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Chapter 624: 200. Deconstruction of Sea Water_3

If Rowling himself half-dead on the island fails to trigger his passive deconstruction of the island, then Noland Lee can only take the initiative to deconstruct the island actively.

This requires him to prepare a large amount of energy points.

The sea area around the island is a “mine” rich in energy points.

“I’ll figure out how to proceed when the ti cos. Right now, the most important thing for to do is find a way to survive at sea.”

Noland Lee clears the distractions in his mind and turns his face to the sea again.

In his mind, he summons past deconstruction results and finds the four elental spell blueprints deconstructed from “Elental History.”

When he deconstructed “Elental History,” he used Harmless Deconstruction.

There are more than four spells recorded in “Elental History,” but due to the removal of other spells by Harmless Deconstruction, Noland has only obtained four actual spell blueprints.

These four spell blueprints are for summoning fire, wind, earth, and water elental energies.

Elental magic and energy shaping magic can both control energy such as flas, airflow, rock, water, ice, and electricity.

The difference between the two is:

Shapeshifting wizards, such as Fla Wizards, Water Wizards, Thunder Wizards, and Earth Rock Wizards, gather corresponding mana from natural phenona, contain it in their Spiritual Ocean, and then convert it into corresponding energy to be released through their spell blueprints.

Spells such as “Fireball” and “Fla Strike” are based on this shapeshifting magic principle.

The Elental Wizards are different because their elental energy is not sourced from natural phenona or derived from the mana in their Spiritual Ocean.

Their elental energy cos from “elental creatures.”

Elental creatures are outsiders. They were originally living organisms in outer space but were later transford into native creatures by wizards when they entered the Inner Cosmos.

It is said that about 900 years ago, shortly after the Ulnas Circle was established, four severely wounded Star Sphere level organisms from outer space passed through the Star Filtering Net and landed on the land of this world.

These four creatures were the Fire Elental Golem, Water Elental Goliath, Earth Elental Giant, and Wind Elental Giants.

Due to their severe injuries and weakened strength, combined with their high intelligence and friendliness towards human wizards, the Ulnas Circle and the elental creatures reached an eternal friendly contract.

The Ulnas Circle established four sub-dinsional planes for the four elental creatures to live in.

In return, the elental creatures allowed Elental Wizards to provide them with the necessary materials in exchange for using their elental energy.

In this way, elental wizards can directly extract elental energy from the elental creatures without having to contain mana and then cast the corresponding elental spells using their soul energy.

The advantage of this is that it eliminates the need to extract mana from natural phenona.

So, at the mont when the contract between the elental creatures and the Ulnas Circle was officially established, the original shapeshifting wizards underwent differentiation, and more than half of them were transford into Elental Wizards.

These four elental creatures have survived to this day, peacefully staying in the sub-dinsional planes nad after themselves.

They don’t care who uses their elental energy, as long as their counterpart pays the appropriate remuneration.

All of the above events are recorded in “Elental History.”

The four elental spell blueprints that Noland Lee obtained are, in essence, trading contract books with elental creatures.

For example, the Panel Information of the “Water Elental Energy Summoning” is written as follows:

[Na] Water Elental Energy Summoning

[Type] Elental Spells

[Completeness] 20%

[Level] Unable to Upgrade

[Tier] Common Spells

[Effect]

Pay 5 points of Soul Strength to the Water Elental Goliath, Napjimis, in exchange for 10 points of Water Elental Energy.

For every 10 points of Water Elental Energy summoned, you must consu 1 point of energy per minute to maintain its existence.

[Explanation]

Due to using the Harmless Deconstruction thod to obtain this blueprint, the system has removed all negative effects, including casting animations, casting preparations, casting fluctuations, etc.

Your extraction of elental energy will not be detected by Water Elental Goliath, Napjimis.

The completeness of this Spell Blueprint is fixed at 20% and cannot be improved in any way.

The casting material required is fixed as your Soul Strength and cannot be replaced with any other materials.

The casting consumption is fixed at five tis the normal rate and cannot be reduced in any way.

However, you can use Elental Magic Items to increase the conversion rate of soul energy to elental energy, such as Elental Magic Wand, Magic Robe, Elental Sphere, etc.

The Soul Strength consumption is outrageously high, and the elental energy obtained in return is only 10 points, which can’t even be replaced by other casting materials.

The only good news is that Noland Lee doesn’t have to worry about his extraction of water elental energy being discovered by Water Elental Goliath, Napjimis.

But, the 5 points of Soul Strength =10 points of Elental Energy conversion rate is really too high.

Before Noland Lee gets his hands on an Elental Magic Wand, Magic Robe, and Elental Sphere, Elental Energy Summoning Technique can only be used as an ergency asure.

Noland Lee consus 5 points of Soul Strength and activates the “Water Elental Energy Summoning Technique.”

A small water sphere appears in his palm, clear and transparent, without any impurities.

The system sends a prompt that Noland Lee’s energy points will decrease by 1 point every minute to maintain the existence of the energy ball.

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