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After reviewing all the available options, Alaric took a mont to consider how to proceed. No matter how he analyzed it, there was only one suitable option that he could consider - The Aurion Empire. All the other continents or regions were either under the grip of subjugation, tyranny, or war.

He definitely didn’t want to start his new life living in constant fear or competing for resources, just to survive, let alone progress in his cultivation journey. Although, if he selected one of the bad starting regions to be reborn, he would secure a better reward on the following selections. And, if he could survive in one of those lands, he would definitely grow stronger.

Still, he already had a good option and it made no sense to wait for sothing better when he couldn’t be certain it even existed. On second thought, Alaric judged the system was doing him a favor by feeding him information about so of the major powerhouses on the new planet.

This would definitely help him get so context and prepare more effectively in the future.

[Only ‘The Aurion Empire’ can be considered a powerhouse among the list. Don’t worry. You will learn all about the major powerhouses of your new world in ti. Now, decide your option.]

No matter, my mind is set. As he ntally made the choice, the system accepted his response.

Would you like to select the option - The Aurion Empire?

“Yes”.

The system screen cleared and another ssage appeared.

Available identity and status options are as follows:

Noble-born options -

Legitimate child of a noble house - You will be reborn as a full-fledged mber of a noble house with access to the house’s wealth, elite education, private tutors, noble connections, and rights to inheritance. This role cos with the prestige of noble status but also with significant oversight from the family.

The bastard child of a noble - You will be acknowledged but have lower status than a full-fledged mber of a noble family. Gain moderate access to resources, connections, and education. Inheritance can only be claid if explicitly granted. You will have access to limited noble perks but more autonomy and significantly less scrutiny from family mbers.

Orphaned ward of a noble house - You will be treated as a ‘guest’ rather than a family mber, under the guardianship of a noble family due to loyalty, family debts, or politics. Gain access to basic education and protection under the influence of the family. No access to noble perks or the house wealth.

Tradesman’s family options -

Child of a blacksmith - Be reborn as the child of a skilled artisan with respectable social standing. Access to weapons, smithing knowledge, and armor. Opportunity to learn forging techniques. Wealth is stable but dependent on the family’s trade inco.

Child of an Alchemist - Be reborn as the child of a skilled alchemist with moderate influence in local communities. Gain access to basic alchemical knowledge, potions, and alchemical ingredients. Enjoy moderate financial security.

Child of a rchant - Be reborn as the child of a successful rchant with a focus on trade, negotiation, and wealth. Gain access to business knowledge, rare items, and connections. Successful rchants can beco very wealthy, so rivaling or even eclipsing the wealth of minor noble houses.

Religious background options -

Child of an Orthodox Church mber of the Radiant Fla - Try your luck as the child of a priest, deacon, acolyte, or other church official. Gain early access to spiritual training, divine teachings, and church blessings. The Church’s wealth belongs to the institution. Unless you are reborn into the family of a high-ranking official, you will not gain access to much wealth.

An orphan raised by a religious organization - You will be reborn as an orphan under the care of a monastery, temple, cult, sect, clan, or church, expected to join its service and absolute loyalty. Gain access to basic divine or demonic blessings, special cultivation techniques, education, and sacred knowledge. Limited access to wealth and influence unless you rise up the ranks.

Other Influential Family Options -

Child of an adventurer - Be reborn as the child of an active adventurer or a forr adventurer who has settled down after years of exploration. Gain access to survival training, knowledge about rifts, dungeons, and monsters, adventuring gear, and connections with adventurers at an early age. Access to wealth depends on the reputation and rank of the adventurer.

Child of a soldier or an officer in the Imperial Army - Try your luck as the child of a soldier or an officer serving the Imperial Army. Gain access to military connections, martial training, and possible entry into the army. Access to wealth could be steady and imnse depending on rank and military pay.

Child of a sworn guard that serves a noble house - Be reborn as the child of a sworn personal guard of a noble house. Gain access to special resources, support from a noble house, and prestige associated with a noble house. Access to wealth depends on the rank and power of the sworn guard.

This story originates from a different website. Ensure the author gets the support they deserve by reading it there.

Alaric reviewed all the identity and status options one by one. Hmm…interesting. He imdiately ignored all the religious background options and tradesman’s family options. He was from a different world, and it was unlikely he would find it appealing to follow the ideals and doctrines of so religious organization.

He also didn’t fit the mold of a tradesman. No, he respected them but first and foremost, he was a cultivator at heart.

