Burke Frederick Skinner
Earth Tiline: 1904-1990
Earth World - Psychologist
Founder of Neo-Behaviorism Learning Theory
Pioneer of Operant Conditioning Theory
At university, Skinner crafted a box for psychological experints, later known as the "Skinner Box." He frequently used rats or pigeons for his experints in this box. Among Skinner's many achievents, the concept of "intermittent reinforcent" erged, discovered by chance during his exploration of "operant conditioning."
Before this serendipitous finding, Skinner discovered through experintation that animals would develop a conditioned reflex of "pressing the switch for food" if food was dispensed each ti they pressed the switch. However, if pressing the switch no longer yielded food, this conditioned behavior would quickly fade.
In a subsequent experint, Skinner had a novel idea. Instead of consistently dispensing a fixed amount of food when the animals pressed the switch, he varied the reward. Sotis he gave more, sotis less, and sotis no food at all, turning the "press switch for food" behavior into a "random event." To his amazent, Skinner found that through this "intermittent random reward" training, the rats and pigeons beca addicted! They would frantically press the switch until Skinner completely ignored their actions and withheld food for an extended period.
Based on these results, Skinner proposed the "intermittent reinforcent" theory. Though it might not have resonated deeply with people at the ti (estimated around Earth Tiline: 1950), in hindsight, this theory is chillingly profound.
Once soone has a crush, they will check their phone for ssages or replies from "that person." If "that person" occasionally "randomly" responds, they will be elated for a long ti, patiently awaiting more interaction. Inexperienced gamblers, initially graced by "luck," win more than they lose and gradually beco addicted. Each subsequent gamble feels like pressing a switch, expecting more rewards, even if they continue to lose. Gacha gas initially bestow players with ample free draws, not out of generosity but to "train" players into addiction through "intermittent random rewards." Once hooked, players always anticipate better rewards from the next draw, unable to escape the allure.
By now, Skinner's intermittent reinforcent theory has been thoroughly understood by Earth's capitalists, cleverly perating every corner of life and work. This psychological effect is astonishingly powerful; no human has been immune to its influence since ti immorial. People are ensnared, unable to extricate themselves, struggling to resist.
ραΠdαsΝοvel.cοm Priscilla Nissen found a highly practical example in the information she obtained, titled "The Application of 'Intermittent Random Rewards' in a Relationship":
In a relationship, if you always accept your partner's invitations, they will eventually take your compliance for granted and beco indifferent. Conversely, if you always decline, your partner will lose hope and give up more readily. Only "random" acceptance maintains your partner's interest, inciting them to invite you with a sense of curiosity. Once they secure a date, they will be elated, and this positive emotion will enhance the quality of the date itself.
(Terrifying... Truly terrifying! The Earth world has researched such a wicked theory, essentially dosticating people like animals!)
Priscilla Nissen was genuinely shocked after reading the information from the "Omniscient Knowledge Repository," feeling as if she had uncovered so profound truth. After understanding the "Intermittent Reinforcent Theory," Priscilla realized that Tyler sotis answered her questions while sotis intentionally leaving her hanging. Wasn't this randomly rewarding behavior? Had she unknowingly beco "addicted" to Tyler?
(That was close! I'm fortunate to have discovered this early! That despicable scoundrel Tyler, thinking he could dosticate ?!)
Priscilla felt a sense of relief and was also extrely furious with Tyler! However, she was clever enough not to let Tyler know she had figured everything out.
(Silly Nissen: Well, if you would-on't tell , so be it~ It's just "Skinner," thinking you're so knowledgeable? Let-o tell you, I was just-o teasing you earlier!)
The foolish loli responded with her usual bravado.
(Tyler: As expected of Lady Nissen, can you tell how I should apply the "Intermittent Reinforcent Theory" to make Avril fall for ?)
(Silly Nissen: That's easy, it's just... just start-o like this, and then do that-o!)
The loli spoke with genuine confidence, only to falter halfway through her explanation. She genuinely had no idea how to apply the "Intermittent Reinforcent Theory" to Avril.
It was then that the foolish loli realized that knowing the theory and applying it in practice were two different things. She carefully considered the recent "hero saves the beauty" scenario and concluded that it was dissimilar to the rats in Skinner's box; the principles couldn't be directly applied. Using the highly practical example wouldn't work either, as the current situation required Tyler to invite Avril out, and it was improbable for him to feign indifference while waiting for her to invite him.
(Silly Nissen: Hmph, asking such a simple question is an insult-o to my intelligence!)
(Tyler: Oh, it's quite a talent to insult sothing that doesn't exist.)
Tyler's remark left Silly Nissen confused for a mont before she realized she had been teased again. As she angrily berated Tyler for being a "big fool," he had already embarked on his conquest mission.
The crux of applying the "Intermittent Reinforcent Theory" lies in identifying the trigger and the reward. Only when these two "experintal conditions" are set correctly can the theory be effective.
Tyler, with his wealth of experience, had already gathered the essential information on Avril before choosing her as the conquest target. Over the next three days, he planned to make the girl nad Avril "addicted" to the young man called "Banning."
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