge existing Abilities and other Path Jewel Effects, alongside Daos, Dao Fragnts, and the power of Elental Laws.
Abilities:
[Overpowering Sun]: Gather the Elental Power of Fire Attribute as your primary source of power, summoning the powerful Dao Fragnts of Stars, Aether, Plasma, and Brightness, materializing such elents into a massive sphere of powerful blazing fire containing the Fire Law as its primary source of elental power.
This powerful projectile can deal great amounts of both physical and magical damage to a target calculating both Ki and Aether Stats by 50000% for damage. This attack is capable of ignoring 50% of all defenses in a target and pierce through them for maximum damage.
[Plasma Nova Familiar Summoning]: The Plasma Nova Familiar can be summoned to aid you in battle, which has the sa level of existence level as the user (Supre God) and is capable of conjuring Overpowering Suns automatically for the user, alongside being able to use various other Abilities based in the Fire Law. While being in battle, the power of Overpowering Sun is enhanced by 20000% and its attack speed is enhanced by a further 30000%.
[Super Nova Explosion]: Your Overpowering Suns can now explode after hitting a certain area or target dealing extra damage with each explosion, which accumulates into chained explosions for extra Damage. Whenever an attack explodes, it deals up to 100000% damage, which increases by 10% with each explosion up to a max of 1000000%
[Domain of Overwhelming Blaze]: Unleash the true power of the Overpowering Sun and the Law of Fire and its Dao Fragnts encompassing your body and your surroundings in a wide and large Domain of incredible searing blazing flas. The deadly fire grows stronger by the second and it is capable of piercing the foe's that step in, causing all sorts of Burn-related negative status effect. Additionally, it enhances the Fire-type damage the foes inflicted with Burn receives by 50000%, and the power of the user's Fire-type damage is enhanced by a further 50000%, additionally, the foe's Fire Law Damage Reduction is ignored by -10%.
…
Unlike the Gate of Bjarmia Path Jewel, this Path Jewel was all about enhancing my power over the elent of fire, it was all around the heat and the blaze of this elent, and it was very clear on its descriptions and more. Everything on it was related to this and it even brought a greater enhancent to the Overpowering Suns. They could now explode for even more massive damage and there was even a Domain Skill included.
However, much like the Undine Butterfly, it also ca with a new Summon, which surprised . Could this had been because I desired it, or because of another unknown factor? Perhaps? I simply wanted it to get more Summons, but it seems that my wish ca true quicker than I could had ever wanted. The amazing new summon was sothing called Plasma Nova, and it seed to be encompassed by the power of flas. It was a special summon that was most likely so kind of living fla sphere.
I simply decided to summon it right away, as a magic circle erged before all three of us, including the butterfly.
FLASH!
What erged from it was no larger than a waterlon, a sphere of plasma. It emanated a strong yellow and red color, and it blazed with strong heat. The aura it generated actually encompassed a wide area around itself, big and deadly enough that anything that wasn't us might get burned alive and then lted to ashes…
However, it had two tiny and glowing bright and beady yellow-gold eyes, looking rather cartoony and cute in appearance. The tiny sun looked at us curiously, as it moved near us, a spatial distortion happened every ti it moved, as if the powerful presence it exuded could distort spaceti like actual stars did due to the incredible pressure they had.
"Wow, what is that?" asked Rimuru.
"It called Plasma Nova, a new summon from this Path Jewel." I said.
"Wow, it's so bright I might go blind…" sighed Rimuru.
"Giihh…"
The Undine Butterfly seed tired when it was near the Plasma Nova, who was playfully chasing it down. The massive sphere of plasma seed to be the weakness of this butterfly, as it felt like it was slowly drying out due to the strong heat.
"How strong is that? It can't be… another Supre God-level summon?!" asked Rimuru.
"Well yes, but aren't there a lot of divine beasts at Supre God-level in our divine realms? They might be stronger than them, but I don't think they completely compare with a Supre God… nonetheless, it is strong… What na should I give it?" I wondered.
Naming a new Summon is always hard I suppose. Undine Butterfly being nad Azure by Rimuru was a relief, but what na do I give to a small sentient ball of plasma?
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