After doing so more thinking, he decided to choose the ‘bastard child of a noble option’. Alaric was convinced that if this new world was anything like his howorld, status and peerage carried imnse weight. He would need so amount of status to build good connections, get access to valuable resources, and avoid unnecessary trouble.

Being a ‘bastard’ instead of a full-fledged noble offered him the best compromise between freedom, responsibility, and status.

Would you like to select the option - Bastard child of a noble?

He ntally selected that option.

The letters on the system screen cleared and another line appeared.

Available cultivation resources options are as follows:

Alaric reviewed the options and raised his non-existent eyebrows.

Evolving Dinsional Storage (Soul-bound) - A special pocket dinsional storage tied to your soul and the system. It will grow in size and functionality as your cultivation advances. All items stored within the personal dinsional storage space will be kept in a state of stasis. Thus, consumable items such as food and potions will remain fresh.

Soul-bound weapon (Growth-type) - Try your luck and get a unique soul-bound weapon (sword, bow, spear, gauntlet, etc.). The weapon will evolve in power, form, and abilities based on your cultivation path and achievents. It can ‘absorb’ defeated enemies to gain new traits, techniques, or elental affinities.

Temporal Training Chamber (Ti Dilation Space) - A private space bound to your soul and the system where ti moves faster inside compared to the outside world. Suitable for extended training sessions. The ti dilation ratio improves as you grow in cultivation. So restrictions apply.

Cultivation Sanctuary (Personal Cave / Mystic Retreat) - A portable pocket dinsion cultivation cave with an ideal environnt uniquely suited for your cultivation path. It features elental fields, dense spiritual energy, ditation spots, and more. The sanctuary will evolve as your cultivation advances and if you offer it the correct resource.

Spirit Companion / Familiar (Evolving Guide) - Try your luck and obtain a sentient, shape-shifting spirit bound to your soul. It can fight alongside you, offer advice, and evolve as it absorbs ambient energy. It can serve as a combat companion, trainer, or even a scout. Its power and form can change as it absorbs your karmic energy.

Ancestral Relic (Living Artifact) - Test your luck and get a fragnt of an ancient living artifact that grants you access to ancient knowledge, skills, and rare cultivation techniques. Beware, living artifacts possess a will of their own and may challenge your authority unless you prove your worth.

All the cultivation resource options were truly extraordinary. They were not one-ti upgrades. Instead, they would remain useful to him throughout his cultivation journey. It was not difficult for him at all to choose his selection. First of all, he eliminated options two, five, and six because they included an elent of luck.

Who knew what kind of weapon, spirit companion, or relic I would receive? And, they might not be imdiately useful to . Besides, I am not used to fighting with any type of fancy weapon or artifacts.

Alaric felt a tingling of mirth in his awareness. He beca one of the strongest cultivators of his howorld by forging his own path. New world or not, he was not ready to forsake his old cultivation practices in favor of untested ‘ancient’ knowledge.

He also eliminated option three. To be clear, a temporal training chamber would be imnsely useful…for any other cultivator. Fortunately, he was a ‘Chakra’ cultivator and he had his own thods to extract the most out of the available hours of the day for training. That left options one and four. Although option one was not bad, he believed it was the least valuable option out of all the options presented.

There must be spatial storage devices in the new world. Perhaps they would be very expensive, but I can get one of them later.

A personal cultivation sanctuary, on the other hand, sounded imdiately useful. Since it was a pocket dinsion, he would be able to ditate in peace and boost the growth of his cultivation from day one. But what really attracted his attention was that it would be uniquely suited for his cultivation path.

As a ‘Chakra’ cultivator, finding the resources to awaken the chakras of his new body and blooming them would be incredibly hard without the proper resources.

Would you like to select the option - Cultivation Sanctuary (Personal Cave / Mystic Retreat)?

Alaric approved and the screen cleared.

[Congratulations Alaric. You are almost done. Just a reminder, you cannot disclose the process of your rebirth or any information about the Anomaly you witnessed in your howorld with anybody, except under special circumstances which the system will determine.]

Alaric ntally acknowledged and gave his assent.

[Now, since you are currently not in your mortal form, your system status screen is not active. You can view your title and gain access to your experience points after you settle down into your new mortal body. Now, prepare for transit.]

Faster than Alaric could ntally prepare, the void flashed white and shifted through all the shades of the rainbow before he lost consciousness once again.

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