Translator: 549690339
The mysterious guest of the Indiscriminate Death Race – Boss Lin, was tirelessly playing the rival’s DLC.
It was truly “tireless” since he was playing in the virtual world.
Outside the virtual world, players, dia, and even many onlookers were discussing the information revealed in the program.
“‘Speed Chase’ sales surpass 32 million.”
“‘Assassins’ Alliance’, 17 million online players lost.”
“Cloud Dream Honorary Player Selection Criteria Summary.”
“The relationship change between the two hosts.”
“Finally revealed: the first person to speedrun the main storyline of ‘Speed Chase’.”
“Predictions on the mysterious guest of the Death Racing.”
“Will robbing casinos beco more difficult in the future?”
…and so on, the topics were incredibly hot.
Especially those who were awarded the honorary player title for the first ti, they were ecstatically showing off their newly obtained titles online.
Not everyone was happy that night.
At least the people at NetDragon were very unhappy.
Jason was frowning at the constantly decreasing player online rate.
It wasn’t until the evening when players officially entered the weekend rhythm, a large number of fresh forces beca available and joined the ga again, making the player’s online data look less ugly.
At the sa ti, Jason was delighted to see that the rating of “Blaze 3” on the [Rank – Public Rating List] had started to rise slowly.
The previous rating of “Blaze 3” had plumted to an outrageous 3.2 points, in stark contrast to its predecessors’ general scores of over 8 points!
But after a day of warming up word of mouth, it had already climbed to 4.4 points.
Jason adjusted the display mode to arrange it in a tiline, and the latest comnts that appeared were all high-scoring positive reviews.
The standalone DLC rating, “Blaze 3·Red Fla,” scored even higher at 8.6.
This made him feel extrely gratified.
Regardless of the outco, this player’s reputation had already proven that his efforts were not in vain.
Next, it depends on whether Gary can seize the opportunity of a reputation counterattack and start marketing as well.
At this mont, Gary was still sighing at the loss of the public opinion position.
He had no idea that in the next few days, there would be even more things for him to sigh about.
When Lincoln got ho, he imdiately bought several classic VR gas from Wild Island and Flying Fox, intending to try them out as well.
Through NetDragon’s DLC, Lincoln found that even if the physical training aspect of the equipnt was excluded, VR gas alone had their rits.
So he planned to have Jero talk to Wild Island and Flying Fox about a collaboration to bring their classic gas onto the Cloud Dream Gaming Platform.
With its current user base, Cloud Dream could bring massive traffic to these gas.
Though playing VR gas in the virtual world didn’t offer any physical training benefits…
Moreover, under the direct comparison, the imrsion and experience of VR gas, which they relied on for their appeal, were undoubtedly overshadowed by virtual reality gas, damaging their potential for the future.
However, there are pros and cons to everything; weakening its advantages could be seen as a way to expand the player group. The eventual outco would definitely be much better than the situation they’re currently facing.
It would at least prolong their life by several months.
Moreover, the cost of such cooperation for Cloud Dream is quite low, or to put it more bluntly – there’s almost no cost.
As long as the gas are on the platform and the data interface is connected, all that’s left is to wait and split the profits.
It’s a win-win situation.
If things go smoothly this way, they could take it even further, such as making the platform compatible with PC and console gas.
Although it might seem strange to put on a Mirage and log into the virtual world instead of using the computer on the table and play gas on the computer in reality…
But, well, players should have this need, right?
Lincoln thought –
At least in the virtual world, no matter how long they play, players won’t suffer from shortsightedness, fatigue, lumbar disc protrusion, wrist pain, or tendinitis.
In this case, isn’t it not just a need but an essential one!
It’s not just a essential need for gars, but for those who use computers for work as well, okay?
Moreover, the openness of computers itself determines that connecting computers and Mirage is very simple, and there is no need to talk to anyone about cooperation, just directly compatible!
It can be done!
Saturday.
Unswervingly, Cloud Dream restocks a batch of [Mirage 2.0] consoles.
The quantity is consistent with last week: 25 million units.
However, there is a small change: opening cross-border purchasing rights for several Southeast Asian countries.
This choice was made because Cloud Dream’s supercomputing center in Yangcheng is now up and running, providing high-quality network services for players in Southeast Asian countries.
But the efficiency of these Southeast Asian countries cannot catch up with Cloud Dream, and the large-scale spread of consoles will not happen until mid-November at the earliest.
So Lincoln made an opening in advance for impatient players to get on board early.
Of course, buying consoles through this channel is actually not cost-effective.
Waiting for their dostic partners to pick up goods in bulk from Cloud Dream and distribute them for sale, the price will be lower.
Especially for the large number of first-generation Mirage consoles returned by Daxia players as part of the old-for-new exchange, after being upgraded to the second generation, they will basically be discounted and transferred here, making it reasonable to be cheaper.
It’s up to them to make a choice between spending less money or getting the latest console and playing it sooner.
Of course, in addition to the above reasons, there is another reason-
Lincoln has clearly felt that the growth rate of dostic users in Daxia has slowed down significantly.
Last week’s consoles were still sold out smoothly, but 25 million units only brought in 15 million new users, and the rest were all old-console exchanges for new ones.
According to Mavis’s calculations, if nothing unexpected happens, the number of dostic users in Daxia may hit a ceiling with 200 million.
After all, no matter how good or epoch-making Mirage is, it’s just an entertainnt product, not a daily necessity like a mobile phone or a productivity tool like a computer.
Not everyone necessarily needs it.
Under such circumstances, there are only two ways to maintain growth.
One is to move from being a purely “entertainnt device” towards a “productivity tool” and strive to swallow more of the office computer market.
In this regard, “Cloud Computer” is just the beginning.
The real goal is to build a “virtual computer” that can compete or even replace the effect of computers in reality.
The other thod is to explore overseas and expand the overseas player market.
In this regard, Lincoln has always been cautious, even sowhat cautious and prudent.
He plans to wait until Southeast Asia is fully covered before expanding further.
Moreover, this expansion will focus on setting up servers as much as possible, rather than building production factories locally.
Of course, Lincoln also knows that this may not be easy.
It might not be difficult for so less powerful countries.
However, stronger ones, even Arica and so European powerhouses, won’t let your equipnt enter the market unless you build a factory there.
After all, it’s clear to see that, compared to the existing ga market, Mirage’s advantage is utterly devastating.
This is also the reason why Lincoln often appears cautious in Daxia.
– He is sure that what he brought is good, but he is not sure whether every aspect of it can bring good effects from beginning to end.
Under such circumstances, being cautious and careful is naturally better than causing big problems and trying to redy them.
Even so, it is impossible not to make mistakes in every step.
Like now, a large number of hosts who used to broadcast VR gas, after playing virtual reality gas for several months, experience a significant physical decline.
Such a stark contrast cannot be ignored by netizens.
Nor could it be ignored by the keen dia.
During the dayti yesterday, “virtual fatigue” was just a playful sarcastic expression used by audiences to tease hosts.
By the evening, it had already beco a social issue that was seriously discussed and followed by the dia.
Up to now, the scale of the discussion has expanded to an extent that cannot be ignored.
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